func (endPt EndPt) ProdValEvol(id string) (data map[string]items.Items) { // TODO : should be generated when even arrives acts := endPt.Db.GetAllEvents(id) data = make(map[string]items.Items, len(acts)) state := make(items.Items, 0) i := 0 loop: for _, a := range acts { switch act := a.(skelet.Event).Act.(type) { case stock.In: state = items.Add(state, act.Items) case stock.Out: state = items.Sub(state, act.Items) case stock.Inventory: state = act.Items.Copy() default: continue loop } data[a.(skelet.Event).Date] = state.Copy() i++ } return }
func FromActions(acts []interface{}, id string) skelet.Ider { s := MakeStock(id).(*Stock) for _, act := range acts { switch act := act.(type) { case In: s.Items = items.Add(s.Items, act.Items) case Out: s.Items = items.Sub(s.Items, act.Items) case Inventory: s.Items = act.Items.Copy() case Rename: s.Name = act.Name } } return s }
func (s *Stock) SubmitIn(i InCmd) (e In, err error) { s.Items = items.Add(s.Items, i.Items) e = In{i.Items} return }