func fillUpNodeInfo(node *types.NodeInfo, key types.StoreKey, i int) { node.Id = types.NodeId(strconv.Itoa(i)) node.LastUpdateTs = time.Now() node.Status = types.NODE_STATUS_UP node.Value = make(types.StoreMap) node.Value[types.StoreKey(CPU+key)] = node.Id node.Value[types.StoreKey(MEMORY+key)] = node.Id }