func (j *patchEnvironment) Execute(resp jobs.Response) { if err := j.Write(true); err != nil { resp.Failure(ErrEnvironmentUpdateFailed) return } resp.Success(jobs.ResponseOk) }
func (j *linkContainers) Execute(resp jobs.Response) { for i := range j.Links { if errw := j.Links[i].NetworkLinks.Write(j.Links[i].Id.NetworkLinksPathFor(), false); errw != nil { resp.Failure(ErrLinkContainersFailed) return } } resp.Success(jobs.ResponseOk) }
func (j *putEnvironent) Execute(resp jobs.Response) { if err := j.Fetch(100 * 1024); err != nil { resp.Failure(ErrEnvironmentUpdateFailed) return } if err := j.Write(false); err != nil { resp.Failure(ErrEnvironmentUpdateFailed) return } resp.Success(jobs.ResponseOk) }
func (j *deleteContainer) Execute(resp jobs.Response) { unitName := j.Id.UnitNameFor() unitPath := j.Id.UnitPathFor() unitDefinitionsPath := j.Id.VersionedUnitsPathFor() idleFlagPath := j.Id.IdleUnitPathFor() socketUnitPath := j.Id.SocketUnitPathFor() homeDirPath := j.Id.BaseHomePath() runDirPath := j.Id.RunPathFor() networkLinksPath := j.Id.NetworkLinksPathFor() _, err := systemd.Connection().GetUnitProperties(unitName) switch { case systemd.IsNoSuchUnit(err): resp.Success(jobs.ResponseOk) return case err != nil: resp.Failure(ErrDeleteContainerFailed) return } if err := systemd.Connection().StopUnitJob(unitName, "fail"); err != nil { log.Printf("delete_container: Unable to queue stop unit job: %v", err) } ports, err := containers.GetExistingPorts(j.Id) if err != nil { if !os.IsNotExist(err) { log.Printf("delete_container: Unable to read existing port definitions: %v", err) } ports = port.PortPairs{} } if err := portReserver.ReleaseExternalPorts(ports); err != nil { log.Printf("delete_container: Unable to release ports: %v", err) } if err := os.Remove(unitPath); err != nil && !os.IsNotExist(err) { resp.Failure(ErrDeleteContainerFailed) return } if err := os.Remove(idleFlagPath); err != nil && !os.IsNotExist(err) { resp.Failure(ErrDeleteContainerFailed) return } if err := csystemd.SetUnitStartOnBoot(j.Id, false); err != nil { log.Printf("delete_container: Unable to clear unit boot state: %v", err) } if err := os.Remove(socketUnitPath); err != nil && !os.IsNotExist(err) { log.Printf("delete_container: Unable to remove socket unit path: %v", err) } if err := os.Remove(networkLinksPath); err != nil && !os.IsNotExist(err) { log.Printf("delete_container: Unable to remove network links file: %v", err) } if err := os.RemoveAll(unitDefinitionsPath); err != nil { log.Printf("delete_container: Unable to remove definitions for container: %v", err) } if err := os.RemoveAll(filepath.Dir(runDirPath)); err != nil { log.Printf("delete_container: Unable to remove run directory: %v", err) } if err := os.RemoveAll(filepath.Dir(homeDirPath)); err != nil { log.Printf("delete_container: Unable to remove home directory: %v", err) } if _, err := systemd.Connection().DisableUnitFiles([]string{unitPath, socketUnitPath}, false); err != nil { log.Printf("delete_container: Some units have not been disabled: %v", err) } if err := systemd.Connection().Reload(); err != nil { log.Printf("delete_container: Some units have not been disabled: %v", err) } resp.Success(jobs.ResponseOk) }