func (m *InterfaceManager) doDiscardConns(task *state.Task, _ *tomb.Tomb) error { st := task.State() st.Lock() defer st.Unlock() snapSetup, err := snapstate.TaskSnapSetup(task) if err != nil { return err } snapName := snapSetup.Name var snapState snapstate.SnapState err = snapstate.Get(st, snapName, &snapState) if err != nil && err != state.ErrNoState { return err } if err == nil && len(snapState.Sequence) != 0 { return fmt.Errorf("cannot discard connections for snap %q while it is present", snapName) } conns, err := getConns(st) if err != nil { return err } removed := make(map[string]connState) for id := range conns { plugRef, slotRef, err := parseConnID(id) if err != nil { return err } if plugRef.Snap == snapName || slotRef.Snap == snapName { removed[id] = conns[id] delete(conns, id) } } task.Set("removed", removed) setConns(st, conns) return nil }
func (m *InterfaceManager) doSetupProfiles(task *state.Task, _ *tomb.Tomb) error { task.State().Lock() defer task.State().Unlock() // Get snap.Info from bits handed by the snap manager. ss, err := snapstate.TaskSnapSetup(task) if err != nil { return err } snapInfo, err := snapstate.Info(task.State(), ss.Name, ss.Revision) if err != nil { return err } snap.AddImplicitSlots(snapInfo) snapName := snapInfo.Name() var snapState snapstate.SnapState if err := snapstate.Get(task.State(), snapName, &snapState); err != nil { task.Errorf("cannot get state of snap %q: %s", snapName, err) return err } // Set DevMode flag if SnapSetup.Flags indicates it should be done // but remember the old value in the task in case we undo. task.Set("old-devmode", snapState.DevMode()) if ss.DevMode() { snapState.Flags |= snapstate.DevMode } else { snapState.Flags &= ^snapstate.DevMode } snapstate.Set(task.State(), snapName, &snapState) // The snap may have been updated so perform the following operation to // ensure that we are always working on the correct state: // // - disconnect all connections to/from the given snap // - remembering the snaps that were affected by this operation // - remove the (old) snap from the interfaces repository // - add the (new) snap to the interfaces repository // - restore connections based on what is kept in the state // - if a connection cannot be restored then remove it from the state // - setup the security of all the affected snaps blacklist := m.repo.AutoConnectBlacklist(snapName) affectedSnaps, err := m.repo.DisconnectSnap(snapName) if err != nil { return err } // XXX: what about snap renames? We should remove the old name (or switch // to IDs in the interfaces repository) if err := m.repo.RemoveSnap(snapName); err != nil { return err } if err := m.repo.AddSnap(snapInfo); err != nil { if _, ok := err.(*interfaces.BadInterfacesError); ok { logger.Noticef("%s", err) } else { return err } } if err := m.reloadConnections(snapName); err != nil { return err } if err := m.autoConnect(task, snapName, blacklist); err != nil { return err } if len(affectedSnaps) == 0 { affectedSnaps = append(affectedSnaps, snapInfo) } for _, snapInfo := range affectedSnaps { if err := setupSnapSecurity(task, snapInfo, m.repo); err != nil { return state.Retry } } return nil }
func (m *InterfaceManager) doRemoveProfiles(task *state.Task, _ *tomb.Tomb) error { st := task.State() st.Lock() defer st.Unlock() // Get SnapSetup for this snap. This is gives us the name of the snap. snapSetup, err := snapstate.TaskSnapSetup(task) if err != nil { return err } snapName := snapSetup.Name // Get SnapState for this snap var snapState snapstate.SnapState err = snapstate.Get(st, snapName, &snapState) if err != nil && err != state.ErrNoState { return err } // Get the old-devmode flag from the task. // This flag is set by setup-profiles in case we have to undo. var oldDevMode bool err = task.Get("old-devmode", &oldDevMode) if err != nil && err != state.ErrNoState { return err } // Restore the state of DevMode flag if old-devmode was saved in the task. if err == nil { if oldDevMode { snapState.Flags |= snapstate.DevMode } else { snapState.Flags &= ^snapstate.DevMode } snapstate.Set(st, snapName, &snapState) } // Disconnect the snap entirely. // This is required to remove the snap from the interface repository. // The returned list of affected snaps will need to have its security setup // to reflect the change. affectedSnaps, err := m.repo.DisconnectSnap(snapName) if err != nil { return err } // Setup security of the affected snaps. for _, snapInfo := range affectedSnaps { if snapInfo.Name() == snapName { // Skip setup for the snap being removed as this is handled below. continue } if err := setupSnapSecurity(task, snapInfo, m.repo); err != nil { return state.Retry } } // Remove the snap from the interface repository. // This discards all the plugs and slots belonging to that snap. if err := m.repo.RemoveSnap(snapName); err != nil { return err } // Remove security artefacts of the snap. if err := removeSnapSecurity(task, snapName); err != nil { return state.Retry } return nil }