func Init(builder *gtk.Builder) { aboutdialog = >k.AboutDialog{ *(*gtk.Dialog)(unsafe.Pointer(&builder.GetObject("aboutdialog1").Object))} builder.ConnectSignalsFull(func(builder *gtk.Builder, obj *glib.GObject, sig, handler string, conn *glib.GObject, flags glib.ConnectFlags, user_data interface{}) { switch handler { case "on_imagemenuitem1_activate": obj.SignalConnect(sig, on_imagemenuitem1_activate, user_data, flags) case "on_show_aboutdialog_activate": obj.SignalConnect(sig, on_show_aboutdialog_activate, user_data, flags) case "gtk_widget_hide": obj.SignalConnect(sig, func(c *glib.CallbackContext) { gtk.WidgetFromObject(c.Target().(*glib.GObject)).Hide() }, nil, flags) } }, nil) }
func Init(builder *gtk.Builder) { aboutdialog = >k.AboutDialog{ *(*gtk.Dialog)(unsafe.Pointer(&builder.GetObject("aboutdialog1").Object))} }