func TestSendMessageAsyncButWaitForResponse(t *testing.T) { net := VirtualNetwork(mockrouting.NewServer(), delay.Fixed(0)) responderPeer := testutil.RandIdentityOrFatal(t) waiter := net.Adapter(testutil.RandIdentityOrFatal(t)) responder := net.Adapter(responderPeer) var wg sync.WaitGroup wg.Add(1) expectedStr := "received async" responder.SetDelegate(lambda(func( ctx context.Context, fromWaiter peer.ID, msgFromWaiter bsmsg.BitSwapMessage) { msgToWaiter := bsmsg.New(true) msgToWaiter.AddBlock(blocks.NewBlock([]byte(expectedStr))) waiter.SendMessage(ctx, fromWaiter, msgToWaiter) })) waiter.SetDelegate(lambda(func( ctx context.Context, fromResponder peer.ID, msgFromResponder bsmsg.BitSwapMessage) { // TODO assert that this came from the correct peer and that the message contents are as expected ok := false for _, b := range msgFromResponder.Blocks() { if string(b.Data) == expectedStr { wg.Done() ok = true } } if !ok { t.Fatal("Message not received from the responder") } })) messageSentAsync := bsmsg.New(true) messageSentAsync.AddBlock(blocks.NewBlock([]byte("data"))) errSending := waiter.SendMessage( context.Background(), responderPeer.ID(), messageSentAsync) if errSending != nil { t.Fatal(errSending) } wg.Wait() // until waiter delegate function is executed }
func TestConsistentAccounting(t *testing.T) { ctx, cancel := context.WithCancel(context.Background()) defer cancel() sender := newEngine(ctx, "Ernie") receiver := newEngine(ctx, "Bert") // Send messages from Ernie to Bert for i := 0; i < 1000; i++ { m := message.New(false) content := []string{"this", "is", "message", "i"} m.AddBlock(blocks.NewBlock([]byte(strings.Join(content, " ")))) sender.Engine.MessageSent(receiver.Peer, m) receiver.Engine.MessageReceived(sender.Peer, m) } // Ensure sender records the change if sender.Engine.numBytesSentTo(receiver.Peer) == 0 { t.Fatal("Sent bytes were not recorded") } // Ensure sender and receiver have the same values if sender.Engine.numBytesSentTo(receiver.Peer) != receiver.Engine.numBytesReceivedFrom(sender.Peer) { t.Fatal("Inconsistent book-keeping. Strategies don't agree") } // Ensure sender didn't record receving anything. And that the receiver // didn't record sending anything if receiver.Engine.numBytesSentTo(sender.Peer) != 0 || sender.Engine.numBytesReceivedFrom(receiver.Peer) != 0 { t.Fatal("Bert didn't send bytes to Ernie") } }
func (mq *msgQueue) addMessage(entries []*bsmsg.Entry) { mq.outlk.Lock() defer func() { mq.outlk.Unlock() select { case mq.work <- struct{}{}: default: } }() // if we have no message held, or the one we are given is full // overwrite the one we are holding if mq.out == nil { mq.out = bsmsg.New(false) } // TODO: add a msg.Combine(...) method // otherwise, combine the one we are holding with the // one passed in for _, e := range entries { if e.Cancel { mq.out.Cancel(e.Key) } else { mq.out.AddEntry(e.Key, e.Priority) } } }
func partnerCancels(e *Engine, keys []string, partner peer.ID) { cancels := message.New(false) for _, k := range keys { block := blocks.NewBlock([]byte(k)) cancels.Cancel(block.Key()) } e.MessageReceived(partner, cancels) }
func partnerWants(e *Engine, keys []string, partner peer.ID) { add := message.New(false) for i, letter := range keys { block := blocks.NewBlock([]byte(letter)) add.AddEntry(block.Key(), math.MaxInt32-i) } e.MessageReceived(partner, add) }
func (pm *WantManager) SendBlock(ctx context.Context, env *engine.Envelope) { // Blocks need to be sent synchronously to maintain proper backpressure // throughout the network stack defer env.Sent() msg := bsmsg.New(false) msg.AddBlock(env.Block) log.Infof("Sending block %s to %s", env.Peer, env.Block) err := pm.network.SendMessage(ctx, env.Peer, msg) if err != nil { log.Infof("sendblock error: %s", err) } }
// TODO: use goprocess here once i trust it func (pm *WantManager) Run() { tock := time.NewTicker(rebroadcastDelay.Get()) defer tock.Stop() for { select { case entries := <-pm.incoming: // add changes to our wantlist for _, e := range entries { if e.Cancel { pm.wl.Remove(e.Key) } else { pm.wl.Add(e.Key, e.Priority) } } // broadcast those wantlist changes for _, p := range pm.peers { p.addMessage(entries) } case <-tock.C: // resend entire wantlist every so often (REALLY SHOULDNT BE NECESSARY) var es []*bsmsg.Entry for _, e := range pm.wl.Entries() { es = append(es, &bsmsg.Entry{Entry: e}) } for _, p := range pm.peers { p.outlk.Lock() p.out = bsmsg.New(true) p.outlk.Unlock() p.addMessage(es) } case p := <-pm.connect: pm.startPeerHandler(p) case p := <-pm.disconnect: pm.stopPeerHandler(p) case <-pm.ctx.Done(): return } } }
func (pm *WantManager) startPeerHandler(p peer.ID) *msgQueue { _, ok := pm.peers[p] if ok { // TODO: log an error? return nil } mq := pm.newMsgQueue(p) // new peer, we will want to give them our full wantlist fullwantlist := bsmsg.New(true) for _, e := range pm.wl.Entries() { fullwantlist.AddEntry(e.Key, e.Priority) } mq.out = fullwantlist mq.work <- struct{}{} pm.peers[p] = mq go mq.runQueue(pm.ctx) return mq }
func TestPeerIsAddedToPeersWhenMessageReceivedOrSent(t *testing.T) { ctx, cancel := context.WithCancel(context.Background()) defer cancel() sanfrancisco := newEngine(ctx, "sf") seattle := newEngine(ctx, "sea") m := message.New(true) sanfrancisco.Engine.MessageSent(seattle.Peer, m) seattle.Engine.MessageReceived(sanfrancisco.Peer, m) if seattle.Peer == sanfrancisco.Peer { t.Fatal("Sanity Check: Peers have same Key!") } if !peerIsPartner(seattle.Peer, sanfrancisco.Engine) { t.Fatal("Peer wasn't added as a Partner") } if !peerIsPartner(sanfrancisco.Peer, seattle.Engine) { t.Fatal("Peer wasn't added as a Partner") } }