// IR reads device change request from CN socket. func (request *DeviceChangeRequest) ReadNodeRequest(reader io.Reader) (read int64, err error) { bytesRead, err := common.ExpectHeader(reader, HeaderNodeDeviceChange) read += bytesRead if err != nil { return } bytesRead, err = common.ReadUUID(reader, &request.MessageId) read += bytesRead if err != nil { return } bytesRead, err = common.ReadDevice(reader, &request.Current) read += bytesRead if err != nil { return } bytesRead, err = common.ReadDevice(reader, &request.Previous) read += bytesRead if err != nil { return } bytesRead, err = common.ReadString(reader, &request.ServiceName) read += bytesRead if err != nil { return } return }
// Service reads message delivery ACK from OR socket. Useful for tests and Go // services. func (reply *DeliverReply) ReadServiceReply(reader io.Reader) (read int64, err error) { bytesRead, err := common.ExpectHeader(reader, HeaderServiceDeliver) read += bytesRead if err != nil { return } bytesRead, err = common.ReadUUID(reader, &reply.MessageId) read += bytesRead if err != nil { return } bytesRead, err = common.ReadInt(reader, &reply.Response) read += bytesRead if err != nil { return } return }
// CN reads ACK from IR socket. func (reply *DeviceChangeReply) ReadNodeReply(reader io.Reader) (read int64, err error) { bytesRead, err := common.ExpectHeader(reader, HeaderNodeDeviceChange) read += bytesRead if err != nil { return } bytesRead, err = common.ReadUUID(reader, &reply.MessageId) read += bytesRead if err != nil { return } // One of: `StatusNodeDelivered`, `StatusNodeSpooled`, // `StatusNodeUnavailable`. bytesRead, err = common.ReadInt(reader, &reply.Response) read += bytesRead if err != nil { return } return }
// OR reads delivery request from Service socket. func (request *DeliverRequest) ReadServiceRequest(reader io.Reader) (read int64, err error) { bytesRead, err := common.ExpectHeader(reader, HeaderServiceDeliver) read += bytesRead if err != nil { return } bytesRead, err = common.ReadUUID(reader, &request.MessageId) read += bytesRead if err != nil { return } bytesRead, err = common.ReadDevice(reader, &request.DeviceId) read += bytesRead if err != nil { return } bytesRead, err = common.ReadString(reader, &request.Data) read += bytesRead if err != nil { return } return }