func forwardMsgToPool(msg protocol.Message, clusterConnPool connection.Pool, isMaster bool, isAsking bool) (msgAck protocol.Message) { var ( clusterConn connection.Conn err error ) if clusterConn, err = clusterConnPool.Get(); err != nil { logger.Warningf("从连接池中获取句柄出错: %v", err) return protocol.ERR_ClusterSlotsConn } if isMaster { if err = clusterConn.Readwrite(); err != nil { goto failure } } else { if err = clusterConn.Readonly(); err != nil { goto failure } } if isAsking { if err = clusterConn.Asking(); err != nil { goto failure } } if msgAck, err = clusterConn.HandelMessage(msg); err != nil { goto failure } clusterConnPool.Put(clusterConn) return failure: clusterConnPool.Remove(clusterConn) logger.Warningf("转发消息出错: %v", err) return protocol.ERR_ClusterSlotsForward }
func (c *cluster) refresh(server string) (err error) { var ( connPool connection.Pool = c.GetNodePool(server) conn connection.Conn slotsMsgAck protocol.Message ) if conn, err = connPool.Get(); err != nil { return } // 发送cluster slots if slotsMsgAck, err = conn.HandelMessage(protocol.ClusterSlots); err != nil { connPool.Remove(conn) return } connPool.Put(conn) // 处理返回值 if slotsMsgAck.GetProtocolType() != protocol.ArraysType || slotsMsgAck.GetIntegersValue() <= 0 { return fmt.Errorf("slots数据无效") } var slotsMsgAckValue protocol.Message for _, slotsMsgAckValue = range slotsMsgAck.GetArraysValue() { if slotsMsgAckValue.GetProtocolType() != protocol.ArraysType || slotsMsgAckValue.GetIntegersValue() < 3 { return fmt.Errorf("slots节点数据无效") } var ( slotsMsgAckValueArrays []protocol.Message = slotsMsgAckValue.GetArraysValue() nodeMsgValue protocol.Message nodeMsgValueArrays []protocol.Message connPoolList []connection.Pool ) if slotsMsgAckValueArrays[0].GetProtocolType() != protocol.IntegersType || slotsMsgAckValueArrays[1].GetProtocolType() != protocol.IntegersType { return fmt.Errorf("slots节点起始或者结束数据无效") } for _, nodeMsgValue = range slotsMsgAckValueArrays[2:] { if nodeMsgValue.GetProtocolType() != protocol.ArraysType || nodeMsgValue.GetIntegersValue() < 2 { return fmt.Errorf("slot节点数据无效") } nodeMsgValueArrays = nodeMsgValue.GetArraysValue() if nodeMsgValueArrays[0].GetProtocolType() != protocol.BulkStringsType { return fmt.Errorf("slot节点IP无效") } if nodeMsgValueArrays[1].GetProtocolType() != protocol.IntegersType { return fmt.Errorf("slot节点PORT无效") } connPoolList = append( connPoolList, c.GetNodePool(fmt.Sprintf("%s:%d", nodeMsgValueArrays[0].GetBytesValue(), nodeMsgValueArrays[1].GetIntegersValue())), ) } c.clusterSlots.AddSlots( slotsMsgAckValueArrays[0].GetIntegersValue(), slotsMsgAckValueArrays[1].GetIntegersValue(), nodes.NewNodes().Set(connPoolList), // TODO 同一个List用同一个Nodes ) } return }