func crop(mw *imagick.MagickWand, x, y int, cols, rows uint) error { var result error result = nil imCols := mw.GetImageWidth() imRows := mw.GetImageHeight() if x < 0 { x = 0 } if y < 0 { y = 0 } if uint(x) >= imCols || uint(y) >= imRows { result = fmt.Errorf("x, y more than image cols, rows") return result } if cols == 0 || imCols < uint(x)+cols { cols = imCols - uint(x) } if rows == 0 || imRows < uint(y)+rows { rows = imRows - uint(y) } fmt.Print(fmt.Sprintf("wi_crop(im, %d, %d, %d, %d)\n", x, y, cols, rows)) result = mw.CropImage(cols, rows, x, y) return result }
func crop(mw *imagick.MagickWand, geo btcdn.GeoBox) (err error) { offsetX, offsetY, err := calculateGravityOffsets(int(mw.GetImageWidth()), int(mw.GetImageHeight()), geo) if err != nil { return } err = mw.CropImage(uint(geo.Width()), uint(geo.Height()), offsetX, offsetY) if err != nil { return } return }
func calcDnR(image *imagick.MagickWand) (d uint, r float64) { width := image.GetImageWidth() height := image.GetImageHeight() if height > width { d = width / minChunksPerSide } else { d = height / minChunksPerSide } r = float64(d) / 2 return }
func (i *Image) resize(wand *imagick.MagickWand, w, h uint) { ow := wand.GetImageWidth() oh := wand.GetImageHeight() if (float64(ow) / float64(oh)) < (float64(w) / float64(h)) { h = oh * w / ow } else { w = ow * h / oh } wand.SetImageInterpolateMethod(imagick.INTERPOLATE_PIXEL_BICUBIC) wand.ResizeImage(w, h, imagick.FILTER_LANCZOS2_SHARP, 1) }
func resizeImage(wand *imagick.MagickWand, size int, mozaic bool) *imagick.MagickWand { width := float32(wand.GetImageWidth()) height := float32(wand.GetImageHeight()) var rate float32 if width > height { rate = float32(size) / width } else { rate = float32(size) / height } if mozaic { wand.ResizeImage(uint(width*rate/20), uint(height*rate/20), imagick.FILTER_LANCZOS, 1) wand.ResizeImage(uint(width*rate), uint(height*rate), imagick.FILTER_POINT, 1) } else { wand.ResizeImage(uint(width*rate), uint(height*rate), imagick.FILTER_LANCZOS, 1) } return wand.GetImage() }
func speedLine(mw *imagick.MagickWand, aw *imagick.MagickWand) error { cols, rows := mw.GetImageHeight(), mw.GetImageWidth() dw := imagick.NewDrawingWand() defer dw.Destroy() cw := imagick.NewPixelWand() cw.SetColor(*color) dw.SetFillColor(cw) center := []float64{float64(rows) / 2.0, float64(cols) / 2.0} const radiusCenter float64 = 0.75 const step float64 = 0.02 const bold float64 = 1.0 var theeta float64 for theeta < math.Pi*2 { stepNoise := rand.Float64() + 0.5 theeta += step * stepNoise radiusCenterNoise := rand.Float64()*0.3 + 1.0 boldNoise := rand.Float64() + 0.7 + 0.3 point0 := imagick.PointInfo{ X: math.Sin(theeta)*center[0]*radiusCenter*radiusCenterNoise + center[0], Y: math.Cos(theeta)*center[1]*radiusCenter*radiusCenterNoise + center[1], } point1 := imagick.PointInfo{ X: math.Sin(theeta)*center[0]*2 + center[0], Y: math.Cos(theeta)*center[1]*2 + center[1], } point2 := imagick.PointInfo{ X: math.Sin(theeta+step*bold*boldNoise)*center[0]*2 + center[0], Y: math.Cos(theeta+step*bold*boldNoise)*center[1]*2 + center[1], } dw.Polygon([]imagick.PointInfo{point0, point1, point2}) } if err := aw.DrawImage(dw); err != nil { return err } return nil }
func tileLineImage(wand *imagick.MagickWand) { it := wand.NewPixelIterator() it.SetLastIteratorRow() width := float32(wand.GetImageWidth()) height := float32(wand.GetImageHeight()) heightRemain := float32(int(height / 20)) if heightRemain != 0 { heightRemain = height/float32(heightRemain) - 20 } widthRemain := float32(int(width / 20)) if widthRemain != 0 { widthRemain = width/float32(widthRemain) - 20 } cnt := it.GetIteratorRow() it.SetFirstIteratorRow() heightCount := 0 nextHeight := 21 hLineCount := 0 hRemainCount := heightRemain widthCount := 0 nextWidth := 21 wLineCount := 0 wRemainCount := widthRemain for i := 0; i <= cnt; i++ { heightCount++ it.SetIteratorRow(i) pws := it.GetCurrentIteratorRow() if nextHeight-heightCount < 2 { for j := 0; j < len(pws); j++ { pws[j].SetColor("#ffffff") } if nextHeight == heightCount { heightCount = 0 hLineCount++ hRemainCount += heightRemain if hRemainCount > 1 { hRemainCount -= 1 nextHeight = 21 } else { nextHeight = 20 } } } else { for j := 0; j < len(pws); j++ { widthCount++ if nextWidth-widthCount < 2 { pws[j].SetColor("#ffffff") if nextWidth == widthCount { widthCount = 0 wLineCount++ wRemainCount += widthRemain if wRemainCount > 1 { wRemainCount -= 1 nextWidth = 21 } else { nextWidth = 20 } } } // if j % 20 < 2 { // pws[j].SetColor("#ffffff") // } } } it.SyncIterator() } }
func proportion(mw *imagick.MagickWand, proportion int, cols uint, rows uint) error { var result error result = nil imCols := mw.GetImageWidth() imRows := mw.GetImageHeight() if proportion == 0 { fmt.Sprintf("p=0, wi_scale(im, %d, %d)\n", cols, rows) result = mw.ResizeImage(cols, rows, imagick.FILTER_UNDEFINED, 1.0) } else if proportion == 1 { if cols == 0 || rows == 0 { if cols > 0 { rows = uint(round(float64((cols / imCols) * imRows))) } else { cols = uint(round(float64((rows / imRows) * imCols))) } fmt.Sprintf("p=1, wi_scale(im, %d, %d)\n", cols, rows) result = mw.ResizeImage(cols, rows, imagick.FILTER_UNDEFINED, 1.0) } else { var x, y, sCols, sRows uint x, y = 0, 0 colsRate := cols / imCols rowsRate := rows / imRows if colsRate > rowsRate { sCols = cols sRows = uint(round(float64(colsRate * imRows))) y = uint(math.Floor(float64((sRows - rows) / 2.0))) } else { sCols = uint(round(float64(rowsRate * imCols))) sRows = rows x = uint(math.Floor(float64((sCols - cols) / 2.0))) } fmt.Sprintf("p=2, wi_scale(im, %d, %d)\n", sCols, sRows) result = mw.ResizeImage(sCols, sRows, imagick.FILTER_UNDEFINED, 1.0) fmt.Sprintf("p=2, wi_crop(im, %d, %d, %d, %d)\n", x, y, cols, rows) result = mw.CropImage(cols, rows, int(x), int(y)) } } else if proportion == 2 { x := int(math.Floor(float64((imCols - cols) / 2.0))) y := int(math.Floor(float64((imRows - rows) / 2.0))) fmt.Sprintf("p=3, wi_crop(im, %d, %d, %d, %d)\n", x, y, cols, rows) result = mw.CropImage(cols, rows, x, y) } else if proportion == 3 { if cols == 0 || rows == 0 { var rate uint if cols > 0 { rate = cols } else { rate = rows } rows = uint(round(float64(imRows * rate / 100))) cols = uint(round(float64(imCols * rate / 100))) fmt.Sprintf("p=3, wi_scale(im, %d, %d)\n", cols, rows) result = mw.ResizeImage(cols, rows, imagick.FILTER_UNDEFINED, 1.0) } else { rows = uint(round(float64(imRows * rows / 100))) cols = uint(round(float64(imCols * cols / 100))) fmt.Sprintf("p=3, wi_scale(im, %d, %d)\n", cols, rows) result = mw.ResizeImage(cols, rows, imagick.FILTER_UNDEFINED, 1.0) } } else if proportion == 4 { var rate float64 rate = 1.0 if cols == 0 || rows == 0 { if cols > 0 { rate = float64(cols / imCols) } else { rate = float64(rows / imRows) } } else { rateCol := cols / imCols rateRow := rows / imRows if rateCol < rateRow { rate = float64(rateCol) } else { rate = float64(rateRow) } } cols = uint(round(float64(float64(imCols) * rate))) rows = uint(round(float64(float64(imRows) * rate))) fmt.Sprintf("p=4, wi_scale(im, %d, %d)\n", cols, rows) result = mw.ResizeImage(cols, rows, imagick.FILTER_UNDEFINED, 1.0) } return result }
// Returns an the width and height of magick wand func getDimensions(wand *imagick.MagickWand) (w, h uint) { h = wand.GetImageHeight() w = wand.GetImageWidth() return }
func heightToWidthRatio(im *imagick.MagickWand) float64 { return (float64)(im.GetImageHeight()) / (float64)(im.GetImageWidth()) }
func resizeRatio(im *imagick.MagickWand, width, height int) float64 { return math.Abs((float64)(width*height) / (float64)(im.GetImageWidth()*im.GetImageHeight())) }