コード例 #1
0
ファイル: listener.go プロジェクト: carriercomm/syncthing
func sessionConnectionHandler(conn net.Conn) {
	if err := conn.SetDeadline(time.Now().Add(messageTimeout)); err != nil {
		if debug {
			log.Println("Weird error setting deadline:", err, "on", conn.RemoteAddr())
		}
		return
	}

	message, err := protocol.ReadMessage(conn)
	if err != nil {
		return
	}

	switch msg := message.(type) {
	case protocol.JoinSessionRequest:
		ses := findSession(string(msg.Key))
		if debug {
			log.Println(conn.RemoteAddr(), "session lookup", ses, hex.EncodeToString(msg.Key)[:5])
		}

		if ses == nil {
			protocol.WriteMessage(conn, protocol.ResponseNotFound)
			conn.Close()
			return
		}

		if !ses.AddConnection(conn) {
			if debug {
				log.Println("Failed to add", conn.RemoteAddr(), "to session", ses)
			}
			protocol.WriteMessage(conn, protocol.ResponseAlreadyConnected)
			conn.Close()
			return
		}

		if err := protocol.WriteMessage(conn, protocol.ResponseSuccess); err != nil {
			if debug {
				log.Println("Failed to send session join response to ", conn.RemoteAddr(), "for", ses)
			}
			return
		}

		if err := conn.SetDeadline(time.Time{}); err != nil {
			if debug {
				log.Println("Weird error setting deadline:", err, "on", conn.RemoteAddr())
			}
			conn.Close()
			return
		}

	default:
		if debug {
			log.Println("Unexpected message from", conn.RemoteAddr(), message)
		}
		protocol.WriteMessage(conn, protocol.ResponseUnexpectedMessage)
		conn.Close()
	}
}
コード例 #2
0
ファイル: static.go プロジェクト: modulexcite/relaypoolsrv
func (c *staticClient) join() error {
	if err := protocol.WriteMessage(c.conn, protocol.JoinRelayRequest{}); err != nil {
		return err
	}

	message, err := protocol.ReadMessage(c.conn)
	if err != nil {
		return err
	}

	switch msg := message.(type) {
	case protocol.Response:
		if msg.Code != 0 {
			return fmt.Errorf("Incorrect response code %d: %s", msg.Code, msg.Message)
		}

	case protocol.RelayFull:
		return fmt.Errorf("relay full")

	default:
		return fmt.Errorf("protocol error: expecting response got %v", msg)
	}

	return nil
}
コード例 #3
0
ファイル: methods.go プロジェクト: JBTech/syncthing
func JoinSession(invitation protocol.SessionInvitation) (net.Conn, error) {
	addr := net.JoinHostPort(net.IP(invitation.Address).String(), strconv.Itoa(int(invitation.Port)))

	conn, err := net.Dial("tcp", addr)
	if err != nil {
		return nil, err
	}

	request := protocol.JoinSessionRequest{
		Key: invitation.Key,
	}

	conn.SetDeadline(time.Now().Add(10 * time.Second))
	err = protocol.WriteMessage(conn, request)
	if err != nil {
		return nil, err
	}

	message, err := protocol.ReadMessage(conn)
	if err != nil {
		return nil, err
	}

	conn.SetDeadline(time.Time{})

	switch msg := message.(type) {
	case protocol.Response:
		if msg.Code != 0 {
			return nil, fmt.Errorf("Incorrect response code %d: %s", msg.Code, msg.Message)
		}
		return conn, nil
	default:
		return nil, fmt.Errorf("protocol error: expecting response got %v", msg)
	}
}
コード例 #4
0
ファイル: methods.go プロジェクト: hotelzululima/syncthing
func GetInvitationFromRelay(uri *url.URL, id syncthingprotocol.DeviceID, certs []tls.Certificate) (protocol.SessionInvitation, error) {
	if uri.Scheme != "relay" {
		return protocol.SessionInvitation{}, fmt.Errorf("Unsupported relay scheme: %v", uri.Scheme)
	}

	rconn, err := dialer.Dial("tcp", uri.Host)
	if err != nil {
		return protocol.SessionInvitation{}, err
	}

	conn := tls.Client(rconn, configForCerts(certs))
	conn.SetDeadline(time.Now().Add(10 * time.Second))

	if err := performHandshakeAndValidation(conn, uri); err != nil {
		return protocol.SessionInvitation{}, err
	}

	defer conn.Close()

	request := protocol.ConnectRequest{
		ID: id[:],
	}

	if err := protocol.WriteMessage(conn, request); err != nil {
		return protocol.SessionInvitation{}, err
	}

	message, err := protocol.ReadMessage(conn)
	if err != nil {
		return protocol.SessionInvitation{}, err
	}

	switch msg := message.(type) {
	case protocol.Response:
		return protocol.SessionInvitation{}, fmt.Errorf("Incorrect response code %d: %s", msg.Code, msg.Message)
	case protocol.SessionInvitation:
		l.Debugln("Received invitation", msg, "via", conn.LocalAddr())
		ip := net.IP(msg.Address)
		if len(ip) == 0 || ip.IsUnspecified() {
			msg.Address = conn.RemoteAddr().(*net.TCPAddr).IP[:]
		}
		return msg, nil
	default:
		return protocol.SessionInvitation{}, fmt.Errorf("protocol error: unexpected message %v", msg)
	}
}
コード例 #5
0
ファイル: client.go プロジェクト: StefanScherer/syncthing
func (c *ProtocolClient) Serve() {
	c.stop = make(chan struct{})
	c.stopped = make(chan struct{})
	defer close(c.stopped)

	if err := c.connect(); err != nil {
		l.Debugln("Relay connect:", err)
		return
	}

	l.Debugln(c, "connected", c.conn.RemoteAddr())

	if err := c.join(); err != nil {
		c.conn.Close()
		l.Infoln("Relay join:", err)
		return
	}

	if err := c.conn.SetDeadline(time.Time{}); err != nil {
		l.Infoln("Relay set deadline:", err)
		return
	}

	l.Debugln(c, "joined", c.conn.RemoteAddr(), "via", c.conn.LocalAddr())

	defer c.cleanup()
	c.mut.Lock()
	c.connected = true
	c.mut.Unlock()

	messages := make(chan interface{})
	errors := make(chan error, 1)

	go messageReader(c.conn, messages, errors)

	timeout := time.NewTimer(c.timeout)

	for {
		select {
		case message := <-messages:
			timeout.Reset(c.timeout)
			l.Debugf("%s received message %T", c, message)

			switch msg := message.(type) {
			case protocol.Ping:
				if err := protocol.WriteMessage(c.conn, protocol.Pong{}); err != nil {
					l.Infoln("Relay write:", err)
					return

				}
				l.Debugln(c, "sent pong")

			case protocol.SessionInvitation:
				ip := net.IP(msg.Address)
				if len(ip) == 0 || ip.IsUnspecified() {
					msg.Address = c.conn.RemoteAddr().(*net.TCPAddr).IP[:]
				}
				c.Invitations <- msg

			default:
				l.Infoln("Relay: protocol error: unexpected message %v", msg)
				return
			}

		case <-c.stop:
			l.Debugln(c, "stopping")
			return

		case err := <-errors:
			l.Infoln("Relay received:", err)
			return

		case <-timeout.C:
			l.Debugln(c, "timed out")
			return
		}
	}
}
コード例 #6
0
ファイル: listener.go プロジェクト: carriercomm/syncthing
func protocolConnectionHandler(tcpConn net.Conn, config *tls.Config) {
	conn := tls.Server(tcpConn, config)
	err := conn.Handshake()
	if err != nil {
		if debug {
			log.Println("Protocol connection TLS handshake:", conn.RemoteAddr(), err)
		}
		conn.Close()
		return
	}

	state := conn.ConnectionState()
	if (!state.NegotiatedProtocolIsMutual || state.NegotiatedProtocol != protocol.ProtocolName) && debug {
		log.Println("Protocol negotiation error")
	}

	certs := state.PeerCertificates
	if len(certs) != 1 {
		if debug {
			log.Println("Certificate list error")
		}
		conn.Close()
		return
	}

	id := syncthingprotocol.NewDeviceID(certs[0].Raw)

	messages := make(chan interface{})
	errors := make(chan error, 1)
	outbox := make(chan interface{})

	// Read messages from the connection and send them on the messages
	// channel. When there is an error, send it on the error channel and
	// return. Applies also when the connection gets closed, so the pattern
	// below is to close the connection on error, then wait for the error
	// signal from messageReader to exit.
	go messageReader(conn, messages, errors)

	pingTicker := time.NewTicker(pingInterval)
	timeoutTicker := time.NewTimer(networkTimeout)
	joined := false

	for {
		select {
		case message := <-messages:
			timeoutTicker.Reset(networkTimeout)
			if debug {
				log.Printf("Message %T from %s", message, id)
			}

			switch msg := message.(type) {
			case protocol.JoinRelayRequest:
				if atomic.LoadInt32(&overLimit) > 0 {
					protocol.WriteMessage(conn, protocol.RelayFull{})
					if debug {
						log.Println("Refusing join request from", id, "due to being over limits")
					}
					conn.Close()
					limitCheckTimer.Reset(time.Second)
					continue
				}

				outboxesMut.RLock()
				_, ok := outboxes[id]
				outboxesMut.RUnlock()
				if ok {
					protocol.WriteMessage(conn, protocol.ResponseAlreadyConnected)
					if debug {
						log.Println("Already have a peer with the same ID", id, conn.RemoteAddr())
					}
					conn.Close()
					continue
				}

				outboxesMut.Lock()
				outboxes[id] = outbox
				outboxesMut.Unlock()
				joined = true

				protocol.WriteMessage(conn, protocol.ResponseSuccess)

			case protocol.ConnectRequest:
				requestedPeer := syncthingprotocol.DeviceIDFromBytes(msg.ID)
				outboxesMut.RLock()
				peerOutbox, ok := outboxes[requestedPeer]
				outboxesMut.RUnlock()
				if !ok {
					if debug {
						log.Println(id, "is looking for", requestedPeer, "which does not exist")
					}
					protocol.WriteMessage(conn, protocol.ResponseNotFound)
					conn.Close()
					continue
				}
				// requestedPeer is the server, id is the client
				ses := newSession(requestedPeer, id, sessionLimiter, globalLimiter)

				go ses.Serve()

				clientInvitation := ses.GetClientInvitationMessage()
				serverInvitation := ses.GetServerInvitationMessage()

				if err := protocol.WriteMessage(conn, clientInvitation); err != nil {
					if debug {
						log.Printf("Error sending invitation from %s to client: %s", id, err)
					}
					conn.Close()
					continue
				}

				peerOutbox <- serverInvitation

				if debug {
					log.Println("Sent invitation from", id, "to", requestedPeer)
				}
				conn.Close()

			case protocol.Ping:
				if err := protocol.WriteMessage(conn, protocol.Pong{}); err != nil {
					if debug {
						log.Println("Error writing pong:", err)
					}
					conn.Close()
					continue
				}

			case protocol.Pong:
				// Nothing

			default:
				if debug {
					log.Printf("Unknown message %s: %T", id, message)
				}
				protocol.WriteMessage(conn, protocol.ResponseUnexpectedMessage)
				conn.Close()
			}

		case err := <-errors:
			if debug {
				log.Printf("Closing connection %s: %s", id, err)
			}
			close(outbox)

			// Potentially closing a second time.
			conn.Close()

			if joined {
				// Only delete the outbox if the client is joined, as it might be
				// a lookup request coming from the same client.
				outboxesMut.Lock()
				delete(outboxes, id)
				outboxesMut.Unlock()
				// Also, kill all sessions related to this node, as it probably
				// went offline. This is for the other end to realize the client
				// is no longer there faster. This also helps resolve
				// 'already connected' errors when one of the sides is
				// restarting, and connecting to the other peer before the other
				// peer even realised that the node has gone away.
				dropSessions(id)
			}
			return

		case <-pingTicker.C:
			if !joined {
				if debug {
					log.Println(id, "didn't join within", pingInterval)
				}
				conn.Close()
				continue
			}

			if err := protocol.WriteMessage(conn, protocol.Ping{}); err != nil {
				if debug {
					log.Println(id, err)
				}
				conn.Close()
			}

			if atomic.LoadInt32(&overLimit) > 0 && !hasSessions(id) {
				if debug {
					log.Println("Dropping", id, "as it has no sessions and we are over our limits")
				}
				protocol.WriteMessage(conn, protocol.RelayFull{})
				conn.Close()

				limitCheckTimer.Reset(time.Second)
			}

		case <-timeoutTicker.C:
			// We should receive a error from the reader loop, which will cause
			// us to quit this loop.
			if debug {
				log.Printf("%s timed out", id)
			}
			conn.Close()

		case msg := <-outbox:
			if msg == nil {
				conn.Close()
				return
			}
			if debug {
				log.Printf("Sending message %T to %s", msg, id)
			}
			if err := protocol.WriteMessage(conn, msg); err != nil {
				if debug {
					log.Println(id, err)
				}
				conn.Close()
			}
		}
	}
}
コード例 #7
0
ファイル: static.go プロジェクト: WeavingCode/syncthing
func (c *staticClient) Serve() {
	c.stop = make(chan struct{})
	c.stopped = make(chan struct{})
	defer close(c.stopped)

	if err := c.connect(); err != nil {
		l.Infof("Could not connect to relay %s: %s", c.uri, err)
		return
	}

	l.Debugln(c, "connected", c.conn.RemoteAddr())

	if err := c.join(); err != nil {
		c.conn.Close()
		l.Infof("Could not join relay %s: %s", c.uri, err)
		return
	}

	if err := c.conn.SetDeadline(time.Time{}); err != nil {
		c.conn.Close()
		l.Infoln("Relay set deadline:", err)
		return
	}

	l.Infoln("Joined relay", c.uri)

	c.mut.Lock()
	c.connected = true
	c.mut.Unlock()

	messages := make(chan interface{})
	errors := make(chan error, 1)

	go messageReader(c.conn, messages, errors)

	timeout := time.NewTimer(c.messageTimeout)

	for {
		select {
		case message := <-messages:
			timeout.Reset(c.messageTimeout)
			l.Debugf("%s received message %T", c, message)

			switch msg := message.(type) {
			case protocol.Ping:
				if err := protocol.WriteMessage(c.conn, protocol.Pong{}); err != nil {
					l.Infoln("Relay write:", err)
					c.disconnect()
				} else {
					l.Debugln(c, "sent pong")
				}

			case protocol.SessionInvitation:
				ip := net.IP(msg.Address)
				if len(ip) == 0 || ip.IsUnspecified() {
					msg.Address = c.conn.RemoteAddr().(*net.TCPAddr).IP[:]
				}
				c.invitations <- msg

			case protocol.RelayFull:
				l.Infof("Disconnected from relay %s due to it becoming full.", c.uri)
				c.disconnect()

			default:
				l.Infoln("Relay: protocol error: unexpected message %v", msg)
				c.disconnect()
			}

		case <-c.stop:
			l.Debugln(c, "stopping")
			c.disconnect()

		// We always exit via this branch of the select, to make sure the
		// the reader routine exits.
		case err := <-errors:
			close(errors)
			close(messages)
			c.mut.Lock()
			if c.connected {
				c.conn.Close()
				c.connected = false
				l.Infof("Disconnecting from relay %s due to error: %s", c.uri, err)
			}
			if c.closeInvitationsOnFinish {
				close(c.invitations)
				c.invitations = make(chan protocol.SessionInvitation)
			}
			c.mut.Unlock()
			return

		case <-timeout.C:
			l.Debugln(c, "timed out")
			c.disconnect()
		}
	}
}