func ExampleQueue_Upsert() { // Prepare a Queue from configs q := mq.New("my_queue") // Upsert will create the queue on the server or update its message_timeout // to 120 if it already exists. // Let's just make sure we don't have a queue, because we can. if _, err := q.Info(); mq.ErrQueueNotFound(err) { _, err := q.Upsert(QueueInfo{MessageTimeout: 120}) // ok, we'll make one. if err != nil { return err } } // Definitely exists now. // Let's just add some messages. msgs, err := q.PushStrings("msg1", "msg2") if err != nil { return err } msgs, err := q.Peek() if len(msgs) != 2 { // and it has messages already... } }
func ExampleQueue() { // Standard way of using a queue will be to just start pushing or // getting messages, q.Upsert isn't necessary unless you explicitly // need to create a queue with custom settings. q := mq.New("my_queue2") // Simply pushing messages will create a queue if it doesn't exist, with defaults. msgs, err := q.PushStrings("msg1", "msg2") if err != nil { return err } msgs, err := q.GetN(2) if err != nil { return err } if len(msgs) != 2 { return errors.New("not good") } }