// NewEnvironmentAPI creates a new instance of the Environment API. func NewEnvironmentAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*EnvironmentAPI, error) { // Can always watch for environ changes. getCanWatch := common.AuthAlways(true) // Does not get the secrets. getCanReadSecrets := common.AuthAlways(false) return &EnvironmentAPI{ EnvironWatcher: common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets), }, nil }
// NewProvisionerAPI creates a new server-side ProvisionerAPI facade. func NewProvisionerAPI( st *state.State, resources *common.Resources, authorizer common.Authorizer, ) (*ProvisionerAPI, error) { if !authorizer.AuthMachineAgent() && !authorizer.AuthEnvironManager() { return nil, common.ErrPerm } getAuthFunc := func() (common.AuthFunc, error) { isEnvironManager := authorizer.AuthEnvironManager() isMachineAgent := authorizer.AuthMachineAgent() authEntityTag := authorizer.GetAuthTag() return func(tag string) bool { if isMachineAgent && tag == authEntityTag { // A machine agent can always access its own machine. return true } t, err := names.ParseTag(tag, names.MachineTagKind) if err != nil { return false } parentId := state.ParentId(t.Id()) if parentId == "" { // All top-level machines are accessible by the // environment manager. return isEnvironManager } // All containers with the authenticated machine as a // parent are accessible by it. return isMachineAgent && names.NewMachineTag(parentId).String() == authEntityTag }, nil } // Both provisioner types can watch the environment. getCanWatch := common.AuthAlways(true) // Only the environment provisioner can read secrets. getCanReadSecrets := common.AuthAlways(authorizer.AuthEnvironManager()) return &ProvisionerAPI{ Remover: common.NewRemover(st, false, getAuthFunc), StatusSetter: common.NewStatusSetter(st, getAuthFunc), DeadEnsurer: common.NewDeadEnsurer(st, getAuthFunc), PasswordChanger: common.NewPasswordChanger(st, getAuthFunc), LifeGetter: common.NewLifeGetter(st, getAuthFunc), StateAddresser: common.NewStateAddresser(st), APIAddresser: common.NewAPIAddresser(st, resources), ToolsGetter: common.NewToolsGetter(st, getAuthFunc), EnvironWatcher: common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets), EnvironMachinesWatcher: common.NewEnvironMachinesWatcher(st, resources, getCanReadSecrets), InstanceIdGetter: common.NewInstanceIdGetter(st, getAuthFunc), st: st, resources: resources, authorizer: authorizer, getAuthFunc: getAuthFunc, getCanWatchMachines: getCanReadSecrets, }, nil }
// NewRsyslogAPI creates a new instance of the Rsyslog API. func NewRsyslogAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*RsyslogAPI, error) { if !authorizer.AuthMachineAgent() && !authorizer.AuthUnitAgent() { return nil, common.ErrPerm } // Can always watch for environ changes. getCanWatch := common.AuthAlways(true) // Does not get the secrets. getCanReadSecrets := common.AuthAlways(false) return &RsyslogAPI{ EnvironWatcher: common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets), st: st, authorizer: authorizer, resources: resources, canModify: authorizer.AuthEnvironManager(), StateAddresser: common.NewStateAddresser(st), }, nil }
// NewClient creates a new instance of the Client Facade. func NewClient(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*Client, error) { if !authorizer.AuthClient() { return nil, common.ErrPerm } return &Client{api: &API{ state: st, auth: authorizer, resources: resources, statusSetter: common.NewStatusSetter(st, common.AuthAlways(true)), }}, nil }
func NewUserManagerAPI( st *state.State, authorizer common.Authorizer, ) (*UserManagerAPI, error) { if !authorizer.AuthClient() { return nil, common.ErrPerm } // TODO(mattyw) - replace stub with real canWrite function getCanWrite := common.AuthAlways(true) // TODO(waigani) - replace stub with real canRead function getCanRead := common.AuthAlways(true) return &UserManagerAPI{ state: st, authorizer: authorizer, getCanWrite: getCanWrite, getCanRead: getCanRead}, nil }
// NewAPI creates a new instance of the Client API. func NewAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) *API { r := &API{ state: st, auth: authorizer, resources: resources, statusSetter: common.NewStatusSetter(st, common.AuthAlways(true)), } r.client = &Client{ api: r, } return r }
// NewUniterAPI creates a new instance of the Uniter API. func NewUniterAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*UniterAPI, error) { if !authorizer.AuthUnitAgent() { return nil, common.ErrPerm } accessUnit := func() (common.AuthFunc, error) { return authorizer.AuthOwner, nil } accessService := func() (common.AuthFunc, error) { unit, ok := authorizer.GetAuthEntity().(*state.Unit) if !ok { panic("authenticated entity is not a unit") } return func(tag string) bool { return tag == names.NewServiceTag(unit.ServiceName()).String() }, nil } accessUnitOrService := common.AuthEither(accessUnit, accessService) // Uniter can always watch for environ changes. getCanWatch := common.AuthAlways(true) // Uniter can not get the secrets. getCanReadSecrets := common.AuthAlways(false) return &UniterAPI{ LifeGetter: common.NewLifeGetter(st, accessUnitOrService), StatusSetter: common.NewStatusSetter(st, accessUnit), DeadEnsurer: common.NewDeadEnsurer(st, accessUnit), AgentEntityWatcher: common.NewAgentEntityWatcher(st, resources, accessUnitOrService), APIAddresser: common.NewAPIAddresser(st, resources), EnvironWatcher: common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets), st: st, auth: authorizer, resources: resources, accessUnit: accessUnit, accessService: accessService, }, nil }