コード例 #1
0
ファイル: viwer.go プロジェクト: Ebiroll/openvg
func PlayVideo(w, h int) {

	for {
		openvg.Video(openvg.VGfloat(w-900), openvg.VGfloat(h-600), openvg.VGfloat(800), openvg.VGfloat(600), "siATM_video2.mpg.h264")
		openvg.Video(openvg.VGfloat(w-900), openvg.VGfloat(h-600), openvg.VGfloat(800), openvg.VGfloat(600), "sketchers_15s.ogv.h264")
	}

	//openvg.Video(openvg.VGfloat(w-800),openvg.VGfloat(h-600),openvg.VGfloat(800),openvg.VGfloat(600),"test.h264")
	//openvg.Video(openvg.VGfloat(w-800),openvg.VGfloat(h-600),openvg.VGfloat(800),openvg.VGfloat(600),"test.h264")

}
コード例 #2
0
ファイル: halloween.go プロジェクト: Ebiroll/openvg
func main() {
	var cy, ch, midy int
	var message []string
	message = []string{" Black", "cats", "skitter", "and", "ghouls", "patter", "Happy", "Halloween"}

	w, h := openvg.Init()
	//var speed openvg.VGfloat = 0.5
	var x openvg.VGfloat = 0
	var vw, vh openvg.VGfloat
	var midxx openvg.VGfloat = openvg.VGfloat(w / 2)
	midy = (h / 2)
	fontsize := w / 8
	//cx = 0
	ch = fontsize * 2
	//cw = w
	cy = midy - (ch / 2)
	var redness uint8
	var index int

	//rx , rw, rh := openvg.VGfloat(cx) , openvg.VGfloat(cw), openvg.VGfloat(ch)
	ry := openvg.VGfloat(cy)
	// scroll the text, only in the clipping rectangle
	index = 0
	for {
		for redness = 255; redness > 16; redness -= 2 {

			ch = fontsize * 2
			//cw = w
			cy = midy - (ch / 2)
			openvg.Start(w, h)
			openvg.Background(redness, 0, 0)
			openvg.FillRGB(0, 0, 0, .2)
			//openvg.Rect(rx, ry, rw, rh)
			//openvg.ClipRect(cx, cy, cw, ch)
			openvg.Translate(x, ry+openvg.VGfloat(fontsize/2))
			openvg.FillRGB(0, 0, 0, 1)
			var fsiz int
			fsiz = int(255 - redness)
			openvg.TextMid(midxx, 0, message[index], "shf", fsiz)
			openvg.ClipEnd()
			openvg.End()
		}
		index = (index + 1) % 8
		if index == 0 {
			vw = openvg.VGfloat(w) - 200
			vh = openvg.VGfloat(h) - 200
			openvg.Video(100.0, 100.0, vw, vh, "test.h264")
		}
		if index == 0 {
			var test, oix int
			var xpos [40]float32
			var ypos [40]float32
			var rotate [40]float32
			var spdx [40]float32
			var spdy [40]float32

			// Init positions
			for test = 0; test < 40; test++ {
				var rot = rand.Float32()
				var rax = rand.Float32()
				rax = float32(w) * rax
				var ray = rand.Float32()
				ray = float32(h) * ray

				spdx[test] = float32(test) * rand.Float32()
				spdy[test] = float32(test) * rand.Float32()

				ypos[test] = ray
				xpos[test] = rax
				rot = 0
				rotate[test] = rot

			}

			// Move around
			for oix = 0; oix < 100; oix++ {
				openvg.Start(w, h)
				openvg.Background(0, 0, 0)
				openvg.FillColor("red")

				for test = 0; test < 40; test++ {
					var rot = rand.Float32()
					var rax = rand.Float32()*float32(4.0) - float32(2.0)
					var ray = float32(4.0)*rand.Float32() - float32(2.0)

					spdy[test] += ray
					spdx[test] += rax

					xpos[test] = xpos[test] + spdx[test]
					ypos[test] = ypos[test] + spdy[test]
					rotate[test] = rotate[test] + float32(rot*4-2)

					openvg.Rotate(openvg.VGfloat(rotate[test]))
					openvg.Translate(openvg.VGfloat(xpos[test]), openvg.VGfloat(ypos[test]))

					openvg.TextMid(0, 0, "Happy Halloween", "shf", 30)

					openvg.Translate(-openvg.VGfloat(xpos[test]), -openvg.VGfloat(ypos[test]))
					openvg.Rotate(-openvg.VGfloat(rotate[test]))

				}
				openvg.End()
			}

		}
	}
	bufio.NewReader(os.Stdin).ReadBytes('\n')
	openvg.Finish()
	os.Exit(0)
}
コード例 #3
0
ファイル: xmlview.go プロジェクト: Ebiroll/openvg
// showlide displays slides
func showslide(d deck.Deck, imap map[string]image.Image, n int) {

	var video videoType

	if n < 0 || n > len(d.Slide)-1 {
		return
	}
	slide := d.Slide[n]
	if slide.Bg == "" {
		slide.Bg = "white"
	}
	if slide.Fg == "" {
		slide.Fg = "black"
	}
	openvg.Start(d.Canvas.Width, d.Canvas.Height)
	cw := openvg.VGfloat(d.Canvas.Width)
	ch := openvg.VGfloat(d.Canvas.Height)
	if slide.Gradcolor1 != "" && slide.Gradcolor2 != "" {
		oc := []openvg.Offcolor{
			{0, openvg.Colorlookup(slide.Gradcolor1), 1},
			{1, openvg.Colorlookup(slide.Gradcolor2), 1},
		}
		openvg.FillLinearGradient(0, ch, 0, 0, oc)
	} else {
		openvg.FillColor(slide.Bg)
	}
	openvg.Rect(0, 0, cw, ch)
	var x, y, fs openvg.VGfloat

	// every image in the slide
	for _, im := range slide.Image {
		x = pct(im.Xp, cw)
		y = pct(im.Yp, ch)
		imw := openvg.VGfloat(im.Width)
		imh := openvg.VGfloat(im.Height)
		if im.Scale > 0 {
			imw *= openvg.VGfloat(im.Scale / 100)
			imh *= openvg.VGfloat(im.Scale / 100)
		}
		midx := openvg.VGfloat(imw / 2)
		midy := openvg.VGfloat(imh / 2)

		if im.Type == "video" {
			// Only one video per slide supported
			video.name = im.Name
			video.x = x - midx
			video.y = y - midy
			video.w = imw
			video.h = imh
			video.altimg = im.Link
		} else {
			img, ok := imap[im.Name]
			if ok {
				openvg.Img(x-midx, y-midy, img)
			}
			if len(im.Caption) > 0 {
				capfs := pctwidth(im.Sp, cw, cw/100)
				if im.Font == "" {
					im.Font = "sans"
				}
				if im.Color == "" {
					openvg.FillColor(slide.Fg)
				} else {
					openvg.FillColor(im.Color)
				}
				if im.Align == "" {
					im.Align = "center"
				}
				switch im.Align {
				case "left", "start":
					x -= midx
				case "right", "end":
					x += midx
				}
				showtext(x, y-((midy)+(capfs*2.0)), im.Caption, im.Align, im.Font, capfs)
			}
		}
	}

	// every graphic on the slide
	const defaultColor = "rgb(127,127,127)"
	const defaultSw = 1.5
	var strokeopacity float64
	// line
	for _, line := range slide.Line {
		if line.Color == "" {
			line.Color = slide.Fg // defaultColor
		}
		if line.Opacity == 0 {
			strokeopacity = 1
		} else {
			strokeopacity = line.Opacity / 100.0
		}
		x1, y1, sw := dimen(d, line.Xp1, line.Yp1, line.Sp)
		x2, y2, _ := dimen(d, line.Xp2, line.Yp2, 0)
		openvg.StrokeColor(line.Color, openvg.VGfloat(strokeopacity))
		if sw == 0 {
			sw = defaultSw
		}
		openvg.StrokeWidth(openvg.VGfloat(sw))
		openvg.StrokeColor(line.Color)
		openvg.Line(x1, y1, x2, y2)
		openvg.StrokeWidth(0)
	}
	// ellipse
	for _, ellipse := range slide.Ellipse {
		x, y, _ = dimen(d, ellipse.Xp, ellipse.Yp, 0)
		var w, h openvg.VGfloat
		w = pct(ellipse.Wp, cw)
		if ellipse.Hr == 0 { // if relative height not specified, base height on overall height
			h = pct(ellipse.Hp, ch)
		} else {
			h = pct(ellipse.Hr, w)
		}
		if ellipse.Color == "" {
			ellipse.Color = defaultColor
		}
		if ellipse.Opacity == 0 {
			ellipse.Opacity = 1
		} else {
			ellipse.Opacity /= 100
		}
		openvg.FillColor(ellipse.Color, openvg.VGfloat(ellipse.Opacity))
		openvg.Ellipse(x, y, w, h)
	}
	// rect
	for _, rect := range slide.Rect {
		x, y, _ = dimen(d, rect.Xp, rect.Yp, 0)
		var w, h openvg.VGfloat
		w = pct(rect.Wp, cw)
		if rect.Hr == 0 { // if relative height not specified, base height on overall height
			h = pct(rect.Hp, ch)
		} else {
			h = pct(rect.Hr, w)
		}
		if rect.Color == "" {
			rect.Color = defaultColor
		}
		if rect.Opacity == 0 {
			rect.Opacity = 1
		} else {
			rect.Opacity /= 100
		}
		openvg.FillColor(rect.Color, openvg.VGfloat(rect.Opacity))
		openvg.Rect(x-(w/2), y-(h/2), w, h)
	}
	// curve
	for _, curve := range slide.Curve {
		if curve.Color == "" {
			curve.Color = defaultColor
		}
		if curve.Opacity == 0 {
			strokeopacity = 1
		} else {
			strokeopacity = curve.Opacity / 100.0
		}
		x1, y1, sw := dimen(d, curve.Xp1, curve.Yp1, curve.Sp)
		x2, y2, _ := dimen(d, curve.Xp2, curve.Yp2, 0)
		x3, y3, _ := dimen(d, curve.Xp3, curve.Yp3, 0)
		openvg.StrokeColor(curve.Color, openvg.VGfloat(strokeopacity))
		openvg.FillColor(slide.Bg, openvg.VGfloat(curve.Opacity))
		if sw == 0 {
			sw = defaultSw
		}
		openvg.StrokeWidth(sw)
		openvg.Qbezier(x1, y1, x2, y2, x3, y3)
		openvg.StrokeWidth(0)
	}

	// arc
	for _, arc := range slide.Arc {
		if arc.Color == "" {
			arc.Color = defaultColor
		}
		if arc.Opacity == 0 {
			strokeopacity = 1
		} else {
			strokeopacity = arc.Opacity / 100.0
		}
		ax, ay, sw := dimen(d, arc.Xp, arc.Yp, arc.Sp)
		w := pct(arc.Wp, cw)
		h := pct(arc.Hp, cw)
		openvg.StrokeColor(arc.Color, openvg.VGfloat(strokeopacity))
		openvg.FillColor(slide.Bg, openvg.VGfloat(arc.Opacity))
		if sw == 0 {
			sw = defaultSw
		}
		openvg.StrokeWidth(sw)
		openvg.Arc(ax, ay, w, h, openvg.VGfloat(arc.A1), openvg.VGfloat(arc.A2))
		openvg.StrokeWidth(0)
	}

	// polygon
	for _, poly := range slide.Polygon {
		if poly.Color == "" {
			poly.Color = defaultColor
		}
		if poly.Opacity == 0 {
			poly.Opacity = 1
		} else {
			poly.Opacity /= 100
		}
		xs := strings.Split(poly.XC, " ")
		ys := strings.Split(poly.YC, " ")
		if len(xs) != len(ys) {
			continue
		}
		if len(xs) < 3 || len(ys) < 3 {
			continue
		}
		px := make([]openvg.VGfloat, len(xs))
		py := make([]openvg.VGfloat, len(ys))
		for i := 0; i < len(xs); i++ {
			x, err := strconv.ParseFloat(xs[i], 32)
			if err != nil {
				px[i] = 0
			} else {
				px[i] = pct(x, cw)
			}
			y, err := strconv.ParseFloat(ys[i], 32)
			if err != nil {
				py[i] = 0
			} else {
				py[i] = pct(y, ch)
			}
		}
		openvg.FillColor(poly.Color, openvg.VGfloat(poly.Opacity))
		openvg.Polygon(px, py)
	}

	openvg.FillColor(slide.Fg)

	// every list in the slide
	var offset, textopacity openvg.VGfloat
	const blinespacing = 2.4
	for _, l := range slide.List {
		if l.Font == "" {
			l.Font = "sans"
		}
		x, y, fs = dimen(d, l.Xp, l.Yp, l.Sp)
		if l.Type == "bullet" {
			offset = 1.2 * fs
		} else {
			offset = 0
		}
		if l.Lp == 0 {
			l.Lp = blinespacing
		}
		if l.Opacity == 0 {
			textopacity = 1
		} else {
			textopacity = openvg.VGfloat(l.Opacity / 100)
		}
		// every list item
		var li, lifont string
		for ln, tl := range l.Li {
			if len(l.Color) > 0 {
				openvg.FillColor(l.Color, textopacity)
			} else {
				openvg.FillColor(slide.Fg)
			}
			if l.Type == "bullet" {
				boffset := fs / 2
				openvg.Ellipse(x, y+boffset, boffset, boffset)
				//openvg.Rect(x, y+boffset/2, boffset, boffset)
			}
			if l.Type == "number" {
				li = fmt.Sprintf("%d. ", ln+1) + tl.ListText
			} else {
				li = tl.ListText
			}
			if len(tl.Color) > 0 {
				openvg.FillColor(tl.Color, textopacity)
			}
			if len(tl.Font) > 0 {
				lifont = tl.Font
			} else {
				lifont = l.Font
			}
			showtext(x+offset, y, li, l.Align, lifont, fs)
			y -= fs * openvg.VGfloat(l.Lp)
		}
	}
	openvg.FillColor(slide.Fg)

	// every text in the slide
	const linespacing = 1.8

	var tdata string
	for _, t := range slide.Text {
		if t.File != "" {
			tdata = includefile(t.File)
		} else {
			tdata = t.Tdata
		}
		if t.Font == "" {
			t.Font = "sans"
		}
		if t.Opacity == 0 {
			textopacity = 1
		} else {
			textopacity = openvg.VGfloat(t.Opacity / 100)
		}
		if t.Lp == 0 {
			t.Lp = linespacing
		}
		x, y, fs = dimen(d, t.Xp, t.Yp, t.Sp)
		td := strings.Split(tdata, "\n")
		if t.Type == "code" {
			ls := fs * openvg.VGfloat(t.Lp)
			t.Font = "mono"
			tdepth := (ls * openvg.VGfloat(len(td))) + fs
			openvg.FillColor("rgb(240,240,240)")
			openvg.Rect(x-20, y-tdepth+(ls), pctwidth(t.Wp, cw, cw-x-20), tdepth)
		}
		if t.Color == "" {
			openvg.FillColor(slide.Fg, textopacity)
		} else {
			openvg.FillColor(t.Color, textopacity)
		}
		if t.Type == "block" {
			textwrap(x, y, pctwidth(t.Wp, cw, cw/2), tdata, t.Font, fs, fs*openvg.VGfloat(t.Lp), 0.3)
		} else {
			// every text line
			ls := fs * openvg.VGfloat(t.Lp)
			for _, txt := range td {
				showtext(x, y, txt, t.Align, t.Font, fs)
				y -= ls
			}
		}
	}
	openvg.FillColor(slide.Fg)
	openvg.End()
	if video.altimg != "" {
		img, ok := imap[video.altimg]
		if ok {
			openvg.Img(video.x, video.y, img)
		}
	}
	if video.name != "" {
		openvg.Video(video.x, video.y, video.w, video.h, video.name)
	}
}