// ShortTime creates a GTK fullscreen window for the shorttime clients. // No username/password required, only click 'start' button to log in func ShortTime(client string, minutes int) (user string) { // Inital window configuration window := gtk.NewWindow(gtk.WINDOW_TOPLEVEL) defer window.Destroy() window.Fullscreen() window.SetKeepAbove(true) window.SetTitle("Mycel Login") // Build GUI frame := gtk.NewFrame("Logg deg på " + client) frame.SetLabelAlign(0.5, 0.5) var imageLoader *gdkpixbuf.Loader imageLoader, _ = gdkpixbuf.NewLoaderWithMimeType("image/png") imageLoader.Write(logo_png()) imageLoader.Close() logo := gtk.NewImageFromPixbuf(imageLoader.GetPixbuf()) info := gtk.NewLabel("") info.SetMarkup("<span foreground='red'>Dette er en korttidsmaskin\nMaks " + strconv.Itoa(minutes) + " minutter!</span>") button := gtk.NewButtonWithLabel("\nStart\n") vbox := gtk.NewVBox(false, 20) vbox.SetBorderWidth(20) vbox.Add(logo) vbox.Add(info) vbox.Add(button) frame.Add(vbox) center := gtk.NewAlignment(0.5, 0.5, 0, 0) center.Add(frame) window.Add(center) // Connect GUI event signals to function callbacks button.Connect("clicked", func() { gtk.MainQuit() }) window.Connect("delete-event", func() bool { return true }) window.ShowAll() gtk.Main() return "Anonym" }
func main() { gtk.Init(&os.Args) window := gtk.NewWindow(gtk.WINDOW_TOPLEVEL) window.SetTitle("Alignment") window.Connect("destroy", gtk.MainQuit) notebook := gtk.NewNotebook() window.Add(notebook) align := gtk.NewAlignment(0.5, 0.5, 0.5, 0.5) notebook.AppendPage(align, gtk.NewLabel("Alignment")) button := gtk.NewButtonWithLabel("Hello World!") align.Add(button) fixed := gtk.NewFixed() notebook.AppendPage(fixed, gtk.NewLabel("Fixed")) button2 := gtk.NewButtonWithLabel("Pulse") fixed.Put(button2, 30, 30) progress := gtk.NewProgressBar() fixed.Put(progress, 30, 70) button.Connect("clicked", func() { progress.SetFraction(0.1 + 0.9*progress.GetFraction()) //easter egg }) button2.Connect("clicked", func() { progress.Pulse() }) window.ShowAll() window.SetSizeRequest(200, 200) gtk.Main() }
// Login creates a GTK fullscreen window where users can log inn. // It returns when a user successfully authenticates. func Login(hostAPI, client string, extraMinutes, agel, ageh int) (user string, minutes int, userType string) { // Inital window configuration window := gtk.NewWindow(gtk.WINDOW_TOPLEVEL) defer window.Destroy() window.Fullscreen() window.SetKeepAbove(true) window.SetTitle("Mycel Login") // Build GUI frame := gtk.NewFrame("Logg deg på " + client) frame.SetLabelAlign(0.5, 0.5) var imageLoader *gdkpixbuf.Loader imageLoader, _ = gdkpixbuf.NewLoaderWithMimeType("image/png") imageLoader.Write(logo_png()) imageLoader.Close() logo := gtk.NewImageFromPixbuf(imageLoader.GetPixbuf()) button := gtk.NewButtonWithLabel("Logg inn") userlabel := gtk.NewLabel("Lånenummer/brukernavn") pinlabel := gtk.NewLabel("PIN-kode/passord") table := gtk.NewTable(3, 2, false) userentry := gtk.NewEntry() userentry.SetMaxLength(10) userentry.SetSizeRequest(150, 23) pinentry := gtk.NewEntry() pinentry.SetVisibility(false) pinentry.SetMaxLength(10) table.Attach(userlabel, 0, 1, 0, 1, gtk.FILL, gtk.FILL, 7, 5) table.Attach(userentry, 1, 2, 0, 1, gtk.FILL, gtk.FILL, 7, 5) table.Attach(pinlabel, 0, 1, 1, 2, gtk.FILL, gtk.FILL, 7, 5) table.Attach(pinentry, 1, 2, 1, 2, gtk.FILL, gtk.FILL, 7, 5) table.Attach(button, 1, 2, 2, 3, gtk.FILL, gtk.FILL, 7, 5) error := gtk.NewLabel("") vbox := gtk.NewVBox(false, 20) vbox.SetBorderWidth(20) vbox.Add(logo) vbox.Add(table) vbox.Add(error) frame.Add(vbox) center := gtk.NewAlignment(0.5, 0.5, 0, 0) center.Add(frame) window.Add(center) // Functions to validate and check responses checkResponse := func(username, password string) { user, err := authenticate(hostAPI, username, password) if err != nil { log.Println("authentication API call failed: ", err) //error.SetMarkup("<span foreground='red'>Fikk ikke kontakt med server, vennligst prøv igjen!</span>") error.SetMarkup("<span foreground='red'>Feil lånenummer/brukernavn eller PIN/passord</span>") return } if !user.Authenticated { error.SetMarkup("<span foreground='red'>" + user.Message + "</span>") return } if user.Minutes+extraMinutes <= 0 && user.Type != "G" { error.SetMarkup("<span foreground='red'>Beklager, du har brukt opp kvoten din for i dag!</span>") return } if user.Type == "G" && user.Minutes <= 0 { error.SetMarkup("<span foreground='red'>Beklager, du har brukt opp kvoten din for i dag!</span>") return } if user.Age < agel || user.Age > ageh { error.SetMarkup("<span foreground='red'>Denne maskinen er kun for de mellom " + strconv.Itoa(agel) + " og " + strconv.Itoa(ageh) + "</span>") return } // sucess! userType = user.Type minutes = user.Minutes // set printer billing //LNUMMER cmd := exec.Command("/bin/sh", "-c", "/usr/bin/lpoptions -p publikumsskriver -o job-billing="+username) output, err := cmd.CombinedOutput() if err != nil { log.Println("failed to set printer billing options: ", string(output)) } gtk.MainQuit() return } validate := func(ctx *glib.CallbackContext) { arg := ctx.Args(0) kev := *(**gdk.EventKey)(unsafe.Pointer(&arg)) username := userentry.GetText() password := pinentry.GetText() if kev.Keyval == gdk.KEY_Return { if username == "" && password == "" { return } if username != "" && password == "" { pinentry.GrabFocus() return } if password != "" && username == "" { userentry.GrabFocus() return } checkResponse(username, password) return } } // Connect GUI event signals to function callbacks pinentry.Connect("key-press-event", validate) userentry.Connect("key-press-event", validate) button.Connect("clicked", func() { username := userentry.GetText() password := pinentry.GetText() if (username == "") || (password == "") { error.SetMarkup("<span foreground='red'>Skriv inn ditt lånenummer og PIN-kode</span>") userentry.GrabFocus() return } checkResponse(username, password) }) window.Connect("delete-event", func() bool { return true }) window.ShowAll() gtk.Main() user = userentry.GetText() return }
func main() { gtk.Init(nil) window := gtk.NewWindow(gtk.WINDOW_TOPLEVEL) window.SetPosition(gtk.WIN_POS_CENTER) window.SetTitle("GTK Go!") window.Connect("destroy", func(ctx *glib.CallbackContext) { gtk.MainQuit() }, "") box := gtk.NewHPaned() palette := gtk.NewToolPalette() group := gtk.NewToolItemGroup("Tools") b := gtk.NewToolButtonFromStock(gtk.STOCK_NEW) b.OnClicked(func() { println("You clicked new!") }) group.Insert(b, -1) b = gtk.NewToolButtonFromStock(gtk.STOCK_CLOSE) group.Insert(b, -1) b = gtk.NewToolButtonFromStock(gtk.STOCK_REDO) group.Insert(b, -1) b = gtk.NewToolButtonFromStock(gtk.STOCK_REFRESH) group.Insert(b, -1) b = gtk.NewToolButtonFromStock(gtk.STOCK_QUIT) group.Insert(b, -1) b = gtk.NewToolButtonFromStock(gtk.STOCK_YES) group.Insert(b, -1) b = gtk.NewToolButtonFromStock(gtk.STOCK_NO) group.Insert(b, -1) b = gtk.NewToolButtonFromStock(gtk.STOCK_PRINT) group.Insert(b, -1) b = gtk.NewToolButtonFromStock(gtk.STOCK_NETWORK) group.Insert(b, -1) b = gtk.NewToolButtonFromStock(gtk.STOCK_INFO) group.Insert(b, -1) b = gtk.NewToolButtonFromStock(gtk.STOCK_HOME) group.Insert(b, -1) b = gtk.NewToolButtonFromStock(gtk.STOCK_INDEX) group.Insert(b, -1) b = gtk.NewToolButtonFromStock(gtk.STOCK_FIND) group.Insert(b, -1) b = gtk.NewToolButtonFromStock(gtk.STOCK_FILE) group.Insert(b, -1) b = gtk.NewToolButtonFromStock(gtk.STOCK_EXECUTE) group.Insert(b, -1) palette.Add(group) bcopy := gtk.NewToolButtonFromStock(gtk.STOCK_COPY) bcut := gtk.NewToolButtonFromStock(gtk.STOCK_CUT) bdelete := gtk.NewToolButtonFromStock(gtk.STOCK_DELETE) group = gtk.NewToolItemGroup("Stuff") group.Insert(bcopy, -1) group.Insert(bcut, -1) group.Insert(bdelete, -1) palette.Add(group) frame := gtk.NewVBox(false, 1) align := gtk.NewAlignment(0, 0, 0, 0) image := gtk.NewImageFromFile("./turkey.jpg") align.Add(image) frame.Add(align) box.Pack1(palette, true, false) box.Pack2(frame, false, false) window.Add(box) window.SetSizeRequest(600, 600) window.ShowAll() gtk.Main() }
func menu_bar(vbox *gtk.VBox) { menubar := gtk.NewMenuBar() vbox.PackStart(menubar, false, false, 0) buttons := gtk.NewAlignment(0, 0, 0, 0) checkbox := gtk.NewAlignment(1, 0, 0, 0) newPlayerGameButton := gtk.NewButtonWithLabel("Player vs Player") newIaGameButton := gtk.NewButtonWithLabel("Player vs AI") info = gtk.NewLabel("Hint: Not yet") threeCheckBox := gtk.NewCheckButtonWithLabel("Three and three") endCheckBox := gtk.NewCheckButtonWithLabel("Unbreakable end") hintCheckBox := gtk.NewCheckButtonWithLabel("Hint") hbox := gtk.NewHBox(false, 1) hbox0 := gtk.NewHBox(false, 1) hbox1 := gtk.NewHBox(false, 1) hbox0.Add(newPlayerGameButton) hbox0.Add(newIaGameButton) hbox1.Add(hintCheckBox) hbox1.Add(threeCheckBox) hbox1.Add(endCheckBox) buttons.Add(hbox0) checkbox.Add(hbox1) hbox.Add(buttons) hbox.Add(info) hbox.Add(checkbox) vbox.PackStart(hbox, false, true, 0) cascademenu := gtk.NewMenuItemWithMnemonic("_Game") menubar.Append(cascademenu) submenu := gtk.NewMenu() cascademenu.SetSubmenu(submenu) playermenuitem := gtk.NewMenuItemWithMnemonic("_Player Vs Player") playermenuitem.Connect("activate", func() { gc.SetRgbFgColor(gdk.NewColor("grey")) pixmap.GetDrawable().DrawRectangle(gc, true, 0, 0, -1, -1) game = Gomoku{make([]int, 361), true, game.endgameTake, game.doubleThree, 1, [2]int{10, 10}, 0} player = 1 countTake = 0 iamode = false display_init_grid(gc, pixmap) drawingarea.Hide() drawingarea.Show() stopGame = false stopClick = false context_id := statusbar.GetContextId("go-gtk") statusbar.Push(context_id, "(not so) Proudly propulsed by the inglorious Gomoku Project, with love, and Golang!") }) submenu.Append(playermenuitem) newPlayerGameButton.Clicked(func() { playermenuitem.Activate() }) iamenuitem := gtk.NewMenuItemWithMnemonic("_Player Vs AI") iamenuitem.Connect("activate", func() { gc.SetRgbFgColor(gdk.NewColor("grey")) pixmap.GetDrawable().DrawRectangle(gc, true, 0, 0, -1, -1) game = Gomoku{make([]int, 361), true, game.endgameTake, game.doubleThree, 1, [2]int{10, 10}, 0} player = 1 countTake = 0 iamode = true display_init_grid(gc, pixmap) drawingarea.Hide() drawingarea.Show() stopGame = false stopClick = false context_id := statusbar.GetContextId("go-gtk") statusbar.Push(context_id, "(not so) Proudly propulsed by the inglorious Gomoku Project, with love, and Golang!") }) submenu.Append(iamenuitem) newIaGameButton.Clicked(func() { iamenuitem.Activate() }) menuitem = gtk.NewMenuItemWithMnemonic("E_xit") menuitem.Connect("activate", func() { gtk.MainQuit() }) submenu.Append(menuitem) threeCheckBox.Connect("toggled", func() { if game.doubleThree == false { game.doubleThree = true } else { game.doubleThree = false } }) endCheckBox.Connect("toggled", func() { if game.endgameTake == false { game.endgameTake = true } else { game.endgameTake = false } }) hintCheckBox.Connect("toggled", func() { if hint == false { hint = true calcHint <- true } else { hint = false } }) }