func State(q *GslQrng) *QrngState { return (*QrngState)(C.gsl_qrng_state((*C.gsl_qrng)(unsafe.Pointer(q.Ptr())))) }
// State returns a pointer to the underlying qrng state from gsl func (s *QrngState) State() StatePointer { return StatePointer(C.gsl_qrng_state(s.state)) }