func (server *SocksServer) AcceptPackets(conn *net.UDPConn) error { for { buffer := alloc.NewBuffer() nBytes, addr, err := conn.ReadFromUDP(buffer.Value) if err != nil { log.Error("Socks failed to read UDP packets: %v", err) buffer.Release() continue } log.Info("Client UDP connection from %v", addr) request, err := protocol.ReadUDPRequest(buffer.Value[:nBytes]) buffer.Release() if err != nil { log.Error("Socks failed to parse UDP request: %v", err) request.Data.Release() continue } if request.Fragment != 0 { log.Warning("Dropping fragmented UDP packets.") // TODO handle fragments request.Data.Release() continue } udpPacket := v2net.NewPacket(request.Destination(), request.Data, false) log.Info("Send packet to %s with %d bytes", udpPacket.Destination().String(), request.Data.Len()) go server.handlePacket(conn, udpPacket, addr, request.Address) } }
func (this *SocksServer) handleUDPPayload(payload *alloc.Buffer, source v2net.Destination) { log.Info("Socks: Client UDP connection from ", source) request, err := protocol.ReadUDPRequest(payload.Value) payload.Release() if err != nil { log.Error("Socks: Failed to parse UDP request: ", err) return } if request.Data.Len() == 0 { request.Data.Release() return } if request.Fragment != 0 { log.Warning("Socks: Dropping fragmented UDP packets.") // TODO handle fragments request.Data.Release() return } udpPacket := v2net.NewPacket(request.Destination(), request.Data, false) log.Info("Socks: Send packet to ", udpPacket.Destination(), " with ", request.Data.Len(), " bytes") this.udpServer.Dispatch(source, udpPacket, func(packet v2net.Packet) { response := &protocol.Socks5UDPRequest{ Fragment: 0, Address: udpPacket.Destination().Address(), Port: udpPacket.Destination().Port(), Data: packet.Chunk(), } log.Info("Socks: Writing back UDP response with ", response.Data.Len(), " bytes to ", packet.Destination()) udpMessage := alloc.NewSmallBuffer().Clear() response.Write(udpMessage) this.udpMutex.RLock() if !this.accepting { this.udpMutex.RUnlock() return } nBytes, err := this.udpHub.WriteTo(udpMessage.Value, packet.Destination()) this.udpMutex.RUnlock() udpMessage.Release() response.Data.Release() if err != nil { log.Error("Socks: failed to write UDP message (", nBytes, " bytes) to ", packet.Destination(), ": ", err) } }) }
func (server *SocksServer) AcceptPackets(conn *net.UDPConn) error { for { buffer := make([]byte, bufferSize) nBytes, addr, err := conn.ReadFromUDP(buffer) if err != nil { log.Error("Socks failed to read UDP packets: %v", err) return err } request, err := protocol.ReadUDPRequest(buffer[:nBytes]) if err != nil { log.Error("Socks failed to parse UDP request: %v", err) return err } if request.Fragment != 0 { // TODO handle fragments continue } udpPacket := v2net.NewPacket(request.Destination(), request.Data, false) go server.handlePacket(conn, udpPacket, addr) } }
func (server *SocksServer) AcceptPackets(conn *net.UDPConn) error { for { buffer := make([]byte, 0, bufferSize) nBytes, _, err := conn.ReadFromUDP(buffer) if err != nil { log.Error("Socks failed to read UDP packets: %v", err) return err } request, err := protocol.ReadUDPRequest(buffer[:nBytes]) if err != nil { log.Error("Socks failed to parse UDP request: %v", err) return err } if request.Fragment != 0 { // TODO handle fragments continue } udpPacket := v2net.NewUDPPacket(request.Destination(), request.Data) server.vPoint.DispatchToOutbound(udpPacket) } }
func (this *SocksServer) AcceptPackets() error { for this.accepting { buffer := alloc.NewBuffer() this.udpMutex.RLock() if !this.accepting { this.udpMutex.RUnlock() return nil } nBytes, addr, err := this.udpConn.ReadFromUDP(buffer.Value) this.udpMutex.RUnlock() if err != nil { log.Error("Socks: failed to read UDP packets: ", err) buffer.Release() continue } log.Info("Socks: Client UDP connection from ", addr) request, err := protocol.ReadUDPRequest(buffer.Value[:nBytes]) buffer.Release() if err != nil { log.Error("Socks: failed to parse UDP request: ", err) continue } if request.Data == nil || request.Data.Len() == 0 { continue } if request.Fragment != 0 { log.Warning("Socks: Dropping fragmented UDP packets.") // TODO handle fragments request.Data.Release() continue } udpPacket := v2net.NewPacket(request.Destination(), request.Data, false) log.Info("Socks: Send packet to ", udpPacket.Destination(), " with ", request.Data.Len(), " bytes") go this.handlePacket(udpPacket, addr, request.Address, request.Port) } return nil }
func (this *SocksServer) AcceptPackets() error { for this.accepting { buffer := alloc.NewBuffer() this.udpMutex.RLock() if !this.accepting { this.udpMutex.RUnlock() return nil } nBytes, addr, err := this.udpConn.ReadFromUDP(buffer.Value) this.udpMutex.RUnlock() if err != nil { log.Error("Socks: failed to read UDP packets: ", err) buffer.Release() continue } log.Info("Socks: Client UDP connection from ", addr) request, err := protocol.ReadUDPRequest(buffer.Value[:nBytes]) buffer.Release() if err != nil { log.Error("Socks: failed to parse UDP request: ", err) continue } if request.Data == nil || request.Data.Len() == 0 { continue } if request.Fragment != 0 { log.Warning("Socks: Dropping fragmented UDP packets.") // TODO handle fragments request.Data.Release() continue } udpPacket := v2net.NewPacket(request.Destination(), request.Data, false) log.Info("Socks: Send packet to ", udpPacket.Destination(), " with ", request.Data.Len(), " bytes") this.udpServer.Dispatch( v2net.UDPDestination(v2net.IPAddress(addr.IP), v2net.Port(addr.Port)), udpPacket, func(packet v2net.Packet) { response := &protocol.Socks5UDPRequest{ Fragment: 0, Address: udpPacket.Destination().Address(), Port: udpPacket.Destination().Port(), Data: packet.Chunk(), } log.Info("Socks: Writing back UDP response with ", response.Data.Len(), " bytes to ", packet.Destination()) udpMessage := alloc.NewSmallBuffer().Clear() response.Write(udpMessage) this.udpMutex.RLock() if !this.accepting { this.udpMutex.RUnlock() return } nBytes, err := this.udpConn.WriteToUDP(udpMessage.Value, &net.UDPAddr{ IP: packet.Destination().Address().IP(), Port: int(packet.Destination().Port()), }) this.udpMutex.RUnlock() udpMessage.Release() response.Data.Release() if err != nil { log.Error("Socks: failed to write UDP message (", nBytes, " bytes) to ", packet.Destination(), ": ", err) } }) } return nil }