// MakeNodeIDKey returns the gossip key for node ID info. func MakeNodeIDKey(nodeID proto.NodeID) string { return MakeKey(KeyNodeIDPrefix, nodeID.String()) }
// MakeCapacityKey returns the gossip key for the given store's capacity. func MakeCapacityKey(nodeID proto.NodeID, storeID proto.StoreID) string { return MakeKey(KeyCapacityPrefix, nodeID.String(), "-", storeID.String()) }