// Pushes the thread represented by s onto the stack. Returns 1 if this // thread is the main thread of its state. func (this *State) Pushthread() int { return int(C.lua_pushthread(this.luastate)) }
// lua_pushthread func (L *State) PushThread() (isMain bool) { return C.lua_pushthread(L.s) != 0 }
// Pushes the thread represented by s onto the stack. Returns 1 if this // thread is the main thread of its state. func (s *State) Pushthread() int { return int(C.lua_pushthread(s.l)) }