func OnInvite(m game.JsonString, c net.Conn) { fmt.Println("OnInvite") uid, iuid := m.GetUid(), m.GetInviteuid() if iuid != common.OP_INVITE { return } go func(uid uint32) { url := fmt.Sprintf("%v%v", common.URL_INVITE, uid) rep, _ := http.Get(url) defer rep.Body.Close() //fmt.Println("invite url:", url) }(uid) }