func awsTerminateInstance(conn *ec2.EC2, id string) error { log.Printf("[INFO] Terminating instance: %s", id) req := &ec2.TerminateInstancesInput{ InstanceIds: []*string{aws.String(id)}, } if _, err := conn.TerminateInstances(req); err != nil { return fmt.Errorf("Error terminating instance: %s", err) } log.Printf("[DEBUG] Waiting for instance (%s) to become terminated", id) stateConf := &resource.StateChangeConf{ Pending: []string{"pending", "running", "shutting-down", "stopped", "stopping"}, Target: []string{"terminated"}, Refresh: InstanceStateRefreshFunc(conn, id), Timeout: 10 * time.Minute, Delay: 10 * time.Second, MinTimeout: 3 * time.Second, } _, err := stateConf.WaitForState() if err != nil { return fmt.Errorf( "Error waiting for instance (%s) to terminate: %s", id, err) } return nil }
// This function will terminate a set of instances based on the ID. It takes a // slice of strings and calls the API to stop them all. It will return nil if // there are no problems. func termInstance(instanceids []string, ec2client *ec2.EC2) error { // Create our struct to hold everything instanceReq := ec2.TerminateInstancesInput{ InstanceIds: []*string{}, } // Loop through our input array and add them to our struct, converting them to the string pointer required by the SDK for _, id := range instanceids { instanceReq.InstanceIds = append(instanceReq.InstanceIds, aws.String(id)) } //Make the request to kill all the instances, returning an error if we got one. instanceResp, err := ec2client.TerminateInstances(&instanceReq) if err != nil { return err } // The number of instances we got back should be the same as how many we requested. if len(instanceResp.TerminatingInstances) != len(instanceids) { return errors.New("The total number of stopped instances did not match the request") } // Finally, let's loop through all of the responses and see they aren't all terminated. // We'll store each ID in a string so we can build a good error and use it to see later if we had any unterminated allterminated := "" // Loop through all the instances and check the state for _, instance := range instanceResp.TerminatingInstances { if *instance.CurrentState.Code != INSTANCE_STATE_TERMINATED && *instance.CurrentState.Code != INSTANCE_STATE_SHUTTING_DOWN { allterminated = allterminated + " " + *instance.InstanceId } } // If we found some that didn't terminate then return the rror if allterminated != "" { return errors.New("The following instances were not properly terminated: " + allterminated) } // Else let's return nil for success return nil }