func (o *Options) SetCompactionStyle(style CompactionStyle) { C.rocksdb_options_set_compaction_style(o.Opt, C.int(style)) // TODO this will leak if Options is discarded uco := C.rocksdb_universal_compaction_options_create() //C.rocksdb_universal_compaction_options_set_size_ratio(uco, ratio) //C.rocksdb_universal_compaction_options_set_min_merge_width(uco, w) C.rocksdb_universal_compaction_options_set_max_merge_width(uco, 16) // Trigger compaction if size amplification exceeds 110% C.rocksdb_universal_compaction_options_set_max_size_amplification_percent(uco, 110) // TODO tune this so that we don't compress initially //C.rocksdb_universal_compaction_options_set_compression_size_percent(uco, p) //C.rocksdb_universal_compaction_options_set_stop_style(uco, style) C.rocksdb_options_set_universal_compaction_options(o.Opt, uco) }
// SetCompactionStyle sets the compaction style. // Default: LevelCompactionStyle func (opts *Options) SetCompactionStyle(value CompactionStyle) { C.rocksdb_options_set_compaction_style(opts.c, C.int(value)) }