func convertUser(user *models.Account, redis *models.RedisLogger) *userJsonStruct { info := &userJsonStruct{ Userid: user.Id, Nickname: user.Nickname, Email: user.Email, Phone: user.Phone, Type: user.Role, About: user.About, Profile: user.Profile, RegTime: user.RegTime.Unix(), Height: user.Height, Weight: user.Weight, Birth: user.Birth, Actor: user.Actor, Location: user.Loc, Addr: user.LocAddr, Sign: user.Sign, Emotion: user.Emotion, Profession: user.Profession, Hometown: user.Hometown, OftenAppear: user.Oftenappear, Hobby: user.Hobby, //Rank: userRank(user.Level), Online: redis.IsOnline(user.Id), Gender: user.Gender, //Follows: len(redis.Follows(user.Id)), //Followers: len(redis.Followers(user.Id)), Posts: user.ArticleCount(), //Props: redis.UserProps(user.Id), Props: models.Props{ Physical: user.Props.Physical, Literal: user.Props.Literal, Mental: user.Props.Mental, Wealth: redis.GetCoins(user.Id), Score: user.Props.Score, Level: user.Level(), }, Photos: user.Photos, CoverImage: user.CoverImage, Wallet: user.Wallet.Addr, LastLog: user.LastLogin.Unix(), Setinfo: user.Setinfo, Ban: user.TimeLimit, Auth: user.Auth, } balance, _ := getBalance(user.Wallet.Addrs) var wealth int64 if balance != nil { for _, b := range balance.Addrs { wealth += (b.Confirmed + b.Unconfirmed) } } info.Props.Wealth = wealth info.Follows, info.Followers, _, _ = redis.FriendCount(user.Id) /* if user.Privilege == 5 { info.Actor = "coach" } else if user.Privilege == 10 { info.Actor = "admin" } if user.Addr != nil { info.Addr = user.Addr.String() } */ if user.Equips != nil { info.Equips = *user.Equips } if info.Auth != nil { if info.Auth.IdCard == nil { info.Auth.IdCard = info.Auth.IdCardTmp } if info.Auth.Cert == nil { info.Auth.Cert = info.Auth.CertTmp } if info.Auth.Record == nil { info.Auth.Record = info.Auth.RecordTmp } } return info }