// Hwnd returns the Windows API window handle (HWND) previously set with // Player.SetHwnd(). The handle will be returned even if LibVLC is not currently // outputting any video to it. func (this *Player) Hwnd() (drawable uintptr, err error) { if this.ptr == nil { return 0, syscall.EINVAL } return uintptr(C.libvlc_media_player_get_hwnd(this.ptr)), checkError() }
// Hwnd returns the Windows API window handle (HWND) previously set with // Player.SetHwnd(). The handle will be returned even if LibVLC is not currently // outputting any video to it. func (this *Player) Hwnd() (drawable uintptr, err error) { if this.ptr == nil { return 0, &VLCError{"Player is nil"} } return uintptr(C.libvlc_media_player_get_hwnd(this.ptr)), checkError() }