func (c *RPCClient) Continue() <-chan *api.DebuggerState { ch := make(chan *api.DebuggerState) c.haltMu.Lock() c.haltReq = false c.haltMu.Unlock() go func() { for { c.haltMu.Lock() if c.haltReq { c.haltMu.Unlock() close(ch) return } c.haltMu.Unlock() state := new(api.DebuggerState) err := c.call("Command", &api.DebuggerCommand{Name: api.Continue}, state) if err != nil { state.Err = err } if state.Exited { // Error types apparently cannot be marshalled by Go correctly. Must reset error here. state.Err = fmt.Errorf("Process %d has exited with status %d", c.ProcessPid(), state.ExitStatus) } ch <- state if err != nil || state.Exited { close(ch) return } isbreakpoint := false istracepoint := true for i := range state.Threads { if state.Threads[i].Breakpoint != nil { isbreakpoint = true istracepoint = istracepoint && state.Threads[i].Breakpoint.Tracepoint } } if !isbreakpoint || !istracepoint { close(ch) return } } }() return ch }
func (c *RPCClient) Continue() <-chan *api.DebuggerState { ch := make(chan *api.DebuggerState) go func() { for { state := new(api.DebuggerState) err := c.call("Command", &api.DebuggerCommand{Name: api.Continue}, state) if err != nil { state.Err = err } if state.Exited { // Error types apparantly cannot be marshalled by Go correctly. Must reset error here. state.Err = fmt.Errorf("Process %d has exited with status %d", c.ProcessPid(), state.ExitStatus) } ch <- state if err != nil || state.Exited || state.Breakpoint == nil || !state.Breakpoint.Tracepoint { close(ch) return } } }() return ch }