func (*statusSetterSuite) TestSetStatusNoArgsNoError(c *gc.C) { getCanModify := func() (common.AuthFunc, error) { return nil, fmt.Errorf("pow") } s := common.NewStatusSetter(&fakeState{}, getCanModify) result, err := s.SetStatus(params.SetStatus{}) c.Assert(err, gc.IsNil) c.Assert(result.Results, gc.HasLen, 0) }
// NewProvisionerAPI creates a new server-side ProvisionerAPI facade. func NewProvisionerAPI( st *state.State, resources *common.Resources, authorizer common.Authorizer, ) (*ProvisionerAPI, error) { if !authorizer.AuthMachineAgent() && !authorizer.AuthEnvironManager() { return nil, common.ErrPerm } getAuthFunc := func() (common.AuthFunc, error) { isEnvironManager := authorizer.AuthEnvironManager() isMachineAgent := authorizer.AuthMachineAgent() authEntityTag := authorizer.GetAuthTag() return func(tag string) bool { if isMachineAgent && tag == authEntityTag { // A machine agent can always access its own machine. return true } t, err := names.ParseTag(tag, names.MachineTagKind) if err != nil { return false } parentId := state.ParentId(t.Id()) if parentId == "" { // All top-level machines are accessible by the // environment manager. return isEnvironManager } // All containers with the authenticated machine as a // parent are accessible by it. return isMachineAgent && names.NewMachineTag(parentId).String() == authEntityTag }, nil } // Both provisioner types can watch the environment. getCanWatch := common.AuthAlways(true) // Only the environment provisioner can read secrets. getCanReadSecrets := common.AuthAlways(authorizer.AuthEnvironManager()) return &ProvisionerAPI{ Remover: common.NewRemover(st, false, getAuthFunc), StatusSetter: common.NewStatusSetter(st, getAuthFunc), DeadEnsurer: common.NewDeadEnsurer(st, getAuthFunc), PasswordChanger: common.NewPasswordChanger(st, getAuthFunc), LifeGetter: common.NewLifeGetter(st, getAuthFunc), StateAddresser: common.NewStateAddresser(st), APIAddresser: common.NewAPIAddresser(st, resources), ToolsGetter: common.NewToolsGetter(st, getAuthFunc), EnvironWatcher: common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets), EnvironMachinesWatcher: common.NewEnvironMachinesWatcher(st, resources, getCanReadSecrets), InstanceIdGetter: common.NewInstanceIdGetter(st, getAuthFunc), st: st, resources: resources, authorizer: authorizer, getAuthFunc: getAuthFunc, getCanWatchMachines: getCanReadSecrets, }, nil }
func (*statusSetterSuite) TestUpdateStatus(c *gc.C) { st := &fakeState{ entities: map[string]entityWithError{ "x0": &fakeStatusSetter{status: params.StatusPending, info: "blah", err: fmt.Errorf("x0 fails")}, "x1": &fakeStatusSetter{status: params.StatusError, info: "foo", data: params.StatusData{"foo": "blah"}}, "x2": &fakeStatusSetter{status: params.StatusError, info: "some info"}, "x3": &fakeStatusSetter{fetchError: "x3 error"}, "x4": &fakeStatusSetter{status: params.StatusStarted}, "x5": &fakeStatusSetter{status: params.StatusStopped, info: ""}, }, } getCanModify := func() (common.AuthFunc, error) { return func(tag string) bool { switch tag { case "x0", "x1", "x2", "x3", "x4": return true } return false }, nil } s := common.NewStatusSetter(st, getCanModify) args := params.SetStatus{ Entities: []params.EntityStatus{ {Tag: "x0", Data: nil}, {Tag: "x1", Data: nil}, {Tag: "x2", Data: params.StatusData{"foo": "bar"}}, {Tag: "x3", Data: params.StatusData{"foo": "bar"}}, {Tag: "x4", Data: params.StatusData{"foo": "bar"}}, {Tag: "x5", Data: params.StatusData{"foo": "bar"}}, {Tag: "x6", Data: nil}, }, } result, err := s.UpdateStatus(args) c.Assert(err, gc.IsNil) c.Assert(result, gc.DeepEquals, params.ErrorResults{ Results: []params.ErrorResult{ {¶ms.Error{Message: "x0 fails"}}, {nil}, {nil}, {¶ms.Error{Message: "x3 error"}}, {¶ms.Error{Message: `machine "x4" is not in an error state`}}, {apiservertesting.ErrUnauthorized}, {apiservertesting.ErrUnauthorized}, }, }) get := func(tag string) *fakeStatusSetter { return st.entities[tag].(*fakeStatusSetter) } c.Assert(get("x1").status, gc.Equals, params.StatusError) c.Assert(get("x1").info, gc.Equals, "foo") c.Assert(get("x1").data, gc.DeepEquals, params.StatusData{"foo": "blah"}) c.Assert(get("x2").status, gc.Equals, params.StatusError) c.Assert(get("x2").info, gc.Equals, "some info") c.Assert(get("x2").data, gc.DeepEquals, params.StatusData{"foo": "bar"}) }
// NewClient creates a new instance of the Client Facade. func NewClient(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*Client, error) { if !authorizer.AuthClient() { return nil, common.ErrPerm } return &Client{api: &API{ state: st, auth: authorizer, resources: resources, statusSetter: common.NewStatusSetter(st, common.AuthAlways(true)), }}, nil }
func (*statusSetterSuite) TestSetStatusError(c *gc.C) { getCanModify := func() (common.AuthFunc, error) { return nil, fmt.Errorf("pow") } s := common.NewStatusSetter(&fakeState{}, getCanModify) args := params.SetStatus{ Entities: []params.EntityStatus{{"x0", "", "", nil}}, } _, err := s.SetStatus(args) c.Assert(err, gc.ErrorMatches, "pow") }
// NewAPI creates a new instance of the Client API. func NewAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) *API { r := &API{ state: st, auth: authorizer, resources: resources, statusSetter: common.NewStatusSetter(st, common.AuthAlways(true)), } r.client = &Client{ api: r, } return r }
// NewMachinerAPI creates a new instance of the Machiner API. func NewMachinerAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*MachinerAPI, error) { if !authorizer.AuthMachineAgent() { return nil, common.ErrPerm } getCanModify := func() (common.AuthFunc, error) { return authorizer.AuthOwner, nil } getCanRead := func() (common.AuthFunc, error) { return authorizer.AuthOwner, nil } return &MachinerAPI{ LifeGetter: common.NewLifeGetter(st, getCanRead), StatusSetter: common.NewStatusSetter(st, getCanModify), DeadEnsurer: common.NewDeadEnsurer(st, getCanModify), AgentEntityWatcher: common.NewAgentEntityWatcher(st, resources, getCanRead), APIAddresser: common.NewAPIAddresser(st, resources), st: st, auth: authorizer, getCanModify: getCanModify, }, nil }
// NewUniterAPI creates a new instance of the Uniter API. func NewUniterAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*UniterAPI, error) { if !authorizer.AuthUnitAgent() { return nil, common.ErrPerm } accessUnit := func() (common.AuthFunc, error) { return authorizer.AuthOwner, nil } accessService := func() (common.AuthFunc, error) { unit, ok := authorizer.GetAuthEntity().(*state.Unit) if !ok { panic("authenticated entity is not a unit") } return func(tag string) bool { return tag == names.NewServiceTag(unit.ServiceName()).String() }, nil } accessUnitOrService := common.AuthEither(accessUnit, accessService) // Uniter can always watch for environ changes. getCanWatch := common.AuthAlways(true) // Uniter can not get the secrets. getCanReadSecrets := common.AuthAlways(false) return &UniterAPI{ LifeGetter: common.NewLifeGetter(st, accessUnitOrService), StatusSetter: common.NewStatusSetter(st, accessUnit), DeadEnsurer: common.NewDeadEnsurer(st, accessUnit), AgentEntityWatcher: common.NewAgentEntityWatcher(st, resources, accessUnitOrService), APIAddresser: common.NewAPIAddresser(st, resources), EnvironWatcher: common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets), st: st, auth: authorizer, resources: resources, accessUnit: accessUnit, accessService: accessService, }, nil }