// BuildsList lists an app's builds. func BuildsList(appID string) error { c, appID, err := load(appID) if err != nil { return err } builds, err := builds.List(c, appID) if err != nil { return err } fmt.Printf("=== %s Builds\n", appID) for _, build := range builds { fmt.Println(build.UUID, build.Created) } return nil }
// BuildsList lists an app's builds. func BuildsList(appID string, results int) error { c, appID, err := load(appID) if err != nil { return err } if results == defaultLimit { results = c.ResponseLimit } builds, count, err := builds.List(c, appID, results) if err != nil { return err } fmt.Printf("=== %s Builds%s", appID, limitCount(len(builds), count)) for _, build := range builds { fmt.Println(build.UUID, build.Created) } return nil }