func (self *worker) commitNewWork() { self.mu.Lock() defer self.mu.Unlock() self.uncleMu.Lock() defer self.uncleMu.Unlock() self.currentMu.Lock() defer self.currentMu.Unlock() self.makeCurrent() current := self.current transactions := self.eth.TxPool().GetTransactions() sort.Sort(types.TxByNonce{transactions}) // commit transactions for this run self.commitTransactions(transactions) self.eth.TxPool().RemoveTransactions(current.lowGasTxs) var ( uncles []*types.Header badUncles []common.Hash ) for hash, uncle := range self.possibleUncles { if len(uncles) == 2 { break } if err := self.commitUncle(uncle.Header()); err != nil { if glog.V(logger.Ridiculousness) { glog.V(logger.Detail).Infof("Bad uncle found and will be removed (%x)\n", hash[:4]) glog.V(logger.Detail).Infoln(uncle) } badUncles = append(badUncles, hash) } else { glog.V(logger.Debug).Infof("commiting %x as uncle\n", hash[:4]) uncles = append(uncles, uncle.Header()) } } // We only care about logging if we're actually mining if atomic.LoadInt32(&self.mining) == 1 { glog.V(logger.Info).Infof("commit new work on block %v with %d txs & %d uncles\n", current.block.Number(), current.tcount, len(uncles)) } for _, hash := range badUncles { delete(self.possibleUncles, hash) } self.current.block.SetUncles(uncles) core.AccumulateRewards(self.current.state, self.current.block) self.current.state.Update() self.push() }
func (self *worker) commitNewWork() { self.mu.Lock() defer self.mu.Unlock() self.uncleMu.Lock() defer self.uncleMu.Unlock() self.currentMu.Lock() defer self.currentMu.Unlock() tstart := time.Now() parent := self.chain.CurrentBlock() tstamp := tstart.Unix() if parent.Time().Cmp(new(big.Int).SetInt64(tstamp)) >= 0 { tstamp = parent.Time().Int64() + 1 } // this will ensure we're not going off too far in the future if now := time.Now().Unix(); tstamp > now+4 { wait := time.Duration(tstamp-now) * time.Second glog.V(logger.Info).Infoln("We are too far in the future. Waiting for", wait) time.Sleep(wait) } num := parent.Number() header := &types.Header{ ParentHash: parent.Hash(), Number: num.Add(num, common.Big1), Difficulty: core.CalcDifficulty(self.config, uint64(tstamp), parent.Time().Uint64(), parent.Number(), parent.Difficulty()), GasLimit: core.CalcGasLimit(parent), GasUsed: new(big.Int), Coinbase: self.coinbase, Extra: self.extra, Time: big.NewInt(tstamp), } previous := self.current // Could potentially happen if starting to mine in an odd state. err := self.makeCurrent(parent, header) if err != nil { glog.V(logger.Info).Infoln("Could not create new env for mining, retrying on next block.") return } work := self.current /* //approach 1 transactions := self.eth.TxPool().GetTransactions() sort.Sort(types.TxByNonce(transactions)) */ //approach 2 transactions := self.eth.TxPool().GetTransactions() types.SortByPriceAndNonce(transactions) /* // approach 3 // commit transactions for this run. txPerOwner := make(map[common.Address]types.Transactions) // Sort transactions by owner for _, tx := range self.eth.TxPool().GetTransactions() { from, _ := tx.From() // we can ignore the sender error txPerOwner[from] = append(txPerOwner[from], tx) } var ( singleTxOwner types.Transactions multiTxOwner types.Transactions ) // Categorise transactions by // 1. 1 owner tx per block // 2. multi txs owner per block for _, txs := range txPerOwner { if len(txs) == 1 { singleTxOwner = append(singleTxOwner, txs[0]) } else { multiTxOwner = append(multiTxOwner, txs...) } } sort.Sort(types.TxByPrice(singleTxOwner)) sort.Sort(types.TxByNonce(multiTxOwner)) transactions := append(singleTxOwner, multiTxOwner...) */ work.commitTransactions(self.mux, transactions, self.gasPrice, self.chain) self.eth.TxPool().RemoveTransactions(work.lowGasTxs) // compute uncles for the new block. var ( uncles []*types.Header badUncles []common.Hash ) for hash, uncle := range self.possibleUncles { if len(uncles) == 2 { break } if err := self.commitUncle(work, uncle.Header()); err != nil { if glog.V(logger.Ridiculousness) { glog.V(logger.Detail).Infof("Bad uncle found and will be removed (%x)\n", hash[:4]) glog.V(logger.Detail).Infoln(uncle) } badUncles = append(badUncles, hash) } else { glog.V(logger.Debug).Infof("commiting %x as uncle\n", hash[:4]) uncles = append(uncles, uncle.Header()) } } for _, hash := range badUncles { delete(self.possibleUncles, hash) } if atomic.LoadInt32(&self.mining) == 1 { // commit state root after all state transitions. core.AccumulateRewards(work.state, header, uncles) header.Root = work.state.IntermediateRoot() } // create the new block whose nonce will be mined. work.Block = types.NewBlock(header, work.txs, uncles, work.receipts) // We only care about logging if we're actually mining. if atomic.LoadInt32(&self.mining) == 1 { glog.V(logger.Info).Infof("commit new work on block %v with %d txs & %d uncles. Took %v\n", work.Block.Number(), work.tcount, len(uncles), time.Since(tstart)) self.logLocalMinedBlocks(work, previous) } self.push(work) }
func (self *worker) commitNewWork() { self.mu.Lock() defer self.mu.Unlock() self.uncleMu.Lock() defer self.uncleMu.Unlock() self.currentMu.Lock() defer self.currentMu.Unlock() tstart := time.Now() parent := self.chain.CurrentBlock() tstamp := tstart.Unix() if tstamp <= parent.Time() { tstamp = parent.Time() + 1 } // this will ensure we're not going off too far in the future if now := time.Now().Unix(); tstamp > now+4 { wait := time.Duration(tstamp-now) * time.Second glog.V(logger.Info).Infoln("We are too far in the future. Waiting for", wait) time.Sleep(wait) } num := parent.Number() header := &types.Header{ ParentHash: parent.Hash(), Number: num.Add(num, common.Big1), Difficulty: core.CalcDifficulty(tstamp, parent.Time(), parent.Difficulty()), GasLimit: core.CalcGasLimit(parent), GasUsed: new(big.Int), Coinbase: self.coinbase, Extra: self.extra, Time: uint64(tstamp), } previous := self.current self.makeCurrent(parent, header) current := self.current // commit transactions for this run. transactions := self.eth.TxPool().GetTransactions() sort.Sort(types.TxByNonce{transactions}) current.coinbase.SetGasLimit(header.GasLimit) current.commitTransactions(transactions, self.gasPrice, self.proc) self.eth.TxPool().RemoveTransactions(current.lowGasTxs) // compute uncles for the new block. var ( uncles []*types.Header badUncles []common.Hash ) for hash, uncle := range self.possibleUncles { if len(uncles) == 2 { break } if err := self.commitUncle(uncle.Header()); err != nil { if glog.V(logger.Ridiculousness) { glog.V(logger.Detail).Infof("Bad uncle found and will be removed (%x)\n", hash[:4]) glog.V(logger.Detail).Infoln(uncle) } badUncles = append(badUncles, hash) } else { glog.V(logger.Debug).Infof("commiting %x as uncle\n", hash[:4]) uncles = append(uncles, uncle.Header()) } } for _, hash := range badUncles { delete(self.possibleUncles, hash) } if atomic.LoadInt32(&self.mining) == 1 { // commit state root after all state transitions. core.AccumulateRewards(self.current.state, header, uncles) current.state.Update() self.current.state.Sync() header.Root = current.state.Root() } // create the new block whose nonce will be mined. current.block = types.NewBlock(header, current.txs, uncles, current.receipts) self.current.block.Td = new(big.Int).Set(core.CalcTD(self.current.block, self.chain.GetBlock(self.current.block.ParentHash()))) // We only care about logging if we're actually mining. if atomic.LoadInt32(&self.mining) == 1 { glog.V(logger.Info).Infof("commit new work on block %v with %d txs & %d uncles. Took %v\n", current.block.Number(), current.tcount, len(uncles), time.Since(tstart)) self.logLocalMinedBlocks(previous) } self.push() }
func (self *worker) commitNewWork() { self.mu.Lock() defer self.mu.Unlock() self.uncleMu.Lock() defer self.uncleMu.Unlock() self.currentMu.Lock() defer self.currentMu.Unlock() self.makeCurrent() transactions := self.eth.TxPool().GetTransactions() sort.Sort(types.TxByNonce{transactions}) // Keep track of transactions which return errors so they can be removed var ( remove = set.New() tcount = 0 ignoredTransactors = set.New() ) for _, tx := range transactions { // We can skip err. It has already been validated in the tx pool from, _ := tx.From() // Move on to the next transaction when the transactor is in ignored transactions set // This may occur when a transaction hits the gas limit. When a gas limit is hit and // the transaction is processed (that could potentially be included in the block) it // will throw a nonce error because the previous transaction hasn't been processed. // Therefor we need to ignore any transaction after the ignored one. if ignoredTransactors.Has(from) { continue } self.current.state.StartRecord(tx.Hash(), common.Hash{}, 0) err := self.commitTransaction(tx) switch { case core.IsNonceErr(err) || core.IsInvalidTxErr(err): // Remove invalid transactions from, _ := tx.From() self.chain.TxState().RemoveNonce(from, tx.Nonce()) remove.Add(tx.Hash()) if glog.V(logger.Detail) { glog.Infof("TX (%x) failed, will be removed: %v\n", tx.Hash().Bytes()[:4], err) } case state.IsGasLimitErr(err): from, _ := tx.From() // ignore the transactor so no nonce errors will be thrown for this account // next time the worker is run, they'll be picked up again. ignoredTransactors.Add(from) glog.V(logger.Detail).Infof("Gas limit reached for (%x) in this block. Continue to try smaller txs\n", from[:4]) default: tcount++ } } var ( uncles []*types.Header badUncles []common.Hash ) for hash, uncle := range self.possibleUncles { if len(uncles) == 2 { break } if err := self.commitUncle(uncle.Header()); err != nil { if glog.V(logger.Ridiculousness) { glog.V(logger.Detail).Infof("Bad uncle found and will be removed (%x)\n", hash[:4]) glog.V(logger.Detail).Infoln(uncle) } badUncles = append(badUncles, hash) } else { glog.V(logger.Debug).Infof("commiting %x as uncle\n", hash[:4]) uncles = append(uncles, uncle.Header()) } } // We only care about logging if we're actually mining if atomic.LoadInt32(&self.mining) == 1 { glog.V(logger.Info).Infof("commit new work on block %v with %d txs & %d uncles\n", self.current.block.Number(), tcount, len(uncles)) } for _, hash := range badUncles { delete(self.possibleUncles, hash) } self.current.block.SetUncles(uncles) core.AccumulateRewards(self.current.state, self.current.block) self.current.state.Update() self.push() }