func QGuiApplication_MouseButtons() core.Qt__MouseButton { return core.Qt__MouseButton(C.QGuiApplication_QGuiApplication_MouseButtons()) }
func (ptr *QGraphicsSceneDragDropEvent) Buttons() core.Qt__MouseButton { if ptr.Pointer() != nil { return core.Qt__MouseButton(C.QGraphicsSceneDragDropEvent_Buttons(ptr.Pointer())) } return 0 }
func (ptr *QDropEvent) MouseButtons() core.Qt__MouseButton { if ptr.Pointer() != nil { return core.Qt__MouseButton(C.QDropEvent_MouseButtons(ptr.Pointer())) } return 0 }
func (ptr *QTabletEvent) Buttons() core.Qt__MouseButton { if ptr.Pointer() != nil { return core.Qt__MouseButton(C.QTabletEvent_Buttons(ptr.Pointer())) } return 0 }
func (ptr *QMouseEvent) Button() core.Qt__MouseButton { if ptr.Pointer() != nil { return core.Qt__MouseButton(C.QMouseEvent_Button(ptr.Pointer())) } return 0 }