//export appDelegate_windowDidResize func appDelegate_windowDidResize(win C.id) { s := getSysData(win) wincv := C.windowGetContentView(win) // we want the content view's size, not the window's r := C.frame(wincv) // (0,0) is the bottom left corner but this is handled in sysData.translateAllocationCoords() s.resizeWindow(int(r.width), int(r.height)) C.display(win) // redraw everything }
//export appDelegate_windowDidResize func appDelegate_windowDidResize(win C.id) { s := getSysData(win) wincv := C.windowGetContentView(win) // we want the content view's size, not the window's r := C.frame(wincv) // winheight is used here because (0,0) is the bottom-left corner, not the top-left corner s.doResize(0, 0, int(r.width), int(r.height), int(r.height)) C.display(win) // redraw everything }