コード例 #1
0
ファイル: tile_generation.go プロジェクト: d4l3k/campus
func (g zoomedImageGetter) Get(ctx groupcache.Context, key string, dest groupcache.Sink) error {
	bfz := &BuildingFloorZoom{}
	if err := json.Unmarshal([]byte(key), bfz); err != nil {
		return err
	}

	floor := g.s.GetBuildingFloor(bfz.Building, bfz.Floor)
	var err error
	floor.ImageOnce.Do(func() {
		var img, origImg draw.Image
		floor.ImageWG.Add(1)
		defer floor.ImageWG.Done()
		origImg, err = floor.LoadImage()
		if err != nil {
			return
		}

		img = origImg

		if floor.Rotation != 0 {
			rotatedWidth, rotatedHeight := newImageDimentions(origImg, floor.Rotation)
			img = image.NewNRGBA64(image.Rect(0, 0, rotatedWidth, rotatedHeight))
			if err = graphics.Rotate(img, origImg, &graphics.RotateOptions{Angle: floor.Rotation}); err != nil {
				return
			}
		}
		floor.RotatedImage = img
	})
	floor.ImageWG.Wait()
	if err != nil {
		return err
	}

	img := floor.RotatedImage

	coords := ctx.(*models.Coords)
	pixelsPerLongitude := TileSize / coords.DLng()
	pixelsPerLatitude := TileSize / coords.DLat()
	newWidth := floor.Coords.DLng() * pixelsPerLongitude
	newHeight := floor.Coords.DLat() * pixelsPerLatitude

	log.Printf("Generating resized image %f %f", newWidth, newHeight)

	resizedImg := resize.Resize(uint(newWidth), uint(newHeight), img, resize.NearestNeighbor)
	var buf bytes.Buffer
	if err := tileEncoder.Encode(&buf, resizedImg); err != nil {
		return err
	}
	return dest.SetBytes(buf.Bytes())
}
コード例 #2
0
ファイル: main.go プロジェクト: mattn/nekokak
func main() {
	flag.Parse()

	c, err := colorful.Hex(*bg)
	if err != nil {
		log.Fatal(err)
	}

	f, err := os.Open(flag.Arg(0))
	if err != nil {
		log.Fatal(err)
	}
	src, _, err := image.Decode(f)
	if err != nil {
		log.Fatal(err)
	}
	f.Close()

	g := &gif.GIF{
		Image:     []*image.Paletted{},
		Delay:     []int{},
		LoopCount: 0,
	}

	var base float64 = (math.Pi * 2) * 10 * (*speed) / 360
	if *reverse {
		base *= -1
	}

	limit := int(360 / 10 / (*speed))
	q := median.Quantizer(256)
	p := q.Quantize(make(color.Palette, 0, 256), src)
	for i := 0; i < limit; i++ {
		dst := image.NewPaletted(src.Bounds(), p)
		draw.Draw(dst, src.Bounds(), &image.Uniform{c}, image.ZP, draw.Src)
		err = graphics.Rotate(dst, src, &graphics.RotateOptions{Angle: base * float64(i)})
		if err != nil {
			log.Fatal(err)
		}
		if *zoom {
			w, h := float64(src.Bounds().Dx()), float64(src.Bounds().Dy())
			tmp := image.NewPaletted(src.Bounds(), p)
			draw.Draw(tmp, src.Bounds(), &image.Uniform{c}, image.ZP, draw.Src)
			z := float64(0.5 + float64(i)/30.0)
			graphics.I.
				Scale(z, z).
				Translate((w-w*z)/2, (h-h*z)/2).
				Transform(tmp, dst, interp.Bilinear)
			dst = tmp
		}
		g.Image = append(g.Image, dst)
		g.Delay = append(g.Delay, *delay)
	}
	out, err := os.Create(*output)
	if err != nil {
		log.Fatal(err)
	}
	defer out.Close()
	err = gif.EncodeAll(out, g)
	if err != nil {
		log.Fatal(err)
	}
}