// Encode writes an encoded object to a new bytes buffer. func encodeMsgPack(in interface{}) (*bytes.Buffer, error) { buf := bytes.NewBuffer(nil) hd := codec.MsgpackHandle{} enc := codec.NewEncoder(buf, &hd) err := enc.Encode(in) return buf, err }
// getConn is used to get a connection from the pool. func (n *NetworkTransport) getConn(target string) (*netConn, error) { // Check for a pooled conn if conn := n.getPooledConn(target); conn != nil { return conn, nil } // Dial a new connection conn, err := n.stream.Dial(target, n.timeout) if err != nil { return nil, err } // Wrap the conn netConn := &netConn{ target: target, conn: conn, r: bufio.NewReader(conn), w: bufio.NewWriter(conn), } // Setup encoder/decoders netConn.dec = codec.NewDecoder(netConn.r, &codec.MsgpackHandle{}) netConn.enc = codec.NewEncoder(netConn.w, &codec.MsgpackHandle{}) // Done return netConn, nil }
func (m *MockSnapshot) Persist(sink SnapshotSink) error { hd := codec.MsgpackHandle{} enc := codec.NewEncoder(sink, &hd) if err := enc.Encode(m.logs[:m.maxIndex]); err != nil { sink.Cancel() return err } sink.Close() return nil }
// handleConn is used to handle an inbound connection for its lifespan. func (n *NetworkTransport) handleConn(conn net.Conn) { defer conn.Close() r := bufio.NewReader(conn) w := bufio.NewWriter(conn) dec := codec.NewDecoder(r, &codec.MsgpackHandle{}) enc := codec.NewEncoder(w, &codec.MsgpackHandle{}) for { if err := n.handleCommand(r, dec, enc); err != nil { if err != io.EOF { n.logger.Printf("[ERR] raft-net: Failed to decode incoming command: %v", err) } return } if err := w.Flush(); err != nil { n.logger.Printf("[ERR] raft-net: Failed to flush response: %v", err) return } } }