// overlayRender renders the image that corresponds to the given hash using the // overlay filesystem. It mounts an overlay filesystem from the cached tree of // the image as rootfs. func overlayRender(cfg RunConfig, treeStoreID string, cdir string, dest string, appName string) error { cachedTreePath := cfg.TreeStore.GetRootFS(treeStoreID) mc, err := prepareOverlay(cachedTreePath, treeStoreID, cdir, dest, appName, cfg.MountLabel, cfg.RktGid, common.DefaultRegularDirPerm) if err != nil { return errwrap.Wrap(errors.New("problem preparing overlay directories"), err) } if err = overlay.Mount(mc); err != nil { return errwrap.Wrap(errors.New("problem mounting overlay filesystem"), err) } return nil }
// mountOverlay mounts the app from the overlay-rendered pod to the destination directory. func mountOverlay(pod *pod, app *schema.RuntimeApp, dest string) error { if _, err := os.Stat(dest); err != nil { return err } s, err := imagestore.NewStore(getDataDir()) if err != nil { return errwrap.Wrap(errors.New("cannot open store"), err) } ts, err := treestore.NewStore(treeStoreDir(), s) if err != nil { return errwrap.Wrap(errors.New("cannot open treestore"), err) } treeStoreID, err := pod.getAppTreeStoreID(app.Name) if err != nil { return err } lower := ts.GetRootFS(treeStoreID) imgDir := filepath.Join(filepath.Join(pod.path(), "overlay"), treeStoreID) if _, err := os.Stat(imgDir); err != nil { return err } upper := filepath.Join(imgDir, "upper", app.Name.String()) if _, err := os.Stat(upper); err != nil { return err } work := filepath.Join(imgDir, "work", app.Name.String()) if _, err := os.Stat(work); err != nil { return err } if err := overlay.Mount(&overlay.MountCfg{lower, upper, work, dest, ""}); err != nil { return errwrap.Wrap(errors.New("problem mounting overlayfs directory"), err) } return nil }