func (ptr *QSGTransformNode) SetMatrix(matrix gui.QMatrix4x4_ITF) { if ptr.Pointer() != nil { C.QSGTransformNode_SetMatrix(ptr.Pointer(), gui.PointerFromQMatrix4x4(matrix)) } }
func (ptr *QGraphicsScale) ApplyTo(matrix gui.QMatrix4x4_ITF) { if ptr.Pointer() != nil { C.QGraphicsScale_ApplyTo(ptr.Pointer(), gui.PointerFromQMatrix4x4(matrix)) } }
func (ptr *QSGAbstractRenderer) SetProjectionMatrix(matrix gui.QMatrix4x4_ITF) { if ptr.Pointer() != nil { C.QSGAbstractRenderer_SetProjectionMatrix(ptr.Pointer(), gui.PointerFromQMatrix4x4(matrix)) } }