func (c *ColorWheel) Draw(self Widget, ctx *nanovgo.Context) { c.WidgetImplement.Draw(self, ctx) if !c.visible { return } x := float32(c.x) y := float32(c.y) w := float32(c.w) h := float32(c.h) ctx.Save() defer ctx.Restore() cx := x + w*0.5 cy := y + h*0.5 r1 := toF(w < h, w, h)*0.5 - 5.0 r0 := r1 * 0.75 aeps := 0.7 / r1 // half a pixel arc length in radians (2pi cancels out). for i := 0; i < 6; i++ { a0 := float32(i)/6.0*nanovgo.PI*2.0 - aeps a1 := float32(i+1)/6.0*nanovgo.PI*2.0 + aeps ctx.BeginPath() ctx.Arc(cx, cy, r0, a0, a1, nanovgo.Clockwise) ctx.Arc(cx, cy, r1, a1, a0, nanovgo.CounterClockwise) ctx.ClosePath() sin1, cos1 := sinCosF(a0) sin2, cos2 := sinCosF(a1) ax := cx + cos1*(r0+r1)*0.5 ay := cy + sin1*(r0+r1)*0.5 bx := cx + cos2*(r0+r1)*0.5 by := cy + sin2*(r0+r1)*0.5 color1 := nanovgo.HSLA(a0/(nanovgo.PI*2), 1.0, 0.55, 255) color2 := nanovgo.HSLA(a1/(nanovgo.PI*2), 1.0, 0.55, 255) paint := nanovgo.LinearGradient(ax, ay, bx, by, color1, color2) ctx.SetFillPaint(paint) ctx.Fill() } ctx.BeginPath() ctx.Circle(cx, cy, r0-0.5) ctx.Circle(cx, cy, r1+0.5) ctx.SetStrokeColor(nanovgo.MONO(0, 64)) ctx.Stroke() // Selector ctx.Save() defer ctx.Restore() ctx.Translate(cx, cy) ctx.Rotate(c.hue * nanovgo.PI * 2) // Marker on u := clampF(r1/50, 1.5, 4.0) ctx.SetStrokeWidth(u) ctx.BeginPath() ctx.Rect(r0-1, -2*u, r1-r0+2, 4*u) ctx.SetStrokeColor(nanovgo.MONO(255, 192)) ctx.Stroke() paint := nanovgo.BoxGradient(r0-3, -5, r1-r0+6, 10, 2, 4, nanovgo.MONO(0, 128), nanovgo.MONO(0, 0)) ctx.BeginPath() ctx.Rect(r0-2-10, -4-10, r1-r0+4+20, 8+20) ctx.Rect(r0-2, -4, r1-r0+4, 8) ctx.PathWinding(nanovgo.Hole) ctx.SetFillPaint(paint) ctx.Fill() // Center triangle r := r0 - 6 sin1, cos1 := sinCosF(120.0 / 180.0 * nanovgo.PI) sin2, cos2 := sinCosF(-120.0 / 180.0 * nanovgo.PI) ax := cos1 * r ay := sin1 * r bx := cos2 * r by := sin2 * r ctx.BeginPath() ctx.MoveTo(r, 0) ctx.LineTo(ax, ay) ctx.LineTo(bx, by) ctx.ClosePath() triPaint1 := nanovgo.LinearGradient(r, 0, ax, ay, nanovgo.HSL(c.hue, 1.0, 0.5), nanovgo.MONO(255, 255)) ctx.SetFillPaint(triPaint1) ctx.Fill() triPaint2 := nanovgo.LinearGradient((r+ax)*0.5, ay*0.5, bx, by, nanovgo.MONO(0, 0), nanovgo.MONO(0, 255)) ctx.SetFillPaint(triPaint2) ctx.Fill() // selector circle on triangle px, py := c.calculatePosition() ctx.SetStrokeWidth(u) ctx.BeginPath() ctx.Circle(px, py, 2*u) ctx.SetStrokeColor(nanovgo.MONO(255, 192)) ctx.Stroke() }
func (c *ColorWheel) Color() nanovgo.Color { return nanovgo.HSL(c.hue, c.saturation, c.lightness) }