// Store inserts or updates a key-value pair in the database. // // If the key exists, its value is updated. Otherwise, a new key-value pair is created. func (h *Handle) Store(key, value []byte) error { rv := C.unqlite_kv_store(h.db, unsafe.Pointer(&key[0]), C.int(len(key)), unsafe.Pointer(&value[0]), C.unqlite_int64(len(value))) if rv == C.UNQLITE_OK { return nil } return Errno(rv) }
// KvStore write a new record into the database. If the record does not exists, it is created. Otherwise, it is replaced. // See: http://unqlite.org/c_api/unqlite_kv_store.html func (u *Unqlite) KvStore(key []byte, value []byte) error { if rc := C.unqlite_kv_store(u.db, unsafe.Pointer(&key[0]), C.int(len(key)), unsafe.Pointer(&value[0]), C.unqlite_int64(len(value))); rc != C.UNQLITE_OK { return ErrCode(rc) } return nil }
// Store ... func (db *Database) Store(key, value []byte) (err error) { res := C.unqlite_kv_store(db.handle, unsafe.Pointer(&key[0]), C.int(len(key)), unsafe.Pointer(&value[0]), C.unqlite_int64(len(value))) if res == C.UNQLITE_OK { return nil } return UnQLiteError(res) }
// K-V store func (u *Unqlite) KvStore(key, value []byte) error { var k, v unsafe.Pointer if len(key) > 0 { k = unsafe.Pointer(&key[0]) } if len(value) > 0 { v = unsafe.Pointer(&value[0]) } e := C.unqlite_kv_store(u.db, k, C.int(len(key)), v, C.unqlite_int64(len(value))) return code2Error(e) }