func (self Layout) Set(properties map[string]interface{}) { gobject.Set(self, properties) }
func (self FontMap) Set(properties map[string]interface{}) { gobject.Set(self, properties) }
func (self Screen) Set(properties map[string]interface{}) { gobject.Set(self, properties) }
func (self Window) Set(properties map[string]interface{}) { gobject.Set(self, properties) }
func (self Device) Set(properties map[string]interface{}) { gobject.Set(self, properties) }