コード例 #1
0
ファイル: conn_test.go プロジェクト: MySportsBox/stomp
func createHeartBeatConnection(
	c *C,
	readTimeout, writeTimeout int,
	readTimeoutError time.Duration) (*Conn, *fakeReaderWriter) {
	fc1, fc2 := testutil.NewFakeConn(c)
	stop := make(chan struct{})

	reader := frame.NewReader(fc2)
	writer := frame.NewWriter(fc2)

	go func() {
		f1, err := reader.Read()
		c.Assert(err, IsNil)
		c.Assert(f1.Command, Equals, "CONNECT")
		c.Assert(f1.Header.Get("heart-beat"), Equals, "1,1")
		f2 := frame.New("CONNECTED", "version", "1.2")
		f2.Header.Add("heart-beat", fmt.Sprintf("%d,%d", readTimeout, writeTimeout))
		writer.Write(f2)
		close(stop)
	}()

	conn, err := Connect(fc1,
		ConnOpt.HeartBeat(time.Millisecond, time.Millisecond),
		ConnOpt.HeartBeatError(readTimeoutError))
	c.Assert(conn, NotNil)
	c.Assert(err, IsNil)
	<-stop
	return conn, &fakeReaderWriter{
		reader: reader,
		writer: writer,
		conn:   fc2,
	}
}
コード例 #2
0
ファイル: conn_test.go プロジェクト: MySportsBox/stomp
// Sets up a connection for testing
func connectHelper(c *C, version Version) (*Conn, *fakeReaderWriter) {
	fc1, fc2 := testutil.NewFakeConn(c)
	stop := make(chan struct{})

	reader := frame.NewReader(fc2)
	writer := frame.NewWriter(fc2)

	go func() {
		f1, err := reader.Read()
		c.Assert(err, IsNil)
		c.Assert(f1.Command, Equals, "CONNECT")
		f2 := frame.New("CONNECTED", "version", version.String())
		writer.Write(f2)
		close(stop)
	}()

	conn, err := Connect(fc1)
	c.Assert(err, IsNil)
	c.Assert(conn, NotNil)
	<-stop
	return conn, &fakeReaderWriter{
		reader: reader,
		writer: writer,
		conn:   fc2,
	}
}
コード例 #3
0
ファイル: conn_test.go プロジェクト: MySportsBox/stomp
func (s *StompSuite) Test_successful_connect_with_nonstandard_header(c *C) {
	resetId()
	fc1, fc2 := testutil.NewFakeConn(c)
	stop := make(chan struct{})

	go func() {
		defer func() {
			fc2.Close()
			close(stop)
		}()
		reader := frame.NewReader(fc2)
		writer := frame.NewWriter(fc2)

		f1, err := reader.Read()
		c.Assert(err, IsNil)
		c.Assert(f1.Command, Equals, "CONNECT")
		c.Assert(f1.Header.Get("login"), Equals, "guest")
		c.Assert(f1.Header.Get("passcode"), Equals, "guest")
		c.Assert(f1.Header.Get("host"), Equals, "/")
		c.Assert(f1.Header.Get("x-max-length"), Equals, "50")
		connectedFrame := frame.New("CONNECTED")
		connectedFrame.Header.Add("session", "session-0voRHrG-VbBedx1Gwwb62Q")
		connectedFrame.Header.Add("heart-beat", "0,0")
		connectedFrame.Header.Add("server", "RabbitMQ/3.2.1")
		connectedFrame.Header.Add("version", "1.0")
		writer.Write(connectedFrame)

		f2, err := reader.Read()
		c.Assert(err, IsNil)
		c.Assert(f2.Command, Equals, "DISCONNECT")
		receipt, _ := f2.Header.Contains("receipt")
		c.Check(receipt, Equals, "1")

		writer.Write(frame.New("RECEIPT", frame.ReceiptId, "1"))
	}()

	client, err := Connect(fc1,
		ConnOpt.Login("guest", "guest"),
		ConnOpt.Host("/"),
		ConnOpt.Header("x-max-length", "50"))
	c.Assert(err, IsNil)
	c.Assert(client, NotNil)
	c.Assert(client.Version(), Equals, V10)
	c.Assert(client.Session(), Equals, "session-0voRHrG-VbBedx1Gwwb62Q")
	c.Assert(client.Server(), Equals, "RabbitMQ/3.2.1")

	err = client.Disconnect()
	c.Assert(err, IsNil)

	<-stop
}
コード例 #4
0
ファイル: conn_test.go プロジェクト: MySportsBox/stomp
func (s *StompSuite) Test_unsuccessful_connect(c *C) {
	fc1, fc2 := testutil.NewFakeConn(c)
	stop := make(chan struct{})

	go func() {
		defer func() {
			fc2.Close()
			close(stop)
		}()

		reader := frame.NewReader(fc2)
		writer := frame.NewWriter(fc2)
		f1, err := reader.Read()
		c.Assert(err, IsNil)
		c.Assert(f1.Command, Equals, "CONNECT")
		f2 := frame.New("ERROR", "message", "auth-failed")
		writer.Write(f2)
	}()

	conn, err := Connect(fc1)
	c.Assert(conn, IsNil)
	c.Assert(err, ErrorMatches, "auth-failed")
}
コード例 #5
0
ファイル: conn.go プロジェクト: MySportsBox/stomp
// Go routine for reading bytes from a client and assembling into
// STOMP frames. Also handles heart-beat read timeout. All read
// frames are pushed onto the read channel to be processed by the
// processLoop go-routine. This keeps all processing of frames for
// this connection on the one go-routine and avoids race conditions.
func (c *Conn) readLoop() {
	reader := frame.NewReader(c.rw)
	expectingConnect := true
	readTimeout := time.Duration(0)
	for {
		if readTimeout == time.Duration(0) {
			// infinite timeout
			c.rw.SetReadDeadline(time.Time{})
		} else {
			c.rw.SetReadDeadline(time.Now().Add(readTimeout))
		}
		f, err := reader.Read()
		if err != nil {
			if err == io.EOF {
				log.Println("connection closed:", c.rw.RemoteAddr())
			} else {
				log.Println("read failed:", err, ":", c.rw.RemoteAddr())
			}

			// Close the read channel so that the processing loop will
			// know to terminate, if it has not already done so. This is
			// the only channel that we close, because it is the only one
			// we know who is writing to.
			close(c.readChannel)
			return
		}

		if f == nil {
			// if the frame is nil, then it is a heartbeat
			continue
		}

		// If we are expecting a CONNECT or STOMP command, extract
		// the heart-beat header and work out the read timeout.
		// Note that the processing loop will duplicate this to
		// some extent, but letting this go-routine work out its own
		// read timeout means no synchronization is necessary.
		if expectingConnect {
			// Expecting a CONNECT or STOMP command, get the heart-beat
			cx, _, err := getHeartBeat(f)

			// Ignore the error condition and treat as no read timeout.
			// The processing loop will handle the error again and
			// process correctly.
			if err == nil {
				// Minimum value as per server config. If the client
				// has requested shorter periods than this value, the
				// server will insist on the longer time period.
				min := asMilliseconds(c.config.HeartBeat(), maxHeartBeat)

				// apply a minimum heartbeat
				if cx > 0 && cx < min {
					cx = min
				}

				readTimeout = time.Duration(cx) * time.Millisecond

				expectingConnect = false
			}
		}

		// Add the frame to the read channel. Note that this will block
		// if we are reading from the client quicker than the server
		// can process frames.
		c.readChannel <- f
	}
}
コード例 #6
0
ファイル: conn_test.go プロジェクト: MySportsBox/stomp
func (s *StompSuite) Test_successful_connect_and_disconnect(c *C) {
	testcases := []struct {
		Options           []func(*Conn) error
		NegotiatedVersion string
		ExpectedVersion   Version
		ExpectedSession   string
		ExpectedHost      string
		ExpectedServer    string
	}{
		{
			Options:         []func(*Conn) error{ConnOpt.Host("the-server")},
			ExpectedVersion: "1.0",
			ExpectedSession: "",
			ExpectedHost:    "the-server",
			ExpectedServer:  "some-server/1.1",
		},
		{
			Options:           []func(*Conn) error{},
			NegotiatedVersion: "1.1",
			ExpectedVersion:   "1.1",
			ExpectedSession:   "the-session",
			ExpectedHost:      "the-server",
		},
		{
			Options:           []func(*Conn) error{ConnOpt.Host("xxx")},
			NegotiatedVersion: "1.2",
			ExpectedVersion:   "1.2",
			ExpectedSession:   "the-session",
			ExpectedHost:      "xxx",
		},
	}

	for _, tc := range testcases {
		resetId()
		fc1, fc2 := testutil.NewFakeConn(c)
		stop := make(chan struct{})

		go func() {
			defer func() {
				fc2.Close()
				close(stop)
			}()
			reader := frame.NewReader(fc2)
			writer := frame.NewWriter(fc2)

			f1, err := reader.Read()
			c.Assert(err, IsNil)
			c.Assert(f1.Command, Equals, "CONNECT")
			host, _ := f1.Header.Contains("host")
			c.Check(host, Equals, tc.ExpectedHost)
			connectedFrame := frame.New("CONNECTED")
			if tc.NegotiatedVersion != "" {
				connectedFrame.Header.Add("version", tc.NegotiatedVersion)
			}
			if tc.ExpectedSession != "" {
				connectedFrame.Header.Add("session", tc.ExpectedSession)
			}
			if tc.ExpectedServer != "" {
				connectedFrame.Header.Add("server", tc.ExpectedServer)
			}
			writer.Write(connectedFrame)

			f2, err := reader.Read()
			c.Assert(err, IsNil)
			c.Assert(f2.Command, Equals, "DISCONNECT")
			receipt, _ := f2.Header.Contains("receipt")
			c.Check(receipt, Equals, "1")

			writer.Write(frame.New("RECEIPT", frame.ReceiptId, "1"))
		}()

		client, err := Connect(fc1, tc.Options...)
		c.Assert(err, IsNil)
		c.Assert(client, NotNil)
		c.Assert(client.Version(), Equals, tc.ExpectedVersion)
		c.Assert(client.Session(), Equals, tc.ExpectedSession)
		c.Assert(client.Server(), Equals, tc.ExpectedServer)

		err = client.Disconnect()
		c.Assert(err, IsNil)

		<-stop
	}
}
コード例 #7
0
ファイル: conn.go プロジェクト: MySportsBox/stomp
// Connect creates a STOMP connection and performs the STOMP connect
// protocol sequence. The connection to the STOMP server has already
// been created by the program. The opts parameter provides the
// opportunity to specify STOMP protocol options.
func Connect(conn io.ReadWriteCloser, opts ...func(*Conn) error) (*Conn, error) {
	reader := frame.NewReader(conn)
	writer := frame.NewWriter(conn)

	c := &Conn{
		conn:    conn,
		readCh:  make(chan *frame.Frame, 100),
		writeCh: make(chan writeRequest, 100),
	}

	options, err := newConnOptions(c, opts)
	if err != nil {
		return nil, err
	}

	if options.Host == "" {
		// host not specified yet, attempt to get from net.Conn if possible
		if connection, ok := conn.(net.Conn); ok {
			host, _, err := net.SplitHostPort(connection.RemoteAddr().String())
			if err == nil {
				options.Host = host
			}
		}
		// if host is still blank, use default
		if options.Host == "" {
			options.Host = "default"
		}
	}

	connectFrame, err := options.NewFrame()
	if err != nil {
		return nil, err
	}

	err = writer.Write(connectFrame)
	if err != nil {
		return nil, err
	}

	response, err := reader.Read()
	if err != nil {
		return nil, err
	}

	if response.Command != frame.CONNECTED {
		return nil, newError(response)
	}

	c.server = response.Header.Get(frame.Server)
	c.session = response.Header.Get(frame.Session)

	if versionString := response.Header.Get(frame.Version); versionString != "" {
		version := Version(versionString)
		if err = version.CheckSupported(); err != nil {
			return nil, Error{
				Message: err.Error(),
				Frame:   response,
			}
		}
		c.version = version
	} else {
		// no version in the response, so assume version 1.0
		c.version = V10
	}

	if heartBeat, ok := response.Header.Contains(frame.HeartBeat); ok {
		readTimeout, writeTimeout, err := frame.ParseHeartBeat(heartBeat)
		if err != nil {
			return nil, Error{
				Message: err.Error(),
				Frame:   response,
			}
		}

		c.readTimeout = readTimeout
		c.writeTimeout = writeTimeout

		if c.readTimeout > 0 {
			// Add time to the read timeout to account for time
			// delay in other station transmitting timeout
			c.readTimeout += options.HeartBeatError
		}
		if c.writeTimeout > options.HeartBeatError {
			// Reduce time from the write timeout to account
			// for time delay in transmitting to the other station
			c.writeTimeout -= options.HeartBeatError
		}
	}

	// TODO(jpj): make any non-standard headers in the CONNECTED
	// frame available. This could be implemented as:
	// (a) a callback function supplied as an option; or
	// (b) a property of the Conn structure (eg CustomHeaders)
	// Neither options are particularly elegant, so wait until
	// there is a real need for this.

	go readLoop(c, reader)
	go processLoop(c, writer)

	return c, nil
}