// NewPlayer creates and returns a Player with a specified skill level. func NewPlayer(id int, mu, sigma float64) Player { return Player{ id: id, g: stats.NewGaussian(mu, sigma), } }
// NewDefaultPlayer creates and returns a Player with default values for skill // estimation. func NewDefaultPlayer(id int) Player { return Player{ id: id, g: stats.NewGaussian(DefMu, DefSig), } }