// from F#: func vWithinMargin(perfDiff, drawMargin float64) float64 { perfDiffAbs := math.Abs(perfDiff) denom := numerics.GaussCumulativeTo(drawMargin-perfDiffAbs) - numerics.GaussCumulativeTo(-drawMargin-perfDiffAbs) if denom < 2.222758749e-162 { if perfDiff < 0.0 { return -perfDiff - drawMargin } return -perfDiff + drawMargin } numerator := numerics.GaussAt(-drawMargin-perfDiffAbs) - numerics.GaussAt(drawMargin-perfDiffAbs) if perfDiff < 0.0 { return -numerator / denom } return numerator / denom }
func vExceedsMargin(perfDiff, drawMargin float64) float64 { denom := numerics.GaussCumulativeTo(perfDiff - drawMargin) if denom < 2.222758749e-162 { return -perfDiff + drawMargin } return numerics.GaussAt(perfDiff-drawMargin) / denom }
// From F#: func wWithinMargin(perfDiff, drawMargin float64) float64 { perfDiffAbs := math.Abs(perfDiff) denom := numerics.GaussCumulativeTo(drawMargin-perfDiffAbs) - numerics.GaussCumulativeTo(-drawMargin-perfDiffAbs) if denom < 2.222758749e-162 { return 1.0 } vt := vWithinMargin(perfDiffAbs, drawMargin) return vt*vt + ((drawMargin-perfDiffAbs)*numerics.GaussAt(drawMargin-perfDiffAbs)-(-drawMargin-perfDiffAbs)*numerics.GaussAt(-drawMargin-perfDiffAbs))/denom }