func (s *EnvUserSuite) checkSameEnvironment(c *gc.C, env1, env2 *state.Environment) { c.Check(env1.Name(), gc.Equals, env2.Name()) c.Check(env1.UUID(), gc.Equals, env2.UUID()) }
func (s *systemManagerSuite) checkEnvironmentMatches(c *gc.C, env params.Environment, expected *state.Environment) { c.Check(env.Name, gc.Equals, expected.Name()) c.Check(env.UUID, gc.Equals, expected.UUID()) c.Check(env.OwnerTag, gc.Equals, expected.Owner().String()) }
// Base implementation of envVersionUpdater func envVersionUpdate(env *state.Environment, ver version.Number) error { return env.UpdateLatestToolsVersion(ver) }