func (actor *ActorAWrap) Init(isSync bool) error { if isSync { return koalanet.Call(actor.Handle, "Init", nil, nil) } return koalanet.Send(actor.Handle, "Init", nil) }
func (actor *ActorAWrap) MethodB(isSync bool) error { if isSync { return koalanet.Call(actor.Handle, "MethodB", nil, nil) } return koalanet.Send(actor.Handle, "MethodB", nil) }
func (actor *MainActorWrap) MethodA(isSync bool, args ArgsSend) error { if isSync { return koalanet.Call(actor.Handle, "MethodA", args, nil) } return koalanet.Send(actor.Handle, "MethodA", args) }
func (actor *ActorAWrap) MethodA(isSync bool, reply *int) error { if isSync { return koalanet.Call(actor.Handle, "MethodA", nil, reply) } return koalanet.Send(actor.Handle, "MethodA", nil) }