// NOTE: for a higher abstraction use the bot package func main() { // command line flags publicId := flag.String("publicId", "", "room you want to join to") key := flag.String("bot-key", "", "bot key") secret := flag.String("bot-secret", "", "bot secret") host := flag.String("chat-host", "www.stream.me:2020", "Chat server address") flag.Parse() // chat client. c := tcpclient.New(*host) // create room, gives us access to available chat room commands room := commands.NewRoom(*publicId) // authenticate if err := c.Write(room.Pass(*key, *secret), 0); err != nil { log.Fatal(err) } // join room if err := c.Write(room.Join(), 0); err != nil { log.Fatal(err) } // Hello, World! if err := c.Write(room.Say("Hello, World!"), 0); err != nil { log.Println("write error:", err) } // Leave the chat room if err := c.Write(room.Leave(), 0); err != nil { log.Println("write error:", err) } // close the client connection c.Close() }
// New is the constructor for Bot. The Bot will connect to the chat server func New(host, key, secret, userPublicId string, confs ...Config) (*Bot, error) { b := &Bot{ Room: commands.NewRoom(userPublicId), Key: key, Secret: secret, started: time.Now().UTC(), state: Disconnected, subs: make(map[string]chan interface{}), } for _, conf := range confs { conf(b) } if b.logCommands { b.tcp = tcpclient.New(host, tcpclient.LogCommands) } else { b.tcp = tcpclient.New(host) } if err := b.isOnline(); err != nil { return nil, err } return b, nil }