func testConvolution(c *DemagConvolution, mesh *data.Mesh) { inhost := data.NewSlice(3, mesh) initConvTestInput(inhost.Vectors()) gpu := NewSlice(3, mesh) defer gpu.Free() data.Copy(gpu, inhost) c.Exec(gpu, gpu, data.NilSlice(1, mesh), 1) output := gpu.HostCopy() //data.MustWriteFile("gpu.dump", output, 0) // rm! brute := data.NewSlice(3, mesh) bruteConv(inhost.Vectors(), brute.Vectors(), c.kern) //data.MustWriteFile("brute.dump", brute, 0) // rm! a, b := output.Host(), brute.Host() err := float32(0) for c := range a { for i := range a[c] { if abs(a[c][i]-b[c][i]) > err { err = abs(a[c][i] - b[c][i]) } } } if err > CONV_TOLERANCE { log.Fatal("convolution self-test error: ", err) } else { log.Println("convolution self-test error:", err) } }
func TestCpy(t *testing.T) { N0, N1, N2 := 2, 4, 32 N := N0 * N1 * N2 mesh := data.NewMesh(N0, N1, N2, 1, 1, 1) h1 := make([]float32, N) for i := range h1 { h1[i] = float32(i) } hs := data.SliceFromList([][]float32{h1}, mesh) d := NewSlice(1, mesh) data.Copy(d, hs) d2 := NewSlice(1, mesh) data.Copy(d2, d) h2 := data.NewSlice(1, mesh) data.Copy(h2, d2) res := h2.Host()[0] for i := range res { if res[i] != h1[i] { t.Fail() } } }
// Initialize GPU FFT kernel for 2D. // Only the non-redundant parts are stored on the GPU. func (c *DemagConvolution) initFFTKern2D() { padded := c.kernSize ffted := fftR2COutputSizeFloats(padded) realsize := ffted realsize[2] /= 2 c.fftKernSize = realsize halfkern := realsize halfkern[1] = halfkern[1]/2 + 1 fwPlan := c.fwPlan output := c.fftCBuf[0] input := c.fftRBuf[0] // upper triangular part fftKern := data.NewSlice(1, data.NewMesh(halfkern[0], halfkern[1], halfkern[2], 1, 1, 1)) for i := 0; i < 3; i++ { for j := i; j < 3; j++ { if c.kern[i][j] != nil { // ignore 0's data.Copy(input, c.kern[i][j]) fwPlan.Exec(input, output) scaleRealParts(fftKern, output.Slice(0, prod(halfkern)*2), 1/float32(fwPlan.InputLen())) c.gpuFFTKern[i][j] = GPUCopy(fftKern) } } } }
// Make a vortex magnetization with given circulation and core polarization (+1 or -1) // Example: // M.Upload(Vortex(1, 1)) func Vortex(circ, pol int) *data.Slice { util.Argument(circ == 1 || circ == -1) util.Argument(pol == 1 || pol == -1) mh := data.NewSlice(3, Mesh()) v := mh.Vectors() cy, cz := len(v[0][0])/2, len(v[0][0][0])/2 for i := range v[0] { for j := range v[0][i] { for k := range v[0][0][j] { y := j - cy x := k - cz v[X][i][j][k] = 0 v[Y][i][j][k] = float32(x * circ) v[Z][i][j][k] = float32(-y * circ) } } v[Z][i][cy][cz] = 0. v[Y][i][cy][cz] = 0. v[X][i][cy][cz] = float32(pol) } return mh }
// Calculates the magnetostatic kernel by brute-force integration // of magnetic charges over the faces and averages over cell volumes. // Mesh should NOT yet be zero-padded. func BruteKernel(mesh *data.Mesh, accuracy float64) (kernel [3][3]*data.Slice) { { // Kernel mesh is 2x larger than input, instead in case of PBC pbc := mesh.PBC() util.Argument(pbc == [3]int{0, 0, 0}) // PBC not supported yet sz := padSize(mesh.Size(), pbc) cs := mesh.CellSize() mesh = data.NewMesh(sz[0], sz[1], sz[2], cs[0], cs[1], cs[2], pbc[:]...) } // Shorthand size := mesh.Size() cellsize := mesh.CellSize() periodic := mesh.PBC() log.Println("calculating demag kernel:", "accuracy:", accuracy, ", size:", size[0], "x", size[1], "x", size[2]) // Sanity check { util.Assert(size[0] > 0 && size[1] > 1 && size[2] > 1) util.Assert(cellsize[0] > 0 && cellsize[1] > 0 && cellsize[2] > 0) util.Assert(periodic[0] >= 0 && periodic[1] >= 0 && periodic[2] >= 0) util.Assert(accuracy > 0) // TODO: in case of PBC, this will not be met: util.Assert(size[1]%2 == 0 && size[2]%2 == 0) if size[0] > 1 { util.Assert(size[0]%2 == 0) } } // Allocate only upper diagonal part. The rest is symmetric due to reciprocity. var array [3][3][][][]float32 for i := 0; i < 3; i++ { for j := i; j < 3; j++ { kernel[i][j] = data.NewSlice(1, mesh) array[i][j] = kernel[i][j].Scalars() } } // Field (destination) loop ranges x1, x2 := -(size[X]-1)/2, size[X]/2-1 y1, y2 := -(size[Y]-1)/2, size[Y]/2-1 z1, z2 := -(size[Z]-1)/2, size[Z]/2-1 // support for 2D simulations (thickness 1) if size[X] == 1 && periodic[X] == 0 { x2 = 0 } { // Repeat for PBC: x1 *= (periodic[X] + 1) x2 *= (periodic[X] + 1) y1 *= (periodic[Y] + 1) y2 *= (periodic[Y] + 1) z1 *= (periodic[Z] + 1) z2 *= (periodic[Z] + 1) } // smallest cell dimension is our typical length scale L := cellsize[X] if cellsize[Y] < L { L = cellsize[Y] } if cellsize[Z] < L { L = cellsize[Z] } // Start brute integration // 9 nested loops, does that stress you out? // Fortunately, the 5 inner ones usually loop over just one element. // It might be nice to get rid of that branching though. var ( R, R2 [3]float64 // field and source cell center positions pole [3]float64 // position of point charge on the surface points int // counts used integration points ) for s := 0; s < 3; s++ { // source index Ksdxyz u, v, w := s, (s+1)%3, (s+2)%3 // u = direction of source (s), v & w are the orthogonal directions for x := x1; x <= x2; x++ { // in each dimension, go from -(size-1)/2 to size/2 -1, wrapped. xw := wrap(x, size[X]) R[X] = float64(x) * cellsize[X] for y := y1; y <= y2; y++ { yw := wrap(y, size[Y]) R[Y] = float64(y) * cellsize[Y] for z := z1; z <= z2; z++ { zw := wrap(z, size[Z]) R[Z] = float64(z) * cellsize[Z] // choose number of integration points depending on how far we are from source. dx, dy, dz := delta(x)*cellsize[X], delta(y)*cellsize[Y], delta(z)*cellsize[Z] d := math.Sqrt(dx*dx + dy*dy + dz*dz) if d == 0 { d = L } maxSize := d / accuracy // maximum acceptable integration size nv := int(math.Max(cellsize[v]/maxSize, 1) + 0.5) nw := int(math.Max(cellsize[w]/maxSize, 1) + 0.5) nx := int(math.Max(cellsize[X]/maxSize, 1) + 0.5) ny := int(math.Max(cellsize[Y]/maxSize, 1) + 0.5) nz := int(math.Max(cellsize[Z]/maxSize, 1) + 0.5) // Stagger source and destination grids. // Massively improves accuracy. Could play with variations. // See note. nv *= 2 nw *= 2 util.Assert(nv > 0 && nw > 0 && nx > 0 && ny > 0 && nz > 0) scale := 1 / float64(nv*nw*nx*ny*nz) surface := cellsize[v] * cellsize[w] // the two directions perpendicular to direction s charge := surface * scale pu1 := cellsize[u] / 2. // positive pole center pu2 := -pu1 // negative pole center // Do surface integral over source cell, accumulate in B var B [3]float64 for i := 0; i < nv; i++ { pv := -(cellsize[v] / 2.) + cellsize[v]/float64(2*nv) + float64(i)*(cellsize[v]/float64(nv)) pole[v] = pv for j := 0; j < nw; j++ { pw := -(cellsize[w] / 2.) + cellsize[w]/float64(2*nw) + float64(j)*(cellsize[w]/float64(nw)) pole[w] = pw // Do volume integral over destination cell for α := 0; α < nx; α++ { rx := R[X] - cellsize[X]/2 + cellsize[X]/float64(2*nx) + (cellsize[X]/float64(nx))*float64(α) for β := 0; β < ny; β++ { ry := R[Y] - cellsize[Y]/2 + cellsize[Y]/float64(2*ny) + (cellsize[Y]/float64(ny))*float64(β) for γ := 0; γ < nz; γ++ { rz := R[Z] - cellsize[Z]/2 + cellsize[Z]/float64(2*nz) + (cellsize[Z]/float64(nz))*float64(γ) points++ pole[u] = pu1 R2[X], R2[Y], R2[Z] = rx-pole[X], ry-pole[Y], rz-pole[Z] r := math.Sqrt(R2[X]*R2[X] + R2[Y]*R2[Y] + R2[Z]*R2[Z]) qr := charge / (4 * math.Pi * r * r * r) bx := R2[X] * qr by := R2[Y] * qr bz := R2[Z] * qr pole[u] = pu2 R2[X], R2[Y], R2[Z] = rx-pole[X], ry-pole[Y], rz-pole[Z] r = math.Sqrt(R2[X]*R2[X] + R2[Y]*R2[Y] + R2[Z]*R2[Z]) qr = -charge / (4 * math.Pi * r * r * r) B[X] += (bx + R2[X]*qr) // addition ordered for accuracy B[Y] += (by + R2[Y]*qr) B[Z] += (bz + R2[Z]*qr) } } } } } for d := s; d < 3; d++ { // destination index Ksdxyz // TODO: for PBC, need to add here array[s][d][xw][yw][zw] = float32(B[d]) } } } } } log.Println("kernel used", points, "integration points") // for 2D these elements are zero: if size[0] == 1 { kernel[0][1] = nil kernel[0][2] = nil } // make result symmetric for tools that expect it so. kernel[1][0] = kernel[0][1] kernel[2][0] = kernel[0][2] kernel[2][1] = kernel[1][2] return kernel }