func ginscmp(op gc.Op, t *gc.Type, n1, n2 *gc.Node, likely int) *obj.Prog { if t.IsInteger() && n1.Op == gc.OLITERAL && n1.Int64() == 0 && n2.Op != gc.OLITERAL { op = gc.Brrev(op) n1, n2 = n2, n1 } var r1, r2, g1, g2 gc.Node gc.Regalloc(&r1, t, n1) gc.Regalloc(&g1, n1.Type, &r1) gc.Cgen(n1, &g1) gmove(&g1, &r1) if t.IsInteger() && n2.Op == gc.OLITERAL && n2.Int64() == 0 { gins(arm.ACMP, &r1, n2) } else { gc.Regalloc(&r2, t, n2) gc.Regalloc(&g2, n1.Type, &r2) gc.Cgen(n2, &g2) gmove(&g2, &r2) gins(optoas(gc.OCMP, t), &r1, &r2) gc.Regfree(&g2) gc.Regfree(&r2) } gc.Regfree(&g1) gc.Regfree(&r1) return gc.Gbranch(optoas(op, t), nil, likely) }
func ginscmp(op gc.Op, t *gc.Type, n1, n2 *gc.Node, likely int) *obj.Prog { if t.IsInteger() && n1.Op == gc.OLITERAL && n2.Op != gc.OLITERAL { // Reverse comparison to place constant last. op = gc.Brrev(op) n1, n2 = n2, n1 } var r1, r2, g1, g2 gc.Node gc.Regalloc(&r1, t, n1) gc.Regalloc(&g1, n1.Type, &r1) gc.Cgen(n1, &g1) gmove(&g1, &r1) if t.IsInteger() && gc.Isconst(n2, gc.CTINT) { ginscon2(optoas(gc.OCMP, t), &r1, n2.Int64()) } else { gc.Regalloc(&r2, t, n2) gc.Regalloc(&g2, n1.Type, &r2) gc.Cgen(n2, &g2) gmove(&g2, &r2) gcmp(optoas(gc.OCMP, t), &r1, &r2) gc.Regfree(&g2) gc.Regfree(&r2) } gc.Regfree(&g1) gc.Regfree(&r1) return gc.Gbranch(optoas(op, t), nil, likely) }
/* * generate division. * generates one of: * res = nl / nr * res = nl % nr * according to op. */ func dodiv(op gc.Op, nl *gc.Node, nr *gc.Node, res *gc.Node) { t := nl.Type t0 := t if t.Width < 8 { if t.IsSigned() { t = gc.Types[gc.TINT64] } else { t = gc.Types[gc.TUINT64] } } a := optoas(gc.ODIV, t) var tl gc.Node gc.Regalloc(&tl, t0, nil) var tr gc.Node gc.Regalloc(&tr, t0, nil) if nl.Ullman >= nr.Ullman { gc.Cgen(nl, &tl) gc.Cgen(nr, &tr) } else { gc.Cgen(nr, &tr) gc.Cgen(nl, &tl) } if t != t0 { // Convert tl2 := tl tr2 := tr tl.Type = t tr.Type = t gmove(&tl2, &tl) gmove(&tr2, &tr) } // Handle divide-by-zero panic. p1 := ginsbranch(mips.ABNE, nil, &tr, nil, 0) if panicdiv == nil { panicdiv = gc.Sysfunc("panicdivide") } gc.Ginscall(panicdiv, -1) gc.Patch(p1, gc.Pc) gins3(a, &tr, &tl, nil) gc.Regfree(&tr) if op == gc.ODIV { var lo gc.Node gc.Nodreg(&lo, gc.Types[gc.TUINT64], mips.REG_LO) gins(mips.AMOVV, &lo, &tl) } else { // remainder in REG_HI var hi gc.Node gc.Nodreg(&hi, gc.Types[gc.TUINT64], mips.REG_HI) gins(mips.AMOVV, &hi, &tl) } gmove(&tl, res) gc.Regfree(&tl) }
// gins is called by the front end. // It synthesizes some multiple-instruction sequences // so the front end can stay simpler. func gins(as obj.As, f, t *gc.Node) *obj.Prog { if as >= obj.A_ARCHSPECIFIC { if x, ok := f.IntLiteral(); ok { ginscon(as, x, t) return nil // caller must not use } } return rawgins(as, f, t) }
func intLiteral(n *gc.Node) (x int64, ok bool) { switch { case n == nil: return case gc.Isconst(n, gc.CTINT): return n.Int64(), true case gc.Isconst(n, gc.CTBOOL): return int64(obj.Bool2int(n.Bool())), true } return }
func restx(x *gc.Node, oldx *gc.Node) { if oldx.Op != 0 { x.Type = gc.Types[gc.TINT64] gc.SetReg(int(x.Reg), int(oldx.Etype)) gmove(oldx, x) gc.Regfree(oldx) } }
func restx(x *gc.Node, oldx *gc.Node) { gc.Regfree(x) if oldx.Op != 0 { x.Type = gc.Types[gc.TINT32] gmove(oldx, x) } }
func dotaddable(n *gc.Node, n1 *gc.Node) bool { if n.Op != gc.ODOT { return false } var oary [10]int64 var nn *gc.Node o := gc.Dotoffset(n, oary[:], &nn) if nn != nil && nn.Addable && o == 1 && oary[0] >= 0 { *n1 = *nn n1.Type = n.Type n1.Xoffset += oary[0] return true } return false }
/* * register dr is one of the special ones (AX, CX, DI, SI, etc.). * we need to use it. if it is already allocated as a temporary * (r > 1; can only happen if a routine like sgen passed a * special as cgen's res and then cgen used regalloc to reuse * it as its own temporary), then move it for now to another * register. caller must call restx to move it back. * the move is not necessary if dr == res, because res is * known to be dead. */ func savex(dr int, x *gc.Node, oldx *gc.Node, res *gc.Node, t *gc.Type) { r := uint8(gc.GetReg(dr)) // save current ax and dx if they are live // and not the destination *oldx = gc.Node{} gc.Nodreg(x, t, dr) if r > 1 && !gc.Samereg(x, res) { gc.Regalloc(oldx, gc.Types[gc.TINT64], nil) x.Type = gc.Types[gc.TINT64] gmove(x, oldx) x.Type = t // TODO(marvin): Fix Node.EType type union. oldx.Etype = gc.EType(r) // squirrel away old r value gc.SetReg(dr, 1) } }
/* * n is a 64-bit value. fill in lo and hi to refer to its 32-bit halves. */ func split64(n *gc.Node, lo *gc.Node, hi *gc.Node) { if !gc.Is64(n.Type) { gc.Fatalf("split64 %v", n.Type) } if nsclean >= len(sclean) { gc.Fatalf("split64 clean") } sclean[nsclean].Op = gc.OEMPTY nsclean++ switch n.Op { default: switch n.Op { default: var n1 gc.Node if !dotaddable(n, &n1) { gc.Igen(n, &n1, nil) sclean[nsclean-1] = n1 } n = &n1 case gc.ONAME, gc.OINDREG: // nothing } *lo = *n *hi = *n lo.Type = gc.Types[gc.TUINT32] if n.Type.Etype == gc.TINT64 { hi.Type = gc.Types[gc.TINT32] } else { hi.Type = gc.Types[gc.TUINT32] } hi.Xoffset += 4 case gc.OLITERAL: var n1 gc.Node n.Convconst(&n1, n.Type) i := n1.Int64() gc.Nodconst(lo, gc.Types[gc.TUINT32], int64(uint32(i))) i >>= 32 if n.Type.Etype == gc.TINT64 { gc.Nodconst(hi, gc.Types[gc.TINT32], int64(int32(i))) } else { gc.Nodconst(hi, gc.Types[gc.TUINT32], int64(uint32(i))) } } }
func bignodes() { if bignodes_did { return } bignodes_did = true gc.Nodconst(&zerof, gc.Types[gc.TINT64], 0) zerof.Convconst(&zerof, gc.Types[gc.TFLOAT64]) var i big.Int i.SetInt64(1) i.Lsh(&i, 63) var bigi gc.Node gc.Nodconst(&bigi, gc.Types[gc.TUINT64], 0) bigi.SetBigInt(&i) bigi.Convconst(&two63f, gc.Types[gc.TFLOAT64]) gc.Nodconst(&bigi, gc.Types[gc.TUINT64], 0) i.Lsh(&i, 1) bigi.SetBigInt(&i) bigi.Convconst(&two64f, gc.Types[gc.TFLOAT64]) }
/* * generate division. * generates one of: * res = nl / nr * res = nl % nr * according to op. */ func dodiv(op gc.Op, nl *gc.Node, nr *gc.Node, res *gc.Node) { // Have to be careful about handling // most negative int divided by -1 correctly. // The hardware will trap. // Also the byte divide instruction needs AH, // which we otherwise don't have to deal with. // Easiest way to avoid for int8, int16: use int32. // For int32 and int64, use explicit test. // Could use int64 hw for int32. t := nl.Type t0 := t check := false if t.IsSigned() { check = true if gc.Isconst(nl, gc.CTINT) && nl.Int64() != -(1<<uint64(t.Width*8-1)) { check = false } else if gc.Isconst(nr, gc.CTINT) && nr.Int64() != -1 { check = false } } if t.Width < 4 { if t.IsSigned() { t = gc.Types[gc.TINT32] } else { t = gc.Types[gc.TUINT32] } check = false } a := optoas(op, t) var n3 gc.Node gc.Regalloc(&n3, t0, nil) var ax gc.Node var oldax gc.Node if nl.Ullman >= nr.Ullman { savex(x86.REG_AX, &ax, &oldax, res, t0) gc.Cgen(nl, &ax) gc.Regalloc(&ax, t0, &ax) // mark ax live during cgen gc.Cgen(nr, &n3) gc.Regfree(&ax) } else { gc.Cgen(nr, &n3) savex(x86.REG_AX, &ax, &oldax, res, t0) gc.Cgen(nl, &ax) } if t != t0 { // Convert ax1 := ax n31 := n3 ax.Type = t n3.Type = t gmove(&ax1, &ax) gmove(&n31, &n3) } var n4 gc.Node if gc.Nacl { // Native Client does not relay the divide-by-zero trap // to the executing program, so we must insert a check // for ourselves. gc.Nodconst(&n4, t, 0) gins(optoas(gc.OCMP, t), &n3, &n4) p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1) if panicdiv == nil { panicdiv = gc.Sysfunc("panicdivide") } gc.Ginscall(panicdiv, -1) gc.Patch(p1, gc.Pc) } var p2 *obj.Prog if check { gc.Nodconst(&n4, t, -1) gins(optoas(gc.OCMP, t), &n3, &n4) p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1) if op == gc.ODIV { // a / (-1) is -a. gins(optoas(gc.OMINUS, t), nil, &ax) gmove(&ax, res) } else { // a % (-1) is 0. gc.Nodconst(&n4, t, 0) gmove(&n4, res) } p2 = gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) } var olddx gc.Node var dx gc.Node savex(x86.REG_DX, &dx, &olddx, res, t) if !t.IsSigned() { gc.Nodconst(&n4, t, 0) gmove(&n4, &dx) } else { gins(optoas(gc.OEXTEND, t), nil, nil) } gins(a, &n3, nil) gc.Regfree(&n3) if op == gc.ODIV { gmove(&ax, res) } else { gmove(&dx, res) } restx(&dx, &olddx) if check { gc.Patch(p2, gc.Pc) } restx(&ax, &oldax) }
/* * attempt to generate 64-bit * res = n * return 1 on success, 0 if op not handled. */ func cgen64(n *gc.Node, res *gc.Node) { if res.Op != gc.OINDREG && res.Op != gc.ONAME { gc.Dump("n", n) gc.Dump("res", res) gc.Fatalf("cgen64 %v of %v", n.Op, res.Op) } switch n.Op { default: gc.Fatalf("cgen64 %v", n.Op) case gc.OMINUS: gc.Cgen(n.Left, res) var hi1 gc.Node var lo1 gc.Node split64(res, &lo1, &hi1) gins(x86.ANEGL, nil, &lo1) gins(x86.AADCL, ncon(0), &hi1) gins(x86.ANEGL, nil, &hi1) splitclean() return case gc.OCOM: gc.Cgen(n.Left, res) var lo1 gc.Node var hi1 gc.Node split64(res, &lo1, &hi1) gins(x86.ANOTL, nil, &lo1) gins(x86.ANOTL, nil, &hi1) splitclean() return // binary operators. // common setup below. case gc.OADD, gc.OSUB, gc.OMUL, gc.OLROT, gc.OLSH, gc.ORSH, gc.OAND, gc.OOR, gc.OXOR: break } l := n.Left r := n.Right if !l.Addable { var t1 gc.Node gc.Tempname(&t1, l.Type) gc.Cgen(l, &t1) l = &t1 } if r != nil && !r.Addable { var t2 gc.Node gc.Tempname(&t2, r.Type) gc.Cgen(r, &t2) r = &t2 } var ax gc.Node gc.Nodreg(&ax, gc.Types[gc.TINT32], x86.REG_AX) var cx gc.Node gc.Nodreg(&cx, gc.Types[gc.TINT32], x86.REG_CX) var dx gc.Node gc.Nodreg(&dx, gc.Types[gc.TINT32], x86.REG_DX) // Setup for binary operation. var hi1 gc.Node var lo1 gc.Node split64(l, &lo1, &hi1) var lo2 gc.Node var hi2 gc.Node if gc.Is64(r.Type) { split64(r, &lo2, &hi2) } // Do op. Leave result in DX:AX. switch n.Op { // TODO: Constants case gc.OADD: gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) gins(x86.AADDL, &lo2, &ax) gins(x86.AADCL, &hi2, &dx) // TODO: Constants. case gc.OSUB: gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) gins(x86.ASUBL, &lo2, &ax) gins(x86.ASBBL, &hi2, &dx) case gc.OMUL: // let's call the next three EX, FX and GX var ex, fx, gx gc.Node gc.Regalloc(&ex, gc.Types[gc.TPTR32], nil) gc.Regalloc(&fx, gc.Types[gc.TPTR32], nil) gc.Regalloc(&gx, gc.Types[gc.TPTR32], nil) // load args into DX:AX and EX:GX. gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) gins(x86.AMOVL, &lo2, &gx) gins(x86.AMOVL, &hi2, &ex) // if DX and EX are zero, use 32 x 32 -> 64 unsigned multiply. gins(x86.AMOVL, &dx, &fx) gins(x86.AORL, &ex, &fx) p1 := gc.Gbranch(x86.AJNE, nil, 0) gins(x86.AMULL, &gx, nil) // implicit &ax p2 := gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) // full 64x64 -> 64, from 32x32 -> 64. gins(x86.AIMULL, &gx, &dx) gins(x86.AMOVL, &ax, &fx) gins(x86.AIMULL, &ex, &fx) gins(x86.AADDL, &dx, &fx) gins(x86.AMOVL, &gx, &dx) gins(x86.AMULL, &dx, nil) // implicit &ax gins(x86.AADDL, &fx, &dx) gc.Patch(p2, gc.Pc) gc.Regfree(&ex) gc.Regfree(&fx) gc.Regfree(&gx) // We only rotate by a constant c in [0,64). // if c >= 32: // lo, hi = hi, lo // c -= 32 // if c == 0: // no-op // else: // t = hi // shld hi:lo, c // shld lo:t, c case gc.OLROT: v := uint64(r.Int64()) if v >= 32 { // reverse during load to do the first 32 bits of rotate v -= 32 gins(x86.AMOVL, &lo1, &dx) gins(x86.AMOVL, &hi1, &ax) } else { gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) } if v == 0 { } else // done { gins(x86.AMOVL, &dx, &cx) p1 := gins(x86.ASHLL, ncon(uint32(v)), &dx) p1.From.Index = x86.REG_AX // double-width shift p1.From.Scale = 0 p1 = gins(x86.ASHLL, ncon(uint32(v)), &ax) p1.From.Index = x86.REG_CX // double-width shift p1.From.Scale = 0 } case gc.OLSH: if r.Op == gc.OLITERAL { v := uint64(r.Int64()) if v >= 64 { if gc.Is64(r.Type) { splitclean() } splitclean() split64(res, &lo2, &hi2) gins(x86.AMOVL, ncon(0), &lo2) gins(x86.AMOVL, ncon(0), &hi2) splitclean() return } if v >= 32 { if gc.Is64(r.Type) { splitclean() } split64(res, &lo2, &hi2) gmove(&lo1, &hi2) if v > 32 { gins(x86.ASHLL, ncon(uint32(v-32)), &hi2) } gins(x86.AMOVL, ncon(0), &lo2) splitclean() splitclean() return } // general shift gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) p1 := gins(x86.ASHLL, ncon(uint32(v)), &dx) p1.From.Index = x86.REG_AX // double-width shift p1.From.Scale = 0 gins(x86.ASHLL, ncon(uint32(v)), &ax) break } // load value into DX:AX. gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) // load shift value into register. // if high bits are set, zero value. var p1 *obj.Prog if gc.Is64(r.Type) { gins(x86.ACMPL, &hi2, ncon(0)) p1 = gc.Gbranch(x86.AJNE, nil, +1) gins(x86.AMOVL, &lo2, &cx) } else { cx.Type = gc.Types[gc.TUINT32] gmove(r, &cx) } // if shift count is >=64, zero value gins(x86.ACMPL, &cx, ncon(64)) p2 := gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1) if p1 != nil { gc.Patch(p1, gc.Pc) } gins(x86.AXORL, &dx, &dx) gins(x86.AXORL, &ax, &ax) gc.Patch(p2, gc.Pc) // if shift count is >= 32, zero low. gins(x86.ACMPL, &cx, ncon(32)) p1 = gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1) gins(x86.AMOVL, &ax, &dx) gins(x86.ASHLL, &cx, &dx) // SHLL only uses bottom 5 bits of count gins(x86.AXORL, &ax, &ax) p2 = gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) // general shift p1 = gins(x86.ASHLL, &cx, &dx) p1.From.Index = x86.REG_AX // double-width shift p1.From.Scale = 0 gins(x86.ASHLL, &cx, &ax) gc.Patch(p2, gc.Pc) case gc.ORSH: if r.Op == gc.OLITERAL { v := uint64(r.Int64()) if v >= 64 { if gc.Is64(r.Type) { splitclean() } splitclean() split64(res, &lo2, &hi2) if hi1.Type.Etype == gc.TINT32 { gmove(&hi1, &lo2) gins(x86.ASARL, ncon(31), &lo2) gmove(&hi1, &hi2) gins(x86.ASARL, ncon(31), &hi2) } else { gins(x86.AMOVL, ncon(0), &lo2) gins(x86.AMOVL, ncon(0), &hi2) } splitclean() return } if v >= 32 { if gc.Is64(r.Type) { splitclean() } split64(res, &lo2, &hi2) gmove(&hi1, &lo2) if v > 32 { gins(optoas(gc.ORSH, hi1.Type), ncon(uint32(v-32)), &lo2) } if hi1.Type.Etype == gc.TINT32 { gmove(&hi1, &hi2) gins(x86.ASARL, ncon(31), &hi2) } else { gins(x86.AMOVL, ncon(0), &hi2) } splitclean() splitclean() return } // general shift gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) p1 := gins(x86.ASHRL, ncon(uint32(v)), &ax) p1.From.Index = x86.REG_DX // double-width shift p1.From.Scale = 0 gins(optoas(gc.ORSH, hi1.Type), ncon(uint32(v)), &dx) break } // load value into DX:AX. gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) // load shift value into register. // if high bits are set, zero value. var p1 *obj.Prog if gc.Is64(r.Type) { gins(x86.ACMPL, &hi2, ncon(0)) p1 = gc.Gbranch(x86.AJNE, nil, +1) gins(x86.AMOVL, &lo2, &cx) } else { cx.Type = gc.Types[gc.TUINT32] gmove(r, &cx) } // if shift count is >=64, zero or sign-extend value gins(x86.ACMPL, &cx, ncon(64)) p2 := gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1) if p1 != nil { gc.Patch(p1, gc.Pc) } if hi1.Type.Etype == gc.TINT32 { gins(x86.ASARL, ncon(31), &dx) gins(x86.AMOVL, &dx, &ax) } else { gins(x86.AXORL, &dx, &dx) gins(x86.AXORL, &ax, &ax) } gc.Patch(p2, gc.Pc) // if shift count is >= 32, sign-extend hi. gins(x86.ACMPL, &cx, ncon(32)) p1 = gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1) gins(x86.AMOVL, &dx, &ax) if hi1.Type.Etype == gc.TINT32 { gins(x86.ASARL, &cx, &ax) // SARL only uses bottom 5 bits of count gins(x86.ASARL, ncon(31), &dx) } else { gins(x86.ASHRL, &cx, &ax) gins(x86.AXORL, &dx, &dx) } p2 = gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) // general shift p1 = gins(x86.ASHRL, &cx, &ax) p1.From.Index = x86.REG_DX // double-width shift p1.From.Scale = 0 gins(optoas(gc.ORSH, hi1.Type), &cx, &dx) gc.Patch(p2, gc.Pc) // make constant the right side (it usually is anyway). case gc.OXOR, gc.OAND, gc.OOR: if lo1.Op == gc.OLITERAL { nswap(&lo1, &lo2) nswap(&hi1, &hi2) } if lo2.Op == gc.OLITERAL { // special cases for constants. lv := uint32(lo2.Int64()) hv := uint32(hi2.Int64()) splitclean() // right side split64(res, &lo2, &hi2) switch n.Op { case gc.OXOR: gmove(&lo1, &lo2) gmove(&hi1, &hi2) switch lv { case 0: break case 0xffffffff: gins(x86.ANOTL, nil, &lo2) default: gins(x86.AXORL, ncon(lv), &lo2) } switch hv { case 0: break case 0xffffffff: gins(x86.ANOTL, nil, &hi2) default: gins(x86.AXORL, ncon(hv), &hi2) } case gc.OAND: switch lv { case 0: gins(x86.AMOVL, ncon(0), &lo2) default: gmove(&lo1, &lo2) if lv != 0xffffffff { gins(x86.AANDL, ncon(lv), &lo2) } } switch hv { case 0: gins(x86.AMOVL, ncon(0), &hi2) default: gmove(&hi1, &hi2) if hv != 0xffffffff { gins(x86.AANDL, ncon(hv), &hi2) } } case gc.OOR: switch lv { case 0: gmove(&lo1, &lo2) case 0xffffffff: gins(x86.AMOVL, ncon(0xffffffff), &lo2) default: gmove(&lo1, &lo2) gins(x86.AORL, ncon(lv), &lo2) } switch hv { case 0: gmove(&hi1, &hi2) case 0xffffffff: gins(x86.AMOVL, ncon(0xffffffff), &hi2) default: gmove(&hi1, &hi2) gins(x86.AORL, ncon(hv), &hi2) } } splitclean() splitclean() return } gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) gins(optoas(n.Op, lo1.Type), &lo2, &ax) gins(optoas(n.Op, lo1.Type), &hi2, &dx) } if gc.Is64(r.Type) { splitclean() } splitclean() split64(res, &lo1, &hi1) gins(x86.AMOVL, &ax, &lo1) gins(x86.AMOVL, &dx, &hi1) splitclean() }
func blockcopy(n, res *gc.Node, osrc, odst, w int64) { var dst gc.Node gc.Nodreg(&dst, gc.Types[gc.Tptr], x86.REG_DI) var src gc.Node gc.Nodreg(&src, gc.Types[gc.Tptr], x86.REG_SI) var tsrc gc.Node gc.Tempname(&tsrc, gc.Types[gc.Tptr]) var tdst gc.Node gc.Tempname(&tdst, gc.Types[gc.Tptr]) if !n.Addable { gc.Agen(n, &tsrc) } if !res.Addable { gc.Agen(res, &tdst) } if n.Addable { gc.Agen(n, &src) } else { gmove(&tsrc, &src) } if res.Op == gc.ONAME { gc.Gvardef(res) } if res.Addable { gc.Agen(res, &dst) } else { gmove(&tdst, &dst) } c := int32(w % 4) // bytes q := int32(w / 4) // doublewords // if we are copying forward on the stack and // the src and dst overlap, then reverse direction if osrc < odst && odst < osrc+w { // reverse direction gins(x86.ASTD, nil, nil) // set direction flag if c > 0 { gconreg(x86.AADDL, w-1, x86.REG_SI) gconreg(x86.AADDL, w-1, x86.REG_DI) gconreg(x86.AMOVL, int64(c), x86.REG_CX) gins(x86.AREP, nil, nil) // repeat gins(x86.AMOVSB, nil, nil) // MOVB *(SI)-,*(DI)- } if q > 0 { if c > 0 { gconreg(x86.AADDL, -3, x86.REG_SI) gconreg(x86.AADDL, -3, x86.REG_DI) } else { gconreg(x86.AADDL, w-4, x86.REG_SI) gconreg(x86.AADDL, w-4, x86.REG_DI) } gconreg(x86.AMOVL, int64(q), x86.REG_CX) gins(x86.AREP, nil, nil) // repeat gins(x86.AMOVSL, nil, nil) // MOVL *(SI)-,*(DI)- } // we leave with the flag clear gins(x86.ACLD, nil, nil) } else { gins(x86.ACLD, nil, nil) // paranoia. TODO(rsc): remove? // normal direction if q > 128 || (q >= 4 && gc.Nacl) { gconreg(x86.AMOVL, int64(q), x86.REG_CX) gins(x86.AREP, nil, nil) // repeat gins(x86.AMOVSL, nil, nil) // MOVL *(SI)+,*(DI)+ } else if q >= 4 { p := gins(obj.ADUFFCOPY, nil, nil) p.To.Type = obj.TYPE_ADDR p.To.Sym = gc.Linksym(gc.Pkglookup("duffcopy", gc.Runtimepkg)) // 10 and 128 = magic constants: see ../../runtime/asm_386.s p.To.Offset = 10 * (128 - int64(q)) } else if !gc.Nacl && c == 0 { var cx gc.Node gc.Nodreg(&cx, gc.Types[gc.TINT32], x86.REG_CX) // We don't need the MOVSL side-effect of updating SI and DI, // and issuing a sequence of MOVLs directly is faster. src.Op = gc.OINDREG dst.Op = gc.OINDREG for q > 0 { gmove(&src, &cx) // MOVL x+(SI),CX gmove(&cx, &dst) // MOVL CX,x+(DI) src.Xoffset += 4 dst.Xoffset += 4 q-- } } else { for q > 0 { gins(x86.AMOVSL, nil, nil) // MOVL *(SI)+,*(DI)+ q-- } } for c > 0 { gins(x86.AMOVSB, nil, nil) // MOVB *(SI)+,*(DI)+ c-- } } }
/* * generate move: * t = f * hard part is conversions. */ func gmove(f *gc.Node, t *gc.Node) { if gc.Debug['M'] != 0 { fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, gc.FmtLong), gc.Nconv(t, gc.FmtLong)) } ft := int(gc.Simsimtype(f.Type)) tt := int(gc.Simsimtype(t.Type)) cvt := t.Type if gc.Iscomplex[ft] || gc.Iscomplex[tt] { gc.Complexmove(f, t) return } // cannot have two memory operands var r2 gc.Node var r1 gc.Node var a obj.As if gc.Ismem(f) && gc.Ismem(t) { goto hard } // convert constant to desired type if f.Op == gc.OLITERAL { var con gc.Node switch tt { default: f.Convconst(&con, t.Type) case gc.TINT32, gc.TINT16, gc.TINT8: var con gc.Node f.Convconst(&con, gc.Types[gc.TINT64]) var r1 gc.Node gc.Regalloc(&r1, con.Type, t) gins(mips.AMOVV, &con, &r1) gmove(&r1, t) gc.Regfree(&r1) return case gc.TUINT32, gc.TUINT16, gc.TUINT8: var con gc.Node f.Convconst(&con, gc.Types[gc.TUINT64]) var r1 gc.Node gc.Regalloc(&r1, con.Type, t) gins(mips.AMOVV, &con, &r1) gmove(&r1, t) gc.Regfree(&r1) return } f = &con ft = tt // so big switch will choose a simple mov // constants can't move directly to memory. if gc.Ismem(t) { goto hard } } // value -> value copy, first operand in memory. // any floating point operand requires register // src, so goto hard to copy to register first. if gc.Ismem(f) && ft != tt && (gc.Isfloat[ft] || gc.Isfloat[tt]) { cvt = gc.Types[ft] goto hard } // value -> value copy, only one memory operand. // figure out the instruction to use. // break out of switch for one-instruction gins. // goto rdst for "destination must be register". // goto hard for "convert to cvt type first". // otherwise handle and return. switch uint32(ft)<<16 | uint32(tt) { default: gc.Fatalf("gmove %v -> %v", gc.Tconv(f.Type, gc.FmtLong), gc.Tconv(t.Type, gc.FmtLong)) /* * integer copy and truncate */ case gc.TINT8<<16 | gc.TINT8, // same size gc.TUINT8<<16 | gc.TINT8, gc.TINT16<<16 | gc.TINT8, // truncate gc.TUINT16<<16 | gc.TINT8, gc.TINT32<<16 | gc.TINT8, gc.TUINT32<<16 | gc.TINT8, gc.TINT64<<16 | gc.TINT8, gc.TUINT64<<16 | gc.TINT8: a = mips.AMOVB case gc.TINT8<<16 | gc.TUINT8, // same size gc.TUINT8<<16 | gc.TUINT8, gc.TINT16<<16 | gc.TUINT8, // truncate gc.TUINT16<<16 | gc.TUINT8, gc.TINT32<<16 | gc.TUINT8, gc.TUINT32<<16 | gc.TUINT8, gc.TINT64<<16 | gc.TUINT8, gc.TUINT64<<16 | gc.TUINT8: a = mips.AMOVBU case gc.TINT16<<16 | gc.TINT16, // same size gc.TUINT16<<16 | gc.TINT16, gc.TINT32<<16 | gc.TINT16, // truncate gc.TUINT32<<16 | gc.TINT16, gc.TINT64<<16 | gc.TINT16, gc.TUINT64<<16 | gc.TINT16: a = mips.AMOVH case gc.TINT16<<16 | gc.TUINT16, // same size gc.TUINT16<<16 | gc.TUINT16, gc.TINT32<<16 | gc.TUINT16, // truncate gc.TUINT32<<16 | gc.TUINT16, gc.TINT64<<16 | gc.TUINT16, gc.TUINT64<<16 | gc.TUINT16: a = mips.AMOVHU case gc.TINT32<<16 | gc.TINT32, // same size gc.TUINT32<<16 | gc.TINT32, gc.TINT64<<16 | gc.TINT32, // truncate gc.TUINT64<<16 | gc.TINT32: a = mips.AMOVW case gc.TINT32<<16 | gc.TUINT32, // same size gc.TUINT32<<16 | gc.TUINT32, gc.TINT64<<16 | gc.TUINT32, // truncate gc.TUINT64<<16 | gc.TUINT32: a = mips.AMOVWU case gc.TINT64<<16 | gc.TINT64, // same size gc.TINT64<<16 | gc.TUINT64, gc.TUINT64<<16 | gc.TINT64, gc.TUINT64<<16 | gc.TUINT64: a = mips.AMOVV /* * integer up-conversions */ case gc.TINT8<<16 | gc.TINT16, // sign extend int8 gc.TINT8<<16 | gc.TUINT16, gc.TINT8<<16 | gc.TINT32, gc.TINT8<<16 | gc.TUINT32, gc.TINT8<<16 | gc.TINT64, gc.TINT8<<16 | gc.TUINT64: a = mips.AMOVB goto rdst case gc.TUINT8<<16 | gc.TINT16, // zero extend uint8 gc.TUINT8<<16 | gc.TUINT16, gc.TUINT8<<16 | gc.TINT32, gc.TUINT8<<16 | gc.TUINT32, gc.TUINT8<<16 | gc.TINT64, gc.TUINT8<<16 | gc.TUINT64: a = mips.AMOVBU goto rdst case gc.TINT16<<16 | gc.TINT32, // sign extend int16 gc.TINT16<<16 | gc.TUINT32, gc.TINT16<<16 | gc.TINT64, gc.TINT16<<16 | gc.TUINT64: a = mips.AMOVH goto rdst case gc.TUINT16<<16 | gc.TINT32, // zero extend uint16 gc.TUINT16<<16 | gc.TUINT32, gc.TUINT16<<16 | gc.TINT64, gc.TUINT16<<16 | gc.TUINT64: a = mips.AMOVHU goto rdst case gc.TINT32<<16 | gc.TINT64, // sign extend int32 gc.TINT32<<16 | gc.TUINT64: a = mips.AMOVW goto rdst case gc.TUINT32<<16 | gc.TINT64, // zero extend uint32 gc.TUINT32<<16 | gc.TUINT64: a = mips.AMOVWU goto rdst //warn("gmove: convert float to int not implemented: %N -> %N\n", f, t); //return; // algorithm is: // if small enough, use native float64 -> int64 conversion. // otherwise, subtract 2^63, convert, and add it back. /* * float to integer */ case gc.TFLOAT32<<16 | gc.TINT32, gc.TFLOAT64<<16 | gc.TINT32, gc.TFLOAT32<<16 | gc.TINT64, gc.TFLOAT64<<16 | gc.TINT64, gc.TFLOAT32<<16 | gc.TINT16, gc.TFLOAT32<<16 | gc.TINT8, gc.TFLOAT32<<16 | gc.TUINT16, gc.TFLOAT32<<16 | gc.TUINT8, gc.TFLOAT64<<16 | gc.TINT16, gc.TFLOAT64<<16 | gc.TINT8, gc.TFLOAT64<<16 | gc.TUINT16, gc.TFLOAT64<<16 | gc.TUINT8, gc.TFLOAT32<<16 | gc.TUINT32, gc.TFLOAT64<<16 | gc.TUINT32, gc.TFLOAT32<<16 | gc.TUINT64, gc.TFLOAT64<<16 | gc.TUINT64: bignodes() gc.Regalloc(&r1, gc.Types[gc.TFLOAT64], nil) gmove(f, &r1) if tt == gc.TUINT64 { gc.Regalloc(&r2, gc.Types[gc.TFLOAT64], nil) gmove(&bigf, &r2) gins3(mips.ACMPGED, &r1, &r2, nil) p1 := gc.Gbranch(mips.ABFPF, nil, 0) gins(mips.ASUBD, &r2, &r1) gc.Patch(p1, gc.Pc) gc.Regfree(&r2) } gc.Regalloc(&r2, gc.Types[gc.TINT64], t) gins(mips.ATRUNCDV, &r1, &r1) gins(mips.AMOVV, &r1, &r2) gc.Regfree(&r1) if tt == gc.TUINT64 { p1 := gc.Gbranch(mips.ABFPF, nil, 0) // use FCR0 here again gc.Nodreg(&r1, gc.Types[gc.TINT64], mips.REGTMP) gmove(&bigi, &r1) gins(mips.AADDVU, &r1, &r2) gc.Patch(p1, gc.Pc) } gmove(&r2, t) gc.Regfree(&r2) return //warn("gmove: convert int to float not implemented: %N -> %N\n", f, t); //return; // algorithm is: // if small enough, use native int64 -> float64 conversion. // otherwise, halve (x -> (x>>1)|(x&1)), convert, and double. /* * integer to float */ case gc.TINT32<<16 | gc.TFLOAT32, gc.TINT32<<16 | gc.TFLOAT64, gc.TINT64<<16 | gc.TFLOAT32, gc.TINT64<<16 | gc.TFLOAT64, gc.TINT16<<16 | gc.TFLOAT32, gc.TINT16<<16 | gc.TFLOAT64, gc.TINT8<<16 | gc.TFLOAT32, gc.TINT8<<16 | gc.TFLOAT64, gc.TUINT16<<16 | gc.TFLOAT32, gc.TUINT16<<16 | gc.TFLOAT64, gc.TUINT8<<16 | gc.TFLOAT32, gc.TUINT8<<16 | gc.TFLOAT64, gc.TUINT32<<16 | gc.TFLOAT32, gc.TUINT32<<16 | gc.TFLOAT64, gc.TUINT64<<16 | gc.TFLOAT32, gc.TUINT64<<16 | gc.TFLOAT64: bignodes() var rtmp gc.Node gc.Regalloc(&r1, gc.Types[gc.TINT64], nil) gmove(f, &r1) if ft == gc.TUINT64 { gc.Nodreg(&rtmp, gc.Types[gc.TUINT64], mips.REGTMP) gmove(&bigi, &rtmp) gins(mips.AAND, &r1, &rtmp) p1 := ginsbranch(mips.ABEQ, nil, &rtmp, nil, 0) var r3 gc.Node gc.Regalloc(&r3, gc.Types[gc.TUINT64], nil) p2 := gins3(mips.AAND, nil, &r1, &r3) p2.From.Type = obj.TYPE_CONST p2.From.Offset = 1 p3 := gins(mips.ASRLV, nil, &r1) p3.From.Type = obj.TYPE_CONST p3.From.Offset = 1 gins(mips.AOR, &r3, &r1) gc.Regfree(&r3) gc.Patch(p1, gc.Pc) } gc.Regalloc(&r2, gc.Types[gc.TFLOAT64], t) gins(mips.AMOVV, &r1, &r2) gins(mips.AMOVVD, &r2, &r2) gc.Regfree(&r1) if ft == gc.TUINT64 { p1 := ginsbranch(mips.ABEQ, nil, &rtmp, nil, 0) gc.Nodreg(&r1, gc.Types[gc.TFLOAT64], mips.FREGTWO) gins(mips.AMULD, &r1, &r2) gc.Patch(p1, gc.Pc) } gmove(&r2, t) gc.Regfree(&r2) return /* * float to float */ case gc.TFLOAT32<<16 | gc.TFLOAT32: a = mips.AMOVF case gc.TFLOAT64<<16 | gc.TFLOAT64: a = mips.AMOVD case gc.TFLOAT32<<16 | gc.TFLOAT64: a = mips.AMOVFD goto rdst case gc.TFLOAT64<<16 | gc.TFLOAT32: a = mips.AMOVDF goto rdst } gins(a, f, t) return // requires register destination rdst: { gc.Regalloc(&r1, t.Type, t) gins(a, f, &r1) gmove(&r1, t) gc.Regfree(&r1) return } // requires register intermediate hard: gc.Regalloc(&r1, cvt, t) gmove(f, &r1) gmove(&r1, t) gc.Regfree(&r1) return }
/* * generate shift according to op, one of: * res = nl << nr * res = nl >> nr */ func cgen_shift(op gc.Op, bounded bool, nl *gc.Node, nr *gc.Node, res *gc.Node) { if nl.Type.Width > 4 { gc.Fatalf("cgen_shift %v", nl.Type) } w := int(nl.Type.Width * 8) if op == gc.OLROT { v := nr.Int64() var n1 gc.Node gc.Regalloc(&n1, nl.Type, res) if w == 32 { gc.Cgen(nl, &n1) gshift(arm.AMOVW, &n1, arm.SHIFT_RR, int32(w)-int32(v), &n1) } else { var n2 gc.Node gc.Regalloc(&n2, nl.Type, nil) gc.Cgen(nl, &n2) gshift(arm.AMOVW, &n2, arm.SHIFT_LL, int32(v), &n1) gshift(arm.AORR, &n2, arm.SHIFT_LR, int32(w)-int32(v), &n1) gc.Regfree(&n2) // Ensure sign/zero-extended result. gins(optoas(gc.OAS, nl.Type), &n1, &n1) } gmove(&n1, res) gc.Regfree(&n1) return } if nr.Op == gc.OLITERAL { var n1 gc.Node gc.Regalloc(&n1, nl.Type, res) gc.Cgen(nl, &n1) sc := uint64(nr.Int64()) if sc == 0 { } else // nothing to do if sc >= uint64(nl.Type.Width*8) { if op == gc.ORSH && nl.Type.IsSigned() { gshift(arm.AMOVW, &n1, arm.SHIFT_AR, int32(w), &n1) } else { gins(arm.AEOR, &n1, &n1) } } else { if op == gc.ORSH && nl.Type.IsSigned() { gshift(arm.AMOVW, &n1, arm.SHIFT_AR, int32(sc), &n1) } else if op == gc.ORSH { gshift(arm.AMOVW, &n1, arm.SHIFT_LR, int32(sc), &n1) // OLSH } else { gshift(arm.AMOVW, &n1, arm.SHIFT_LL, int32(sc), &n1) } } if w < 32 && op == gc.OLSH { gins(optoas(gc.OAS, nl.Type), &n1, &n1) } gmove(&n1, res) gc.Regfree(&n1) return } tr := nr.Type var t gc.Node var n1 gc.Node var n2 gc.Node var n3 gc.Node if tr.Width > 4 { var nt gc.Node gc.Tempname(&nt, nr.Type) if nl.Ullman >= nr.Ullman { gc.Regalloc(&n2, nl.Type, res) gc.Cgen(nl, &n2) gc.Cgen(nr, &nt) n1 = nt } else { gc.Cgen(nr, &nt) gc.Regalloc(&n2, nl.Type, res) gc.Cgen(nl, &n2) } var hi gc.Node var lo gc.Node split64(&nt, &lo, &hi) gc.Regalloc(&n1, gc.Types[gc.TUINT32], nil) gc.Regalloc(&n3, gc.Types[gc.TUINT32], nil) gmove(&lo, &n1) gmove(&hi, &n3) splitclean() gins(arm.ATST, &n3, nil) gc.Nodconst(&t, gc.Types[gc.TUINT32], int64(w)) p1 := gins(arm.AMOVW, &t, &n1) p1.Scond = arm.C_SCOND_NE tr = gc.Types[gc.TUINT32] gc.Regfree(&n3) } else { if nl.Ullman >= nr.Ullman { gc.Regalloc(&n2, nl.Type, res) gc.Cgen(nl, &n2) gc.Regalloc(&n1, nr.Type, nil) gc.Cgen(nr, &n1) } else { gc.Regalloc(&n1, nr.Type, nil) gc.Cgen(nr, &n1) gc.Regalloc(&n2, nl.Type, res) gc.Cgen(nl, &n2) } } // test for shift being 0 gins(arm.ATST, &n1, nil) p3 := gc.Gbranch(arm.ABEQ, nil, -1) // test and fix up large shifts // TODO: if(!bounded), don't emit some of this. gc.Regalloc(&n3, tr, nil) gc.Nodconst(&t, gc.Types[gc.TUINT32], int64(w)) gmove(&t, &n3) gins(arm.ACMP, &n1, &n3) if op == gc.ORSH { var p1 *obj.Prog var p2 *obj.Prog if nl.Type.IsSigned() { p1 = gshift(arm.AMOVW, &n2, arm.SHIFT_AR, int32(w)-1, &n2) p2 = gregshift(arm.AMOVW, &n2, arm.SHIFT_AR, &n1, &n2) } else { p1 = gins(arm.AEOR, &n2, &n2) p2 = gregshift(arm.AMOVW, &n2, arm.SHIFT_LR, &n1, &n2) } p1.Scond = arm.C_SCOND_HS p2.Scond = arm.C_SCOND_LO } else { p1 := gins(arm.AEOR, &n2, &n2) p2 := gregshift(arm.AMOVW, &n2, arm.SHIFT_LL, &n1, &n2) p1.Scond = arm.C_SCOND_HS p2.Scond = arm.C_SCOND_LO } gc.Regfree(&n3) gc.Patch(p3, gc.Pc) // Left-shift of smaller word must be sign/zero-extended. if w < 32 && op == gc.OLSH { gins(optoas(gc.OAS, nl.Type), &n2, &n2) } gmove(&n2, res) gc.Regfree(&n1) gc.Regfree(&n2) }
func clearfat(nl *gc.Node) { /* clear a fat object */ if gc.Debug['g'] != 0 { gc.Dump("\nclearfat", nl) } w := uint32(nl.Type.Width) // Avoid taking the address for simple enough types. if gc.Componentgen(nil, nl) { return } c := w % 4 // bytes q := w / 4 // quads if nl.Type.Align < 4 { q = 0 c = w } var r0 gc.Node r0.Op = gc.OREGISTER r0.Reg = arm.REG_R0 var r1 gc.Node r1.Op = gc.OREGISTER r1.Reg = arm.REG_R1 var dst gc.Node gc.Regalloc(&dst, gc.Types[gc.Tptr], &r1) gc.Agen(nl, &dst) var nc gc.Node gc.Nodconst(&nc, gc.Types[gc.TUINT32], 0) var nz gc.Node gc.Regalloc(&nz, gc.Types[gc.TUINT32], &r0) gc.Cgen(&nc, &nz) if q > 128 { var end gc.Node gc.Regalloc(&end, gc.Types[gc.Tptr], nil) p := gins(arm.AMOVW, &dst, &end) p.From.Type = obj.TYPE_ADDR p.From.Offset = int64(q) * 4 p = gins(arm.AMOVW, &nz, &dst) p.To.Type = obj.TYPE_MEM p.To.Offset = 4 p.Scond |= arm.C_PBIT pl := p p = gins(arm.ACMP, &dst, nil) raddr(&end, p) gc.Patch(gc.Gbranch(arm.ABNE, nil, 0), pl) gc.Regfree(&end) } else if q >= 4 && !gc.Nacl { f := gc.Sysfunc("duffzero") p := gins(obj.ADUFFZERO, nil, f) gc.Afunclit(&p.To, f) // 4 and 128 = magic constants: see ../../runtime/asm_arm.s p.To.Offset = 4 * (128 - int64(q)) } else { var p *obj.Prog for q > 0 { p = gins(arm.AMOVW, &nz, &dst) p.To.Type = obj.TYPE_MEM p.To.Offset = 4 p.Scond |= arm.C_PBIT //print("1. %v\n", p); q-- } } if c > 4 { // Loop to zero unaligned memory. var end gc.Node gc.Regalloc(&end, gc.Types[gc.Tptr], nil) p := gins(arm.AMOVW, &dst, &end) p.From.Type = obj.TYPE_ADDR p.From.Offset = int64(c) p = gins(arm.AMOVB, &nz, &dst) p.To.Type = obj.TYPE_MEM p.To.Offset = 1 p.Scond |= arm.C_PBIT pl := p p = gins(arm.ACMP, &dst, nil) raddr(&end, p) gc.Patch(gc.Gbranch(arm.ABNE, nil, 0), pl) gc.Regfree(&end) c = 0 } var p *obj.Prog for c > 0 { p = gins(arm.AMOVB, &nz, &dst) p.To.Type = obj.TYPE_MEM p.To.Offset = 1 p.Scond |= arm.C_PBIT //print("2. %v\n", p); c-- } gc.Regfree(&dst) gc.Regfree(&nz) }
func gmove(f *gc.Node, t *gc.Node) { if gc.Debug['M'] != 0 { fmt.Printf("gmove %v -> %v\n", f, t) } ft := gc.Simsimtype(f.Type) tt := gc.Simsimtype(t.Type) cvt := t.Type if gc.Iscomplex[ft] || gc.Iscomplex[tt] { gc.Complexmove(f, t) return } // cannot have two memory operands; // except 64-bit, which always copies via registers anyway. var a obj.As var r1 gc.Node if !gc.Is64(f.Type) && !gc.Is64(t.Type) && gc.Ismem(f) && gc.Ismem(t) { goto hard } // convert constant to desired type if f.Op == gc.OLITERAL { var con gc.Node switch tt { default: f.Convconst(&con, t.Type) case gc.TINT16, gc.TINT8: var con gc.Node f.Convconst(&con, gc.Types[gc.TINT32]) var r1 gc.Node gc.Regalloc(&r1, con.Type, t) gins(arm.AMOVW, &con, &r1) gmove(&r1, t) gc.Regfree(&r1) return case gc.TUINT16, gc.TUINT8: var con gc.Node f.Convconst(&con, gc.Types[gc.TUINT32]) var r1 gc.Node gc.Regalloc(&r1, con.Type, t) gins(arm.AMOVW, &con, &r1) gmove(&r1, t) gc.Regfree(&r1) return } f = &con ft = gc.Simsimtype(con.Type) // constants can't move directly to memory if gc.Ismem(t) && !gc.Is64(t.Type) { goto hard } } // value -> value copy, only one memory operand. // figure out the instruction to use. // break out of switch for one-instruction gins. // goto rdst for "destination must be register". // goto hard for "convert to cvt type first". // otherwise handle and return. switch uint32(ft)<<16 | uint32(tt) { default: // should not happen gc.Fatalf("gmove %v -> %v", f, t) return /* * integer copy and truncate */ case gc.TINT8<<16 | gc.TINT8: // same size if !gc.Ismem(f) { a = arm.AMOVB break } fallthrough case gc.TUINT8<<16 | gc.TINT8, gc.TINT16<<16 | gc.TINT8, // truncate gc.TUINT16<<16 | gc.TINT8, gc.TINT32<<16 | gc.TINT8, gc.TUINT32<<16 | gc.TINT8: a = arm.AMOVBS case gc.TUINT8<<16 | gc.TUINT8: if !gc.Ismem(f) { a = arm.AMOVB break } fallthrough case gc.TINT8<<16 | gc.TUINT8, gc.TINT16<<16 | gc.TUINT8, gc.TUINT16<<16 | gc.TUINT8, gc.TINT32<<16 | gc.TUINT8, gc.TUINT32<<16 | gc.TUINT8: a = arm.AMOVBU case gc.TINT64<<16 | gc.TINT8, // truncate low word gc.TUINT64<<16 | gc.TINT8: a = arm.AMOVBS goto trunc64 case gc.TINT64<<16 | gc.TUINT8, gc.TUINT64<<16 | gc.TUINT8: a = arm.AMOVBU goto trunc64 case gc.TINT16<<16 | gc.TINT16: // same size if !gc.Ismem(f) { a = arm.AMOVH break } fallthrough case gc.TUINT16<<16 | gc.TINT16, gc.TINT32<<16 | gc.TINT16, // truncate gc.TUINT32<<16 | gc.TINT16: a = arm.AMOVHS case gc.TUINT16<<16 | gc.TUINT16: if !gc.Ismem(f) { a = arm.AMOVH break } fallthrough case gc.TINT16<<16 | gc.TUINT16, gc.TINT32<<16 | gc.TUINT16, gc.TUINT32<<16 | gc.TUINT16: a = arm.AMOVHU case gc.TINT64<<16 | gc.TINT16, // truncate low word gc.TUINT64<<16 | gc.TINT16: a = arm.AMOVHS goto trunc64 case gc.TINT64<<16 | gc.TUINT16, gc.TUINT64<<16 | gc.TUINT16: a = arm.AMOVHU goto trunc64 case gc.TINT32<<16 | gc.TINT32, // same size gc.TINT32<<16 | gc.TUINT32, gc.TUINT32<<16 | gc.TINT32, gc.TUINT32<<16 | gc.TUINT32: a = arm.AMOVW case gc.TINT64<<16 | gc.TINT32, // truncate gc.TUINT64<<16 | gc.TINT32, gc.TINT64<<16 | gc.TUINT32, gc.TUINT64<<16 | gc.TUINT32: var flo gc.Node var fhi gc.Node split64(f, &flo, &fhi) var r1 gc.Node gc.Regalloc(&r1, t.Type, nil) gins(arm.AMOVW, &flo, &r1) gins(arm.AMOVW, &r1, t) gc.Regfree(&r1) splitclean() return case gc.TINT64<<16 | gc.TINT64, // same size gc.TINT64<<16 | gc.TUINT64, gc.TUINT64<<16 | gc.TINT64, gc.TUINT64<<16 | gc.TUINT64: var fhi gc.Node var flo gc.Node split64(f, &flo, &fhi) var tlo gc.Node var thi gc.Node split64(t, &tlo, &thi) var r1 gc.Node gc.Regalloc(&r1, flo.Type, nil) var r2 gc.Node gc.Regalloc(&r2, fhi.Type, nil) gins(arm.AMOVW, &flo, &r1) gins(arm.AMOVW, &fhi, &r2) gins(arm.AMOVW, &r1, &tlo) gins(arm.AMOVW, &r2, &thi) gc.Regfree(&r1) gc.Regfree(&r2) splitclean() splitclean() return /* * integer up-conversions */ case gc.TINT8<<16 | gc.TINT16, // sign extend int8 gc.TINT8<<16 | gc.TUINT16, gc.TINT8<<16 | gc.TINT32, gc.TINT8<<16 | gc.TUINT32: a = arm.AMOVBS goto rdst case gc.TINT8<<16 | gc.TINT64, // convert via int32 gc.TINT8<<16 | gc.TUINT64: cvt = gc.Types[gc.TINT32] goto hard case gc.TUINT8<<16 | gc.TINT16, // zero extend uint8 gc.TUINT8<<16 | gc.TUINT16, gc.TUINT8<<16 | gc.TINT32, gc.TUINT8<<16 | gc.TUINT32: a = arm.AMOVBU goto rdst case gc.TUINT8<<16 | gc.TINT64, // convert via uint32 gc.TUINT8<<16 | gc.TUINT64: cvt = gc.Types[gc.TUINT32] goto hard case gc.TINT16<<16 | gc.TINT32, // sign extend int16 gc.TINT16<<16 | gc.TUINT32: a = arm.AMOVHS goto rdst case gc.TINT16<<16 | gc.TINT64, // convert via int32 gc.TINT16<<16 | gc.TUINT64: cvt = gc.Types[gc.TINT32] goto hard case gc.TUINT16<<16 | gc.TINT32, // zero extend uint16 gc.TUINT16<<16 | gc.TUINT32: a = arm.AMOVHU goto rdst case gc.TUINT16<<16 | gc.TINT64, // convert via uint32 gc.TUINT16<<16 | gc.TUINT64: cvt = gc.Types[gc.TUINT32] goto hard case gc.TINT32<<16 | gc.TINT64, // sign extend int32 gc.TINT32<<16 | gc.TUINT64: var tlo gc.Node var thi gc.Node split64(t, &tlo, &thi) var r1 gc.Node gc.Regalloc(&r1, tlo.Type, nil) var r2 gc.Node gc.Regalloc(&r2, thi.Type, nil) gmove(f, &r1) p1 := gins(arm.AMOVW, &r1, &r2) p1.From.Type = obj.TYPE_SHIFT p1.From.Offset = 2<<5 | 31<<7 | int64(r1.Reg)&15 // r1->31 p1.From.Reg = 0 //print("gmove: %v\n", p1); gins(arm.AMOVW, &r1, &tlo) gins(arm.AMOVW, &r2, &thi) gc.Regfree(&r1) gc.Regfree(&r2) splitclean() return case gc.TUINT32<<16 | gc.TINT64, // zero extend uint32 gc.TUINT32<<16 | gc.TUINT64: var thi gc.Node var tlo gc.Node split64(t, &tlo, &thi) gmove(f, &tlo) var r1 gc.Node gc.Regalloc(&r1, thi.Type, nil) gins(arm.AMOVW, ncon(0), &r1) gins(arm.AMOVW, &r1, &thi) gc.Regfree(&r1) splitclean() return // case CASE(TFLOAT64, TUINT64): /* * float to integer */ case gc.TFLOAT32<<16 | gc.TINT8, gc.TFLOAT32<<16 | gc.TUINT8, gc.TFLOAT32<<16 | gc.TINT16, gc.TFLOAT32<<16 | gc.TUINT16, gc.TFLOAT32<<16 | gc.TINT32, gc.TFLOAT32<<16 | gc.TUINT32, // case CASE(TFLOAT32, TUINT64): gc.TFLOAT64<<16 | gc.TINT8, gc.TFLOAT64<<16 | gc.TUINT8, gc.TFLOAT64<<16 | gc.TINT16, gc.TFLOAT64<<16 | gc.TUINT16, gc.TFLOAT64<<16 | gc.TINT32, gc.TFLOAT64<<16 | gc.TUINT32: fa := arm.AMOVF a := arm.AMOVFW if ft == gc.TFLOAT64 { fa = arm.AMOVD a = arm.AMOVDW } ta := arm.AMOVW switch tt { case gc.TINT8: ta = arm.AMOVBS case gc.TUINT8: ta = arm.AMOVBU case gc.TINT16: ta = arm.AMOVHS case gc.TUINT16: ta = arm.AMOVHU } var r1 gc.Node gc.Regalloc(&r1, gc.Types[ft], f) var r2 gc.Node gc.Regalloc(&r2, gc.Types[tt], t) gins(fa, f, &r1) // load to fpu p1 := gins(a, &r1, &r1) // convert to w switch tt { case gc.TUINT8, gc.TUINT16, gc.TUINT32: p1.Scond |= arm.C_UBIT } gins(arm.AMOVW, &r1, &r2) // copy to cpu gins(ta, &r2, t) // store gc.Regfree(&r1) gc.Regfree(&r2) return /* * integer to float */ case gc.TINT8<<16 | gc.TFLOAT32, gc.TUINT8<<16 | gc.TFLOAT32, gc.TINT16<<16 | gc.TFLOAT32, gc.TUINT16<<16 | gc.TFLOAT32, gc.TINT32<<16 | gc.TFLOAT32, gc.TUINT32<<16 | gc.TFLOAT32, gc.TINT8<<16 | gc.TFLOAT64, gc.TUINT8<<16 | gc.TFLOAT64, gc.TINT16<<16 | gc.TFLOAT64, gc.TUINT16<<16 | gc.TFLOAT64, gc.TINT32<<16 | gc.TFLOAT64, gc.TUINT32<<16 | gc.TFLOAT64: fa := arm.AMOVW switch ft { case gc.TINT8: fa = arm.AMOVBS case gc.TUINT8: fa = arm.AMOVBU case gc.TINT16: fa = arm.AMOVHS case gc.TUINT16: fa = arm.AMOVHU } a := arm.AMOVWF ta := arm.AMOVF if tt == gc.TFLOAT64 { a = arm.AMOVWD ta = arm.AMOVD } var r1 gc.Node gc.Regalloc(&r1, gc.Types[ft], f) var r2 gc.Node gc.Regalloc(&r2, gc.Types[tt], t) gins(fa, f, &r1) // load to cpu gins(arm.AMOVW, &r1, &r2) // copy to fpu p1 := gins(a, &r2, &r2) // convert switch ft { case gc.TUINT8, gc.TUINT16, gc.TUINT32: p1.Scond |= arm.C_UBIT } gins(ta, &r2, t) // store gc.Regfree(&r1) gc.Regfree(&r2) return case gc.TUINT64<<16 | gc.TFLOAT32, gc.TUINT64<<16 | gc.TFLOAT64: gc.Fatalf("gmove UINT64, TFLOAT not implemented") return /* * float to float */ case gc.TFLOAT32<<16 | gc.TFLOAT32: a = arm.AMOVF case gc.TFLOAT64<<16 | gc.TFLOAT64: a = arm.AMOVD case gc.TFLOAT32<<16 | gc.TFLOAT64: var r1 gc.Node gc.Regalloc(&r1, gc.Types[gc.TFLOAT64], t) gins(arm.AMOVF, f, &r1) gins(arm.AMOVFD, &r1, &r1) gins(arm.AMOVD, &r1, t) gc.Regfree(&r1) return case gc.TFLOAT64<<16 | gc.TFLOAT32: var r1 gc.Node gc.Regalloc(&r1, gc.Types[gc.TFLOAT64], t) gins(arm.AMOVD, f, &r1) gins(arm.AMOVDF, &r1, &r1) gins(arm.AMOVF, &r1, t) gc.Regfree(&r1) return } gins(a, f, t) return // TODO(kaib): we almost always require a register dest anyway, this can probably be // removed. // requires register destination rdst: { gc.Regalloc(&r1, t.Type, t) gins(a, f, &r1) gmove(&r1, t) gc.Regfree(&r1) return } // requires register intermediate hard: gc.Regalloc(&r1, cvt, t) gmove(f, &r1) gmove(&r1, t) gc.Regfree(&r1) return // truncate 64 bit integer trunc64: var fhi gc.Node var flo gc.Node split64(f, &flo, &fhi) gc.Regalloc(&r1, t.Type, nil) gins(a, &flo, &r1) gins(a, &r1, t) gc.Regfree(&r1) splitclean() return }
func blockcopy(n, res *gc.Node, osrc, odst, w int64) { // determine alignment. // want to avoid unaligned access, so have to use // smaller operations for less aligned types. // for example moving [4]byte must use 4 MOVB not 1 MOVW. align := int(n.Type.Align) var op obj.As switch align { default: gc.Fatalf("sgen: invalid alignment %d for %v", align, n.Type) case 1: op = arm.AMOVB case 2: op = arm.AMOVH case 4: op = arm.AMOVW } if w%int64(align) != 0 { gc.Fatalf("sgen: unaligned size %d (align=%d) for %v", w, align, n.Type) } c := int32(w / int64(align)) if osrc%int64(align) != 0 || odst%int64(align) != 0 { gc.Fatalf("sgen: unaligned offset src %d or dst %d (align %d)", osrc, odst, align) } // if we are copying forward on the stack and // the src and dst overlap, then reverse direction dir := align if osrc < odst && odst < osrc+w { dir = -dir } if op == arm.AMOVW && !gc.Nacl && dir > 0 && c >= 4 && c <= 128 { var r0 gc.Node r0.Op = gc.OREGISTER r0.Reg = arm.REG_R0 var r1 gc.Node r1.Op = gc.OREGISTER r1.Reg = arm.REG_R0 + 1 var r2 gc.Node r2.Op = gc.OREGISTER r2.Reg = arm.REG_R0 + 2 var src gc.Node gc.Regalloc(&src, gc.Types[gc.Tptr], &r1) var dst gc.Node gc.Regalloc(&dst, gc.Types[gc.Tptr], &r2) if n.Ullman >= res.Ullman { // eval n first gc.Agen(n, &src) if res.Op == gc.ONAME { gc.Gvardef(res) } gc.Agen(res, &dst) } else { // eval res first if res.Op == gc.ONAME { gc.Gvardef(res) } gc.Agen(res, &dst) gc.Agen(n, &src) } var tmp gc.Node gc.Regalloc(&tmp, gc.Types[gc.Tptr], &r0) f := gc.Sysfunc("duffcopy") p := gins(obj.ADUFFCOPY, nil, f) gc.Afunclit(&p.To, f) // 8 and 128 = magic constants: see ../../runtime/asm_arm.s p.To.Offset = 8 * (128 - int64(c)) gc.Regfree(&tmp) gc.Regfree(&src) gc.Regfree(&dst) return } var dst gc.Node var src gc.Node if n.Ullman >= res.Ullman { gc.Agenr(n, &dst, res) // temporarily use dst gc.Regalloc(&src, gc.Types[gc.Tptr], nil) gins(arm.AMOVW, &dst, &src) if res.Op == gc.ONAME { gc.Gvardef(res) } gc.Agen(res, &dst) } else { if res.Op == gc.ONAME { gc.Gvardef(res) } gc.Agenr(res, &dst, res) gc.Agenr(n, &src, nil) } var tmp gc.Node gc.Regalloc(&tmp, gc.Types[gc.TUINT32], nil) // set up end marker var nend gc.Node if c >= 4 { gc.Regalloc(&nend, gc.Types[gc.TUINT32], nil) p := gins(arm.AMOVW, &src, &nend) p.From.Type = obj.TYPE_ADDR if dir < 0 { p.From.Offset = int64(dir) } else { p.From.Offset = w } } // move src and dest to the end of block if necessary if dir < 0 { p := gins(arm.AMOVW, &src, &src) p.From.Type = obj.TYPE_ADDR p.From.Offset = w + int64(dir) p = gins(arm.AMOVW, &dst, &dst) p.From.Type = obj.TYPE_ADDR p.From.Offset = w + int64(dir) } // move if c >= 4 { p := gins(op, &src, &tmp) p.From.Type = obj.TYPE_MEM p.From.Offset = int64(dir) p.Scond |= arm.C_PBIT ploop := p p = gins(op, &tmp, &dst) p.To.Type = obj.TYPE_MEM p.To.Offset = int64(dir) p.Scond |= arm.C_PBIT p = gins(arm.ACMP, &src, nil) raddr(&nend, p) gc.Patch(gc.Gbranch(arm.ABNE, nil, 0), ploop) gc.Regfree(&nend) } else { var p *obj.Prog for ; c > 0; c-- { p = gins(op, &src, &tmp) p.From.Type = obj.TYPE_MEM p.From.Offset = int64(dir) p.Scond |= arm.C_PBIT p = gins(op, &tmp, &dst) p.To.Type = obj.TYPE_MEM p.To.Offset = int64(dir) p.Scond |= arm.C_PBIT } } gc.Regfree(&dst) gc.Regfree(&src) gc.Regfree(&tmp) }
/* * generate code to compute address of n, * a reference to a (perhaps nested) field inside * an array or struct. * return 0 on failure, 1 on success. * on success, leaves usable address in a. * * caller is responsible for calling sudoclean * after successful sudoaddable, * to release the register used for a. */ func sudoaddable(as obj.As, n *gc.Node, a *obj.Addr) bool { if n.Type == nil { return false } *a = obj.Addr{} switch n.Op { case gc.OLITERAL: if !gc.Isconst(n, gc.CTINT) { break } v := n.Int64() if v >= 32000 || v <= -32000 { break } switch as { default: return false case x86.AADDB, x86.AADDW, x86.AADDL, x86.AADDQ, x86.ASUBB, x86.ASUBW, x86.ASUBL, x86.ASUBQ, x86.AANDB, x86.AANDW, x86.AANDL, x86.AANDQ, x86.AORB, x86.AORW, x86.AORL, x86.AORQ, x86.AXORB, x86.AXORW, x86.AXORL, x86.AXORQ, x86.AINCB, x86.AINCW, x86.AINCL, x86.AINCQ, x86.ADECB, x86.ADECW, x86.ADECL, x86.ADECQ, x86.AMOVB, x86.AMOVW, x86.AMOVL, x86.AMOVQ: break } cleani += 2 reg := &clean[cleani-1] reg1 := &clean[cleani-2] reg.Op = gc.OEMPTY reg1.Op = gc.OEMPTY gc.Naddr(a, n) return true case gc.ODOT, gc.ODOTPTR: cleani += 2 reg := &clean[cleani-1] reg1 := &clean[cleani-2] reg.Op = gc.OEMPTY reg1.Op = gc.OEMPTY var nn *gc.Node var oary [10]int64 o := gc.Dotoffset(n, oary[:], &nn) if nn == nil { sudoclean() return false } if nn.Addable && o == 1 && oary[0] >= 0 { // directly addressable set of DOTs n1 := *nn n1.Type = n.Type n1.Xoffset += oary[0] gc.Naddr(a, &n1) return true } gc.Regalloc(reg, gc.Types[gc.Tptr], nil) n1 := *reg n1.Op = gc.OINDREG if oary[0] >= 0 { gc.Agen(nn, reg) n1.Xoffset = oary[0] } else { gc.Cgen(nn, reg) gc.Cgen_checknil(reg) n1.Xoffset = -(oary[0] + 1) } for i := 1; i < o; i++ { if oary[i] >= 0 { gc.Fatalf("can't happen") } gins(movptr, &n1, reg) gc.Cgen_checknil(reg) n1.Xoffset = -(oary[i] + 1) } a.Type = obj.TYPE_NONE a.Index = x86.REG_NONE gc.Fixlargeoffset(&n1) gc.Naddr(a, &n1) return true case gc.OINDEX: return false } return false }
/* * generate division. * generates one of: * res = nl / nr * res = nl % nr * according to op. */ func dodiv(op gc.Op, nl *gc.Node, nr *gc.Node, res *gc.Node) { // Have to be careful about handling // most negative int divided by -1 correctly. // The hardware will generate undefined result. // Also need to explicitly trap on division on zero, // the hardware will silently generate undefined result. // DIVW will leave unpredicable result in higher 32-bit, // so always use DIVD/DIVDU. t := nl.Type t0 := t check := 0 if t.IsSigned() { check = 1 if gc.Isconst(nl, gc.CTINT) && nl.Int64() != -(1<<uint64(t.Width*8-1)) { check = 0 } else if gc.Isconst(nr, gc.CTINT) && nr.Int64() != -1 { check = 0 } } if t.Width < 8 { if t.IsSigned() { t = gc.Types[gc.TINT64] } else { t = gc.Types[gc.TUINT64] } check = 0 } a := optoas(gc.ODIV, t) var tl gc.Node gc.Regalloc(&tl, t0, nil) var tr gc.Node gc.Regalloc(&tr, t0, nil) if nl.Ullman >= nr.Ullman { gc.Cgen(nl, &tl) gc.Cgen(nr, &tr) } else { gc.Cgen(nr, &tr) gc.Cgen(nl, &tl) } if t != t0 { // Convert tl2 := tl tr2 := tr tl.Type = t tr.Type = t gmove(&tl2, &tl) gmove(&tr2, &tr) } // Handle divide-by-zero panic. p1 := gins(optoas(gc.OCMP, t), &tr, nil) p1.To.Type = obj.TYPE_REG p1.To.Reg = s390x.REGZERO p1 = gc.Gbranch(optoas(gc.ONE, t), nil, +1) if panicdiv == nil { panicdiv = gc.Sysfunc("panicdivide") } gc.Ginscall(panicdiv, -1) gc.Patch(p1, gc.Pc) var p2 *obj.Prog if check != 0 { var nm1 gc.Node gc.Nodconst(&nm1, t, -1) gins(optoas(gc.OCMP, t), &tr, &nm1) p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1) if op == gc.ODIV { // a / (-1) is -a. gins(optoas(gc.OMINUS, t), nil, &tl) gmove(&tl, res) } else { // a % (-1) is 0. var nz gc.Node gc.Nodconst(&nz, t, 0) gmove(&nz, res) } p2 = gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) } p1 = gins(a, &tr, &tl) if op == gc.ODIV { gc.Regfree(&tr) gmove(&tl, res) } else { // A%B = A-(A/B*B) var tm gc.Node gc.Regalloc(&tm, t, nil) // patch div to use the 3 register form // TODO(minux): add gins3? p1.Reg = p1.To.Reg p1.To.Reg = tm.Reg gins(optoas(gc.OMUL, t), &tr, &tm) gc.Regfree(&tr) gins(optoas(gc.OSUB, t), &tm, &tl) gc.Regfree(&tm) gmove(&tl, res) } gc.Regfree(&tl) if check != 0 { gc.Patch(p2, gc.Pc) } }
/* * generate division. * caller must set: * ax = allocated AX register * dx = allocated DX register * generates one of: * res = nl / nr * res = nl % nr * according to op. */ func dodiv(op gc.Op, nl *gc.Node, nr *gc.Node, res *gc.Node, ax *gc.Node, dx *gc.Node) { // Have to be careful about handling // most negative int divided by -1 correctly. // The hardware will trap. // Also the byte divide instruction needs AH, // which we otherwise don't have to deal with. // Easiest way to avoid for int8, int16: use int32. // For int32 and int64, use explicit test. // Could use int64 hw for int32. t := nl.Type t0 := t check := false if t.IsSigned() { check = true if gc.Isconst(nl, gc.CTINT) && nl.Int64() != -1<<uint64(t.Width*8-1) { check = false } else if gc.Isconst(nr, gc.CTINT) && nr.Int64() != -1 { check = false } } if t.Width < 4 { if t.IsSigned() { t = gc.Types[gc.TINT32] } else { t = gc.Types[gc.TUINT32] } check = false } var t1 gc.Node gc.Tempname(&t1, t) var t2 gc.Node gc.Tempname(&t2, t) if t0 != t { var t3 gc.Node gc.Tempname(&t3, t0) var t4 gc.Node gc.Tempname(&t4, t0) gc.Cgen(nl, &t3) gc.Cgen(nr, &t4) // Convert. gmove(&t3, &t1) gmove(&t4, &t2) } else { gc.Cgen(nl, &t1) gc.Cgen(nr, &t2) } var n1 gc.Node if !gc.Samereg(ax, res) && !gc.Samereg(dx, res) { gc.Regalloc(&n1, t, res) } else { gc.Regalloc(&n1, t, nil) } gmove(&t2, &n1) gmove(&t1, ax) var p2 *obj.Prog var n4 gc.Node if gc.Nacl { // Native Client does not relay the divide-by-zero trap // to the executing program, so we must insert a check // for ourselves. gc.Nodconst(&n4, t, 0) gins(optoas(gc.OCMP, t), &n1, &n4) p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1) if panicdiv == nil { panicdiv = gc.Sysfunc("panicdivide") } gc.Ginscall(panicdiv, -1) gc.Patch(p1, gc.Pc) } if check { gc.Nodconst(&n4, t, -1) gins(optoas(gc.OCMP, t), &n1, &n4) p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1) if op == gc.ODIV { // a / (-1) is -a. gins(optoas(gc.OMINUS, t), nil, ax) gmove(ax, res) } else { // a % (-1) is 0. gc.Nodconst(&n4, t, 0) gmove(&n4, res) } p2 = gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) } if !t.IsSigned() { var nz gc.Node gc.Nodconst(&nz, t, 0) gmove(&nz, dx) } else { gins(optoas(gc.OEXTEND, t), nil, nil) } gins(optoas(op, t), &n1, nil) gc.Regfree(&n1) if op == gc.ODIV { gmove(ax, res) } else { gmove(dx, res) } if check { gc.Patch(p2, gc.Pc) } }
func clearfat(nl *gc.Node) { /* clear a fat object */ if gc.Debug['g'] != 0 { gc.Dump("\nclearfat", nl) } w := uint32(nl.Type.Width) // Avoid taking the address for simple enough types. if gc.Componentgen(nil, nl) { return } c := w % 4 // bytes q := w / 4 // quads if q < 4 { // Write sequence of MOV 0, off(base) instead of using STOSL. // The hope is that although the code will be slightly longer, // the MOVs will have no dependencies and pipeline better // than the unrolled STOSL loop. // NOTE: Must use agen, not igen, so that optimizer sees address // being taken. We are not writing on field boundaries. var n1 gc.Node gc.Regalloc(&n1, gc.Types[gc.Tptr], nil) gc.Agen(nl, &n1) n1.Op = gc.OINDREG var z gc.Node gc.Nodconst(&z, gc.Types[gc.TUINT64], 0) for ; q > 0; q-- { n1.Type = z.Type gins(x86.AMOVL, &z, &n1) n1.Xoffset += 4 } gc.Nodconst(&z, gc.Types[gc.TUINT8], 0) for ; c > 0; c-- { n1.Type = z.Type gins(x86.AMOVB, &z, &n1) n1.Xoffset++ } gc.Regfree(&n1) return } var n1 gc.Node gc.Nodreg(&n1, gc.Types[gc.Tptr], x86.REG_DI) gc.Agen(nl, &n1) gconreg(x86.AMOVL, 0, x86.REG_AX) if q > 128 || (q >= 4 && gc.Nacl) { gconreg(x86.AMOVL, int64(q), x86.REG_CX) gins(x86.AREP, nil, nil) // repeat gins(x86.ASTOSL, nil, nil) // STOL AL,*(DI)+ } else if q >= 4 { p := gins(obj.ADUFFZERO, nil, nil) p.To.Type = obj.TYPE_ADDR p.To.Sym = gc.Linksym(gc.Pkglookup("duffzero", gc.Runtimepkg)) // 1 and 128 = magic constants: see ../../runtime/asm_386.s p.To.Offset = 1 * (128 - int64(q)) } else { for q > 0 { gins(x86.ASTOSL, nil, nil) // STOL AL,*(DI)+ q-- } } for c > 0 { gins(x86.ASTOSB, nil, nil) // STOB AL,*(DI)+ c-- } }
/* * generate move: * t = f * hard part is conversions. */ func gmove(f *gc.Node, t *gc.Node) { if gc.Debug['M'] != 0 { fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, gc.FmtLong), gc.Nconv(t, gc.FmtLong)) } ft := gc.Simsimtype(f.Type) tt := gc.Simsimtype(t.Type) cvt := t.Type if gc.Iscomplex[ft] || gc.Iscomplex[tt] { gc.Complexmove(f, t) return } // cannot have two memory operands var a obj.As if gc.Ismem(f) && gc.Ismem(t) { goto hard } // convert constant to desired type if f.Op == gc.OLITERAL { var con gc.Node f.Convconst(&con, t.Type) f = &con ft = tt // so big switch will choose a simple mov // some constants can't move directly to memory. if gc.Ismem(t) { // float constants come from memory. if gc.Isfloat[tt] { goto hard } // 64-bit immediates are really 32-bit sign-extended // unless moving into a register. if gc.Isint[tt] { if i := con.Int64(); int64(int32(i)) != i { goto hard } } } } // value -> value copy, only one memory operand. // figure out the instruction to use. // break out of switch for one-instruction gins. // goto rdst for "destination must be register". // goto hard for "convert to cvt type first". // otherwise handle and return. switch uint32(ft)<<16 | uint32(tt) { default: gc.Dump("f", f) gc.Dump("t", t) gc.Fatalf("gmove %v -> %v", gc.Tconv(f.Type, gc.FmtLong), gc.Tconv(t.Type, gc.FmtLong)) /* * integer copy and truncate */ case gc.TINT8<<16 | gc.TINT8, // same size gc.TINT8<<16 | gc.TUINT8, gc.TUINT8<<16 | gc.TINT8, gc.TUINT8<<16 | gc.TUINT8, gc.TINT16<<16 | gc.TINT8, // truncate gc.TUINT16<<16 | gc.TINT8, gc.TINT32<<16 | gc.TINT8, gc.TUINT32<<16 | gc.TINT8, gc.TINT64<<16 | gc.TINT8, gc.TUINT64<<16 | gc.TINT8, gc.TINT16<<16 | gc.TUINT8, gc.TUINT16<<16 | gc.TUINT8, gc.TINT32<<16 | gc.TUINT8, gc.TUINT32<<16 | gc.TUINT8, gc.TINT64<<16 | gc.TUINT8, gc.TUINT64<<16 | gc.TUINT8: a = x86.AMOVB case gc.TINT16<<16 | gc.TINT16, // same size gc.TINT16<<16 | gc.TUINT16, gc.TUINT16<<16 | gc.TINT16, gc.TUINT16<<16 | gc.TUINT16, gc.TINT32<<16 | gc.TINT16, // truncate gc.TUINT32<<16 | gc.TINT16, gc.TINT64<<16 | gc.TINT16, gc.TUINT64<<16 | gc.TINT16, gc.TINT32<<16 | gc.TUINT16, gc.TUINT32<<16 | gc.TUINT16, gc.TINT64<<16 | gc.TUINT16, gc.TUINT64<<16 | gc.TUINT16: a = x86.AMOVW case gc.TINT32<<16 | gc.TINT32, // same size gc.TINT32<<16 | gc.TUINT32, gc.TUINT32<<16 | gc.TINT32, gc.TUINT32<<16 | gc.TUINT32: a = x86.AMOVL case gc.TINT64<<16 | gc.TINT32, // truncate gc.TUINT64<<16 | gc.TINT32, gc.TINT64<<16 | gc.TUINT32, gc.TUINT64<<16 | gc.TUINT32: a = x86.AMOVQL case gc.TINT64<<16 | gc.TINT64, // same size gc.TINT64<<16 | gc.TUINT64, gc.TUINT64<<16 | gc.TINT64, gc.TUINT64<<16 | gc.TUINT64: a = x86.AMOVQ /* * integer up-conversions */ case gc.TINT8<<16 | gc.TINT16, // sign extend int8 gc.TINT8<<16 | gc.TUINT16: a = x86.AMOVBWSX goto rdst case gc.TINT8<<16 | gc.TINT32, gc.TINT8<<16 | gc.TUINT32: a = x86.AMOVBLSX goto rdst case gc.TINT8<<16 | gc.TINT64, gc.TINT8<<16 | gc.TUINT64: a = x86.AMOVBQSX goto rdst case gc.TUINT8<<16 | gc.TINT16, // zero extend uint8 gc.TUINT8<<16 | gc.TUINT16: a = x86.AMOVBWZX goto rdst case gc.TUINT8<<16 | gc.TINT32, gc.TUINT8<<16 | gc.TUINT32: a = x86.AMOVBLZX goto rdst case gc.TUINT8<<16 | gc.TINT64, gc.TUINT8<<16 | gc.TUINT64: a = x86.AMOVBQZX goto rdst case gc.TINT16<<16 | gc.TINT32, // sign extend int16 gc.TINT16<<16 | gc.TUINT32: a = x86.AMOVWLSX goto rdst case gc.TINT16<<16 | gc.TINT64, gc.TINT16<<16 | gc.TUINT64: a = x86.AMOVWQSX goto rdst case gc.TUINT16<<16 | gc.TINT32, // zero extend uint16 gc.TUINT16<<16 | gc.TUINT32: a = x86.AMOVWLZX goto rdst case gc.TUINT16<<16 | gc.TINT64, gc.TUINT16<<16 | gc.TUINT64: a = x86.AMOVWQZX goto rdst case gc.TINT32<<16 | gc.TINT64, // sign extend int32 gc.TINT32<<16 | gc.TUINT64: a = x86.AMOVLQSX goto rdst // AMOVL into a register zeros the top of the register, // so this is not always necessary, but if we rely on AMOVL // the optimizer is almost certain to screw with us. case gc.TUINT32<<16 | gc.TINT64, // zero extend uint32 gc.TUINT32<<16 | gc.TUINT64: a = x86.AMOVLQZX goto rdst /* * float to integer */ case gc.TFLOAT32<<16 | gc.TINT32: a = x86.ACVTTSS2SL goto rdst case gc.TFLOAT64<<16 | gc.TINT32: a = x86.ACVTTSD2SL goto rdst case gc.TFLOAT32<<16 | gc.TINT64: a = x86.ACVTTSS2SQ goto rdst case gc.TFLOAT64<<16 | gc.TINT64: a = x86.ACVTTSD2SQ goto rdst // convert via int32. case gc.TFLOAT32<<16 | gc.TINT16, gc.TFLOAT32<<16 | gc.TINT8, gc.TFLOAT32<<16 | gc.TUINT16, gc.TFLOAT32<<16 | gc.TUINT8, gc.TFLOAT64<<16 | gc.TINT16, gc.TFLOAT64<<16 | gc.TINT8, gc.TFLOAT64<<16 | gc.TUINT16, gc.TFLOAT64<<16 | gc.TUINT8: cvt = gc.Types[gc.TINT32] goto hard // convert via int64. case gc.TFLOAT32<<16 | gc.TUINT32, gc.TFLOAT64<<16 | gc.TUINT32: cvt = gc.Types[gc.TINT64] goto hard // algorithm is: // if small enough, use native float64 -> int64 conversion. // otherwise, subtract 2^63, convert, and add it back. case gc.TFLOAT32<<16 | gc.TUINT64, gc.TFLOAT64<<16 | gc.TUINT64: a := x86.ACVTTSS2SQ if ft == gc.TFLOAT64 { a = x86.ACVTTSD2SQ } bignodes() var r1 gc.Node gc.Regalloc(&r1, gc.Types[ft], nil) var r2 gc.Node gc.Regalloc(&r2, gc.Types[tt], t) var r3 gc.Node gc.Regalloc(&r3, gc.Types[ft], nil) var r4 gc.Node gc.Regalloc(&r4, gc.Types[tt], nil) gins(optoas(gc.OAS, f.Type), f, &r1) gins(optoas(gc.OCMP, f.Type), &bigf, &r1) p1 := gc.Gbranch(optoas(gc.OLE, f.Type), nil, +1) gins(a, &r1, &r2) p2 := gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) gins(optoas(gc.OAS, f.Type), &bigf, &r3) gins(optoas(gc.OSUB, f.Type), &r3, &r1) gins(a, &r1, &r2) gins(x86.AMOVQ, &bigi, &r4) gins(x86.AXORQ, &r4, &r2) gc.Patch(p2, gc.Pc) gmove(&r2, t) gc.Regfree(&r4) gc.Regfree(&r3) gc.Regfree(&r2) gc.Regfree(&r1) return /* * integer to float */ case gc.TINT32<<16 | gc.TFLOAT32: a = x86.ACVTSL2SS goto rdst case gc.TINT32<<16 | gc.TFLOAT64: a = x86.ACVTSL2SD goto rdst case gc.TINT64<<16 | gc.TFLOAT32: a = x86.ACVTSQ2SS goto rdst case gc.TINT64<<16 | gc.TFLOAT64: a = x86.ACVTSQ2SD goto rdst // convert via int32 case gc.TINT16<<16 | gc.TFLOAT32, gc.TINT16<<16 | gc.TFLOAT64, gc.TINT8<<16 | gc.TFLOAT32, gc.TINT8<<16 | gc.TFLOAT64, gc.TUINT16<<16 | gc.TFLOAT32, gc.TUINT16<<16 | gc.TFLOAT64, gc.TUINT8<<16 | gc.TFLOAT32, gc.TUINT8<<16 | gc.TFLOAT64: cvt = gc.Types[gc.TINT32] goto hard // convert via int64. case gc.TUINT32<<16 | gc.TFLOAT32, gc.TUINT32<<16 | gc.TFLOAT64: cvt = gc.Types[gc.TINT64] goto hard // algorithm is: // if small enough, use native int64 -> uint64 conversion. // otherwise, halve (rounding to odd?), convert, and double. case gc.TUINT64<<16 | gc.TFLOAT32, gc.TUINT64<<16 | gc.TFLOAT64: a := x86.ACVTSQ2SS if tt == gc.TFLOAT64 { a = x86.ACVTSQ2SD } var zero gc.Node gc.Nodconst(&zero, gc.Types[gc.TUINT64], 0) var one gc.Node gc.Nodconst(&one, gc.Types[gc.TUINT64], 1) var r1 gc.Node gc.Regalloc(&r1, f.Type, f) var r2 gc.Node gc.Regalloc(&r2, t.Type, t) var r3 gc.Node gc.Regalloc(&r3, f.Type, nil) var r4 gc.Node gc.Regalloc(&r4, f.Type, nil) gmove(f, &r1) gins(x86.ACMPQ, &r1, &zero) p1 := gc.Gbranch(x86.AJLT, nil, +1) gins(a, &r1, &r2) p2 := gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) gmove(&r1, &r3) gins(x86.ASHRQ, &one, &r3) gmove(&r1, &r4) gins(x86.AANDL, &one, &r4) gins(x86.AORQ, &r4, &r3) gins(a, &r3, &r2) gins(optoas(gc.OADD, t.Type), &r2, &r2) gc.Patch(p2, gc.Pc) gmove(&r2, t) gc.Regfree(&r4) gc.Regfree(&r3) gc.Regfree(&r2) gc.Regfree(&r1) return /* * float to float */ case gc.TFLOAT32<<16 | gc.TFLOAT32: a = x86.AMOVSS case gc.TFLOAT64<<16 | gc.TFLOAT64: a = x86.AMOVSD case gc.TFLOAT32<<16 | gc.TFLOAT64: a = x86.ACVTSS2SD goto rdst case gc.TFLOAT64<<16 | gc.TFLOAT32: a = x86.ACVTSD2SS goto rdst } gins(a, f, t) return // requires register destination rdst: { var r1 gc.Node gc.Regalloc(&r1, t.Type, t) gins(a, f, &r1) gmove(&r1, t) gc.Regfree(&r1) return } // requires register intermediate hard: var r1 gc.Node gc.Regalloc(&r1, cvt, t) gmove(f, &r1) gmove(&r1, t) gc.Regfree(&r1) return }
/* * generate code to compute address of n, * a reference to a (perhaps nested) field inside * an array or struct. * return 0 on failure, 1 on success. * on success, leaves usable address in a. * * caller is responsible for calling sudoclean * after successful sudoaddable, * to release the register used for a. */ func sudoaddable(as obj.As, n *gc.Node, a *obj.Addr) bool { if n.Type == nil { return false } *a = obj.Addr{} switch n.Op { case gc.OLITERAL: if !gc.Isconst(n, gc.CTINT) { break } v := n.Int64() if v >= 32000 || v <= -32000 { break } switch as { default: return false case arm.AADD, arm.ASUB, arm.AAND, arm.AORR, arm.AEOR, arm.AMOVB, arm.AMOVBS, arm.AMOVBU, arm.AMOVH, arm.AMOVHS, arm.AMOVHU, arm.AMOVW: break } cleani += 2 reg := &clean[cleani-1] reg1 := &clean[cleani-2] reg.Op = gc.OEMPTY reg1.Op = gc.OEMPTY gc.Naddr(a, n) return true case gc.ODOT, gc.ODOTPTR: cleani += 2 reg := &clean[cleani-1] reg1 := &clean[cleani-2] reg.Op = gc.OEMPTY reg1.Op = gc.OEMPTY var nn *gc.Node var oary [10]int64 o := gc.Dotoffset(n, oary[:], &nn) if nn == nil { sudoclean() return false } if nn.Addable && o == 1 && oary[0] >= 0 { // directly addressable set of DOTs n1 := *nn n1.Type = n.Type n1.Xoffset += oary[0] gc.Naddr(a, &n1) return true } gc.Regalloc(reg, gc.Types[gc.Tptr], nil) n1 := *reg n1.Op = gc.OINDREG if oary[0] >= 0 { gc.Agen(nn, reg) n1.Xoffset = oary[0] } else { gc.Cgen(nn, reg) gc.Cgen_checknil(reg) n1.Xoffset = -(oary[0] + 1) } for i := 1; i < o; i++ { if oary[i] >= 0 { gc.Fatalf("can't happen") } gins(arm.AMOVW, &n1, reg) gc.Cgen_checknil(reg) n1.Xoffset = -(oary[i] + 1) } a.Type = obj.TYPE_NONE a.Name = obj.NAME_NONE n1.Type = n.Type gc.Naddr(a, &n1) return true case gc.OINDEX: return false } return false }
func blockcopy(n, ns *gc.Node, osrc, odst, w int64) { var noddi gc.Node gc.Nodreg(&noddi, gc.Types[gc.Tptr], x86.REG_DI) var nodsi gc.Node gc.Nodreg(&nodsi, gc.Types[gc.Tptr], x86.REG_SI) var nodl gc.Node var nodr gc.Node if n.Ullman >= ns.Ullman { gc.Agenr(n, &nodr, &nodsi) if ns.Op == gc.ONAME { gc.Gvardef(ns) } gc.Agenr(ns, &nodl, &noddi) } else { if ns.Op == gc.ONAME { gc.Gvardef(ns) } gc.Agenr(ns, &nodl, &noddi) gc.Agenr(n, &nodr, &nodsi) } if nodl.Reg != x86.REG_DI { gmove(&nodl, &noddi) } if nodr.Reg != x86.REG_SI { gmove(&nodr, &nodsi) } gc.Regfree(&nodl) gc.Regfree(&nodr) c := w % 8 // bytes q := w / 8 // quads var oldcx gc.Node var cx gc.Node savex(x86.REG_CX, &cx, &oldcx, nil, gc.Types[gc.TINT64]) // if we are copying forward on the stack and // the src and dst overlap, then reverse direction if osrc < odst && odst < osrc+w { // reverse direction gins(x86.ASTD, nil, nil) // set direction flag if c > 0 { gconreg(addptr, w-1, x86.REG_SI) gconreg(addptr, w-1, x86.REG_DI) gconreg(movptr, c, x86.REG_CX) gins(x86.AREP, nil, nil) // repeat gins(x86.AMOVSB, nil, nil) // MOVB *(SI)-,*(DI)- } if q > 0 { if c > 0 { gconreg(addptr, -7, x86.REG_SI) gconreg(addptr, -7, x86.REG_DI) } else { gconreg(addptr, w-8, x86.REG_SI) gconreg(addptr, w-8, x86.REG_DI) } gconreg(movptr, q, x86.REG_CX) gins(x86.AREP, nil, nil) // repeat gins(x86.AMOVSQ, nil, nil) // MOVQ *(SI)-,*(DI)- } // we leave with the flag clear gins(x86.ACLD, nil, nil) } else { // normal direction if q > 128 || (gc.Nacl && q >= 4) || (obj.Getgoos() == "plan9" && q >= 4) { gconreg(movptr, q, x86.REG_CX) gins(x86.AREP, nil, nil) // repeat gins(x86.AMOVSQ, nil, nil) // MOVQ *(SI)+,*(DI)+ } else if q >= 4 { var oldx0 gc.Node var x0 gc.Node savex(x86.REG_X0, &x0, &oldx0, nil, gc.Types[gc.TFLOAT64]) p := gins(obj.ADUFFCOPY, nil, nil) p.To.Type = obj.TYPE_ADDR p.To.Sym = gc.Linksym(gc.Pkglookup("duffcopy", gc.Runtimepkg)) // 64 blocks taking 14 bytes each // see ../../../../runtime/mkduff.go p.To.Offset = 14 * (64 - q/2) restx(&x0, &oldx0) if q%2 != 0 { gins(x86.AMOVSQ, nil, nil) // MOVQ *(SI)+,*(DI)+ } } else if !gc.Nacl && c == 0 { // We don't need the MOVSQ side-effect of updating SI and DI, // and issuing a sequence of MOVQs directly is faster. nodsi.Op = gc.OINDREG noddi.Op = gc.OINDREG for q > 0 { gmove(&nodsi, &cx) // MOVQ x+(SI),CX gmove(&cx, &noddi) // MOVQ CX,x+(DI) nodsi.Xoffset += 8 noddi.Xoffset += 8 q-- } } else { for q > 0 { gins(x86.AMOVSQ, nil, nil) // MOVQ *(SI)+,*(DI)+ q-- } } // copy the remaining c bytes if w < 4 || c <= 1 || (odst < osrc && osrc < odst+w) { for c > 0 { gins(x86.AMOVSB, nil, nil) // MOVB *(SI)+,*(DI)+ c-- } } else if w < 8 || c <= 4 { nodsi.Op = gc.OINDREG noddi.Op = gc.OINDREG cx.Type = gc.Types[gc.TINT32] nodsi.Type = gc.Types[gc.TINT32] noddi.Type = gc.Types[gc.TINT32] if c > 4 { nodsi.Xoffset = 0 noddi.Xoffset = 0 gmove(&nodsi, &cx) gmove(&cx, &noddi) } nodsi.Xoffset = c - 4 noddi.Xoffset = c - 4 gmove(&nodsi, &cx) gmove(&cx, &noddi) } else { nodsi.Op = gc.OINDREG noddi.Op = gc.OINDREG cx.Type = gc.Types[gc.TINT64] nodsi.Type = gc.Types[gc.TINT64] noddi.Type = gc.Types[gc.TINT64] nodsi.Xoffset = c - 8 noddi.Xoffset = c - 8 gmove(&nodsi, &cx) gmove(&cx, &noddi) } } restx(&cx, &oldcx) }
func clearfat(nl *gc.Node) { /* clear a fat object */ if gc.Debug['g'] != 0 { gc.Dump("\nclearfat", nl) } // Avoid taking the address for simple enough types. if gc.Componentgen(nil, nl) { return } w := nl.Type.Width if w > 1024 || (w >= 64 && (gc.Nacl || isPlan9)) { var oldn1 gc.Node var n1 gc.Node savex(x86.REG_DI, &n1, &oldn1, nil, gc.Types[gc.Tptr]) gc.Agen(nl, &n1) var ax gc.Node var oldax gc.Node savex(x86.REG_AX, &ax, &oldax, nil, gc.Types[gc.Tptr]) gconreg(x86.AMOVL, 0, x86.REG_AX) gconreg(movptr, w/8, x86.REG_CX) gins(x86.AREP, nil, nil) // repeat gins(x86.ASTOSQ, nil, nil) // STOQ AL,*(DI)+ if w%8 != 0 { n1.Op = gc.OINDREG clearfat_tail(&n1, w%8) } restx(&n1, &oldn1) restx(&ax, &oldax) return } if w >= 64 { var oldn1 gc.Node var n1 gc.Node savex(x86.REG_DI, &n1, &oldn1, nil, gc.Types[gc.Tptr]) gc.Agen(nl, &n1) var vec_zero gc.Node var old_x0 gc.Node savex(x86.REG_X0, &vec_zero, &old_x0, nil, gc.Types[gc.TFLOAT64]) gins(x86.AXORPS, &vec_zero, &vec_zero) if di := dzDI(w); di != 0 { gconreg(addptr, di, x86.REG_DI) } p := gins(obj.ADUFFZERO, nil, nil) p.To.Type = obj.TYPE_ADDR p.To.Sym = gc.Linksym(gc.Pkglookup("duffzero", gc.Runtimepkg)) p.To.Offset = dzOff(w) if w%16 != 0 { n1.Op = gc.OINDREG n1.Xoffset -= 16 - w%16 gins(x86.AMOVUPS, &vec_zero, &n1) } restx(&vec_zero, &old_x0) restx(&n1, &oldn1) return } // NOTE: Must use agen, not igen, so that optimizer sees address // being taken. We are not writing on field boundaries. var n1 gc.Node gc.Agenr(nl, &n1, nil) n1.Op = gc.OINDREG clearfat_tail(&n1, w) gc.Regfree(&n1) }
func clearfat_tail(n1 *gc.Node, b int64) { if b >= 16 && isPlan9 { var z gc.Node gc.Nodconst(&z, gc.Types[gc.TUINT64], 0) q := b / 8 for ; q > 0; q-- { n1.Type = z.Type gins(x86.AMOVQ, &z, n1) n1.Xoffset += 8 b -= 8 } if b != 0 { n1.Xoffset -= 8 - b gins(x86.AMOVQ, &z, n1) } return } if b >= 16 { var vec_zero gc.Node gc.Regalloc(&vec_zero, gc.Types[gc.TFLOAT64], nil) gins(x86.AXORPS, &vec_zero, &vec_zero) for b >= 16 { gins(x86.AMOVUPS, &vec_zero, n1) n1.Xoffset += 16 b -= 16 } // MOVUPS X0, off(base) is a few bytes shorter than MOV 0, off(base) if b != 0 { n1.Xoffset -= 16 - b gins(x86.AMOVUPS, &vec_zero, n1) } gc.Regfree(&vec_zero) return } // Write sequence of MOV 0, off(base) instead of using STOSQ. // The hope is that although the code will be slightly longer, // the MOVs will have no dependencies and pipeline better // than the unrolled STOSQ loop. var z gc.Node gc.Nodconst(&z, gc.Types[gc.TUINT64], 0) if b >= 8 { n1.Type = z.Type gins(x86.AMOVQ, &z, n1) n1.Xoffset += 8 b -= 8 if b != 0 { n1.Xoffset -= 8 - b gins(x86.AMOVQ, &z, n1) } return } if b >= 4 { gc.Nodconst(&z, gc.Types[gc.TUINT32], 0) n1.Type = z.Type gins(x86.AMOVL, &z, n1) n1.Xoffset += 4 b -= 4 if b != 0 { n1.Xoffset -= 4 - b gins(x86.AMOVL, &z, n1) } return } if b >= 2 { gc.Nodconst(&z, gc.Types[gc.TUINT16], 0) n1.Type = z.Type gins(x86.AMOVW, &z, n1) n1.Xoffset += 2 b -= 2 } gc.Nodconst(&z, gc.Types[gc.TUINT8], 0) for b > 0 { n1.Type = z.Type gins(x86.AMOVB, &z, n1) n1.Xoffset++ b-- } }
/* * generate shift according to op, one of: * res = nl << nr * res = nl >> nr */ func cgen_shift(op gc.Op, bounded bool, nl *gc.Node, nr *gc.Node, res *gc.Node) { a := optoas(op, nl.Type) if nr.Op == gc.OLITERAL { var n1 gc.Node gc.Regalloc(&n1, nl.Type, res) gc.Cgen(nl, &n1) sc := uint64(nr.Int64()) if sc >= uint64(nl.Type.Width*8) { // large shift gets 2 shifts by width-1 var n3 gc.Node gc.Nodconst(&n3, gc.Types[gc.TUINT32], nl.Type.Width*8-1) gins(a, &n3, &n1) gins(a, &n3, &n1) } else { gins(a, nr, &n1) } gmove(&n1, res) gc.Regfree(&n1) return } if nl.Ullman >= gc.UINF { var n4 gc.Node gc.Tempname(&n4, nl.Type) gc.Cgen(nl, &n4) nl = &n4 } if nr.Ullman >= gc.UINF { var n5 gc.Node gc.Tempname(&n5, nr.Type) gc.Cgen(nr, &n5) nr = &n5 } // Allow either uint32 or uint64 as shift type, // to avoid unnecessary conversion from uint32 to uint64 // just to do the comparison. tcount := gc.Types[gc.Simtype[nr.Type.Etype]] if tcount.Etype < gc.TUINT32 { tcount = gc.Types[gc.TUINT32] } var n1 gc.Node gc.Regalloc(&n1, nr.Type, nil) // to hold the shift type in CX var n3 gc.Node gc.Regalloc(&n3, tcount, &n1) // to clear high bits of CX var n2 gc.Node gc.Regalloc(&n2, nl.Type, res) if nl.Ullman >= nr.Ullman { gc.Cgen(nl, &n2) gc.Cgen(nr, &n1) gmove(&n1, &n3) } else { gc.Cgen(nr, &n1) gmove(&n1, &n3) gc.Cgen(nl, &n2) } gc.Regfree(&n3) // test and fix up large shifts if !bounded { gc.Nodconst(&n3, tcount, nl.Type.Width*8) gins(optoas(gc.OCMP, tcount), &n1, &n3) p1 := gc.Gbranch(optoas(gc.OLT, tcount), nil, 1) if op == gc.ORSH && nl.Type.IsSigned() { gc.Nodconst(&n3, gc.Types[gc.TUINT32], nl.Type.Width*8-1) gins(a, &n3, &n2) } else { gc.Nodconst(&n3, nl.Type, 0) gmove(&n3, &n2) } gc.Patch(p1, gc.Pc) } gins(a, &n1, &n2) gmove(&n2, res) gc.Regfree(&n1) gc.Regfree(&n2) }
/* * generate shift according to op, one of: * res = nl << nr * res = nl >> nr */ func cgen_shift(op gc.Op, bounded bool, nl *gc.Node, nr *gc.Node, res *gc.Node) { if nl.Type.Width > 4 { gc.Fatalf("cgen_shift %v", nl.Type) } w := int(nl.Type.Width * 8) a := optoas(op, nl.Type) if nr.Op == gc.OLITERAL { var n2 gc.Node gc.Tempname(&n2, nl.Type) gc.Cgen(nl, &n2) var n1 gc.Node gc.Regalloc(&n1, nl.Type, res) gmove(&n2, &n1) sc := uint64(nr.Int64()) if sc >= uint64(nl.Type.Width*8) { // large shift gets 2 shifts by width-1 gins(a, ncon(uint32(w)-1), &n1) gins(a, ncon(uint32(w)-1), &n1) } else { gins(a, nr, &n1) } gmove(&n1, res) gc.Regfree(&n1) return } var oldcx gc.Node var cx gc.Node gc.Nodreg(&cx, gc.Types[gc.TUINT32], x86.REG_CX) if gc.GetReg(x86.REG_CX) > 1 && !gc.Samereg(&cx, res) { gc.Tempname(&oldcx, gc.Types[gc.TUINT32]) gmove(&cx, &oldcx) } var n1 gc.Node var nt gc.Node if nr.Type.Width > 4 { gc.Tempname(&nt, nr.Type) n1 = nt } else { gc.Nodreg(&n1, gc.Types[gc.TUINT32], x86.REG_CX) gc.Regalloc(&n1, nr.Type, &n1) // to hold the shift type in CX } var n2 gc.Node if gc.Samereg(&cx, res) { gc.Regalloc(&n2, nl.Type, nil) } else { gc.Regalloc(&n2, nl.Type, res) } if nl.Ullman >= nr.Ullman { gc.Cgen(nl, &n2) gc.Cgen(nr, &n1) } else { gc.Cgen(nr, &n1) gc.Cgen(nl, &n2) } // test and fix up large shifts if bounded { if nr.Type.Width > 4 { // delayed reg alloc gc.Nodreg(&n1, gc.Types[gc.TUINT32], x86.REG_CX) gc.Regalloc(&n1, gc.Types[gc.TUINT32], &n1) // to hold the shift type in CX var lo gc.Node var hi gc.Node split64(&nt, &lo, &hi) gmove(&lo, &n1) splitclean() } } else { var p1 *obj.Prog if nr.Type.Width > 4 { // delayed reg alloc gc.Nodreg(&n1, gc.Types[gc.TUINT32], x86.REG_CX) gc.Regalloc(&n1, gc.Types[gc.TUINT32], &n1) // to hold the shift type in CX var lo gc.Node var hi gc.Node split64(&nt, &lo, &hi) gmove(&lo, &n1) gins(optoas(gc.OCMP, gc.Types[gc.TUINT32]), &hi, ncon(0)) p2 := gc.Gbranch(optoas(gc.ONE, gc.Types[gc.TUINT32]), nil, +1) gins(optoas(gc.OCMP, gc.Types[gc.TUINT32]), &n1, ncon(uint32(w))) p1 = gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1) splitclean() gc.Patch(p2, gc.Pc) } else { gins(optoas(gc.OCMP, nr.Type), &n1, ncon(uint32(w))) p1 = gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1) } if op == gc.ORSH && nl.Type.IsSigned() { gins(a, ncon(uint32(w)-1), &n2) } else { gmove(ncon(0), &n2) } gc.Patch(p1, gc.Pc) } gins(a, &n1, &n2) if oldcx.Op != 0 { gmove(&oldcx, &cx) } gmove(&n2, res) gc.Regfree(&n1) gc.Regfree(&n2) }