//export callbackQWebSocketStateChanged func callbackQWebSocketStateChanged(ptr unsafe.Pointer, ptrName *C.char, state C.int) { defer qt.Recovering("callback QWebSocket::stateChanged") if signal := qt.GetSignal(C.GoString(ptrName), "stateChanged"); signal != nil { signal.(func(network.QAbstractSocket__SocketState))(network.QAbstractSocket__SocketState(state)) } }
func (ptr *QWebSocket) State() network.QAbstractSocket__SocketState { defer qt.Recovering("QWebSocket::state") if ptr.Pointer() != nil { return network.QAbstractSocket__SocketState(C.QWebSocket_State(ptr.Pointer())) } return 0 }