func (ptr *QGraphicsPolygonItem) SetPolygon(polygon gui.QPolygonF_ITF) { if ptr.Pointer() != nil { C.QGraphicsPolygonItem_SetPolygon(ptr.Pointer(), gui.PointerFromQPolygonF(polygon)) } }
func (ptr *QGraphicsScene) AddPolygon(polygon gui.QPolygonF_ITF, pen gui.QPen_ITF, brush gui.QBrush_ITF) *QGraphicsPolygonItem { if ptr.Pointer() != nil { return NewQGraphicsPolygonItemFromPointer(C.QGraphicsScene_AddPolygon(ptr.Pointer(), gui.PointerFromQPolygonF(polygon), gui.PointerFromQPen(pen), gui.PointerFromQBrush(brush))) } return nil }