func (c *boltConn) reset() error { log.Info("Resetting session") reset := messages.NewResetMessage() err := encoding.NewEncoder(c, c.chunkSize).Encode(reset) if err != nil { return errors.Wrap(err, "An error occurred encoding reset message") } for { respInt, err := encoding.NewDecoder(c).Decode() if err != nil { return errors.Wrap(err, "An error occurred decoding reset message response") } switch resp := respInt.(type) { case messages.IgnoredMessage: log.Infof("Got ignored message when resetting session: %#v", resp) continue case messages.SuccessMessage: log.Infof("Got success message when resetting session: %#v", resp) return nil case messages.FailureMessage: log.Errorf("Got failure message when resetting session: %#v", resp) err = c.Close() if err != nil { log.Errorf("An error occurred closing the session: %s", err) } return errors.New("Error resetting session: %#v. CLOSING SESSION!", resp) default: log.Errorf("Got unrecognized response from resetting session: %#v", resp) err = c.Close() if err != nil { log.Errorf("An error occurred closing the session: %s", err) } return errors.New("Got unrecognized response from resetting session: %#v. CLOSING SESSION!", resp) } } }
func (d Decoder) decodeResetMessage(buffer *bytes.Buffer) (messages.ResetMessage, error) { return messages.NewResetMessage(), nil }