コード例 #1
0
ファイル: leastsquares_test.go プロジェクト: shogg/math
func TestLeastSquares(t *testing.T) {

	matA := mat64.NewDense(5, 3, []float64{
		1, -2, 4,
		1, -1, 1,
		1, 0, 0,
		1, 1, 1,
		1, 2, 4,
	})

	vecb := mat64.NewVector(5, []float64{
		0,
		0,
		1,
		0,
		0,
	})

	x := vec3(linalg.LeastSquares(matA, vecb))

	expected := Vec3{34.0 / 70.0, 0.0, -10.0 / 70.0}
	if x != expected {
		t.Errorf("expected %v, got %v", expected, x)
	}
}
コード例 #2
0
ファイル: dual.go プロジェクト: shogg/math
func Dual(f F, df DF, size int) (vertices []Vec3, faces [][3]int) {

	hdata := make([][2]Vec3, 0, 8)
	a := make([]float64, 0, 8*3)
	b := make([]float64, 0, 8)
	vindex := make(map[Vec3]int)

	it := cartesian(size, size, size)
	for x, y, z, next := it(); next; x, y, z, next = it() {
		o := Vec3{float64(x), float64(y), float64(z)}

		var signs [8]bool
		for i, v := range cube {
			signs[i] = f(o.Add(v)) > 0
		}

		hdata = hdata[0:0]
		for _, e := range edges {
			if signs[e[0]] == signs[e[1]] {
				continue
			}

			h := hermite(f, df, o.Add(cube[e[0]]), o.Add(cube[e[1]]))
			hdata = append(hdata, h)
		}

		a = a[0:0]
		for _, h := range hdata {
			a = append(a, h[1][:]...)
		}

		b = b[0:0]
		for _, h := range hdata {
			b = append(b, h[0].Dot(h[1]))
		}

		mata := mat64.NewDense(len(b), 3, a)
		vecb := mat64.NewVector(len(b), b)
		v := vec3(linalg.LeastSquares(mata, vecb))

		if v.Sub(o).Len() > 1.5 {
			continue
		}

		vindex[o] = len(vertices)
		vertices = append(vertices, v)
	}

	it = cartesian(size, size, size)
	for x, y, z, next := it(); next; x, y, z, next = it() {
		o := Vec3{float64(x), float64(y), float64(z)}

		var ok bool
		var o0 int

		if o0, ok = vindex[o]; !ok {
			continue
		}

		for i := 0; i < 3; i++ {
			for j := 0; j < i; j++ {

				var oi, oj, oij int

				if oi, ok = vindex[o.Add(base[i])]; !ok {
					continue
				}
				if oj, ok = vindex[o.Add(base[j])]; !ok {
					continue
				}
				if oij, ok = vindex[o.Add(base[i].Add(base[j]))]; !ok {
					continue
				}

				faces = append(faces, [3]int{o0, oi, oj}, [3]int{oij, oj, oi})
			}
		}
	}

	return vertices, faces
}