// Get the inverse of the combined transform of a rectangle shape // \param shape shape object // \return Inverse of the combined transformations applied to the object // const sfTransform* sfRectangleShape_getInverseTransform(const sfRectangleShape* shape); func (self RectangleShape) InverseTransform() Transform { t := C.sfRectangleShape_getInverseTransform(self.Cref) return Transform{&t} }
// Get the inverse of the combined transform of a rectangle shape // \param shape shape object // \return Inverse of the combined transformations applied to the object // const sfTransform* sfRectangleShape_getInverseTransform(const sfRectangleShape* shape); func (self RectangleShape) InverseTransform() Transform { return Transform{C.sfRectangleShape_getInverseTransform(self.Cref)} }